<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>The Game Academy Online - Magic the Gathering Cards, Yu-Gi-Oh! Cards, Singles, Board Games, RPGs in Tampa &#187; dragon</title>
	<atom:link href="http://www.thegameacademyonline.com/tag/dragon/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.thegameacademyonline.com</link>
	<description></description>
	<lastBuildDate>Sun, 05 Feb 2012 18:12:36 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>&#8220;Any Given Sunday:  The TGA Commander/EDH League&#8221; &#8211; by Jeremy Blair</title>
		<link>http://www.thegameacademyonline.com/2011/02/16/any-given-sunday-the-tga-commanderedh-league-by-jeremy-blair/</link>
		<comments>http://www.thegameacademyonline.com/2011/02/16/any-given-sunday-the-tga-commanderedh-league-by-jeremy-blair/#comments</comments>
		<pubDate>Thu, 17 Feb 2011 01:50:26 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
				<category><![CDATA[Magic: The Gathering & Pokemon]]></category>
		<category><![CDATA[Tournaments]]></category>
		<category><![CDATA[cards]]></category>
		<category><![CDATA[commander]]></category>
		<category><![CDATA[dragon]]></category>
		<category><![CDATA[EDH]]></category>
		<category><![CDATA[elder]]></category>
		<category><![CDATA[elderdragonhighlandr]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gathering]]></category>
		<category><![CDATA[highlander]]></category>
		<category><![CDATA[league]]></category>
		<category><![CDATA[magic]]></category>
		<category><![CDATA[Magic the Gathering]]></category>
		<category><![CDATA[mtg singles]]></category>
		<category><![CDATA[tampa]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.thegameacademyonline.com/?p=1749</guid>
		<description><![CDATA[Wednesday, February 16th – Jeremy introduces the new EDH/Commander League at The Game Academy. Check his amazing EDH coverage on YouTube by clicking HERE. *Editor&#8217;s Note* &#8211; The Game Academy hosts an EDH/Commander League every Sunday; tournament signups begin @ 2 PM and tournament entry is $3. All entry will be given back to top [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair.jpg"><img class="alignleft size-thumbnail wp-image-645" title="Jeremy Blair" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair-150x150.jpg" alt="" width="150" height="150" /></a>Wednesday, February 16th – Jeremy introduces the new EDH/Commander League at The Game Academy. Check his amazing EDH coverage on YouTube by clicking <a href="http://www.youtube.com/user/ElderDragonHighlandr">HERE</a>.<br />
<span id="more-1749"></span><br />
*Editor&#8217;s Note* &#8211; The Game Academy hosts an <a href="http://www.thegameacademyonline.com/2011/02/09/edhcommander-league-at-the-game-academy-every-sunday/">EDH/Commander League</a> every Sunday; tournament signups begin @ 2 PM and tournament entry is $3. All entry will be given back to top finishers in store credit to use towards anything in the store. Jeremy is always in attendance to play EDH in our league, offer deck advice, and record matches for his popular YouTube channel. If you don&#8217;t have an EDH deck, don&#8217;t worry, we normally have a few extras if you want to play. See you here!</p>
<p><strong><span style="text-decoration: underline;">Any Given Sunday:  The TGA Commander/EDH League</span></strong></p>
<p>The National Football League has concluded its business.  Weekends are no longer filled with touchdowns, empty pizza boxes, and chants for the home team.  The Green Bay Packers landed a title after 10 years and we turn our eyes to the next season of importance.    Basketball season?  No.  Baseball season? Nope.  Welcome back to Elder Dragon Highlander (Commander) season!</p>
<p>The Sunday EDH/Commander league is up and running at the Game Academy!  Management has allocated an additional store space in the same complex to grow and develop Sunday Magic: the Gathering tournaments.  Last week we had a dozen players that sleeved up their 100 card highlander decks in hopes of tournament glory and unlocked achievements.</p>
<p><strong><span style="text-decoration: underline;">Three Ways to Win</span></strong></p>
<p><strong></strong>Players are eligible to win in any number of ways.  The multi-player tournaments only cost $3 and all of the entry fees are given back to the players via store credit!  There are winners each week and no tricky rules that have to guide your deck construction.  Rather, players can win one of three ways.  One third of the prize money goes to the player who wins the most “head hunter” points.  Head hunter points are collected by killing off your fellow commanders during game play.  Generally, you earn a single head hunter point per player that you knock out of your pod.  If you are the last player standing, then you land an additional point.  After two rounds of 3-5 player pods, the player with the most knock-outs will land a portion of the prize pool.</p>
<p>Don’t like going for the kills?  If you are a pacifist of sorts or just like to play decks that create fun, extraordinary game states and generate tons of shenanigans, then there is still a place for you in the league!  At the conclusion of each pod, players anonymously vote for the player that demonstrated the highest level of valor and sportsmanship.  Did you hold off on killing a weakened opponent, offer the table a chance to draw some extra cards, or just help everyone conquer a great threat?  If so, you might earn yourself some sportsmanship points.  The secret ballots are tallied and revealed at the conclusion of the tournament to secure the best sportsman one-third of the prize pool.</p>
<p>That takes care of 2/3 of the store credit treasure chest.  However, there is a third way to earn fantastic prizes while having a ton of multiplayer fun.  After the week’s headhunter and sportsmanship trophies have been decided, one random player who has not won the aforementioned prizes is eligible to land the last portion of the prize pool.  Everyone has a chance to win.  If you are just starting out, giving a new deck its trial run, or just not able to capitalize on head hunting or sportsmanship there is still a chance to walk away a winner.</p>
<p>Hopefully, the triple threat prize structure will encourage a couple of things.  Commander is all about fun and relaxation.  We want to sport pimped out decks, show off our creative designs and play with cards that have long been forgotten by Standard tournament goers.  The multiplayer tournaments aim to be casual and to foster an atmosphere of enjoyment.  We don’t want combo players or hardcore grinders trying to win a high stakes tournament.  Those players are free to join, but might not make a living off of their winnings.  We want great sportsmanship and the development of a community.  Players show up early to get in some extra games, to trade cards, work on achievements for the league, or help newer players construct their first decks.  The prize structure represents what we want for the league:  all types of winners.</p>
<p><strong><span style="text-decoration: underline;">Unlocking Achievements </span></strong></p>
<p>What is that?  Achievements!?!?  The Game Academy is running a promotion for the 12 week span of the league.  You can unlock achievements by completing certain tasks inside and outside of league play.  Highlights include some of the following:</p>
<p>-Free entry into the first Commander tournament you attend</p>
<p>-Pack prizes and free cards if you choose to purchase your Commander cards and equipment through The Game Academy</p>
<p>-Candy eating contests, attendance rewards, and deck building challenges</p>
<p>One achievement rewards players for making 10 of the 12 league play days, while others guarantee free drinks or bags of cookies to enjoy during your gaming experience.  Achievements are for everyone.  You don’t have to be a part of the league to unlock the “Buffet” achievement or land free packs along with your regularly scheduled purchases.  However, folks that complete all of the achievements can earn the grand prize and biggest payoff of all:</p>
<p>-First player to unlock the achievements gets a box of the most recent set (yep 36 packs!)</p>
<p>-The second player lands a half box</p>
<p>-The third and fourth player also land a fair amount of packs for their work</p>
<p>I am hoping to win some of that pack, but there are a ton of achievements and it will take dedication and some serious effort to land a spot in the top 4.  I guess technically, there are four ways to win.  Aside from the weekly store credit, players will have a chance to battle throughout the season both in and out of the tournament for pack prizes, t-shirts, and other rewards.</p>
<p>Check in with any staff member if you want to claim your achievement sheet.  Each player is eligible to get one sheet per life time.  No copies will be accepted and no second sheets will be handed out.  The prizes are too lucrative to allow repeats of key achievements.  Thanks for being responsible for your achievement sheets in advance!</p>
<p><strong><span style="text-decoration: underline;">Week 1 Results</span></strong></p>
<p>The Sliver Queen (piloted by Molly) landed the sportsmanship award.  Molly did not collect any headhunter points but played in against 7 other players throughout Sunday’s tournament.  At one point, she was wiped out by the poisonous Skithrix, and fell another round to a large black attack force lead by Titans!</p>
<p>Vorosh ruled the skies (piloted by Jeremy).  The most headhunter points went to the blue, green, black deck that aimed to annihilate other commanders solely through general damage.</p>
<p>Colin was not able to attend the entire tournament.  The tournament starts at 2pm and rounds last for a minimum of 2 hours.  Colin made his way to The Game Academy around 3, played some standard with a friend, and jumped into the tournament before the second round started.  Although he was an improbable hero, he walked away the winner of the random portion of the event.  It seems like players who just want to jump in for the second half of the tournament can still win prizes!</p>
<p><strong><span style="text-decoration: underline;">Next Week</span></strong></p>
<p>We are looking to expand the ranks of the league.  Magic players are provided with their own store and space to play the multiplayer tournament.  We had a dozen players show up for the first week, but are hoping for even more this weekend.  Players that work on achievements might like to know that their first week’s entry into the tournament is free!  Come join us for some fun.  Even if your deck is in the early stages of development, we can help you out.  The atmosphere is casual and we will make sure you have a nice time.  A couple of folks will be arriving around noon to help players build decks, trade for the extra Commander staples that they are seeking, and generally work on some achievements.  It is rumored that Matt will try to unlock the buffet achievement and that should provide enough entertainment to make it worth a trip. See you guys at 2pm this Sunday.</p>
<p><strong><span style="text-decoration: underline;">How should I prepare for a Commander/EDH tournament?</span></strong></p>
<p>Here is a quick bonus guide to help folks get ready for league participation:</p>
<p>-READ the rules for deck construction, banned cards, and hints/tips for deck construction at <a href="http://mtgcommander.net/rules.php">http://mtgcommander.net/rules.php</a></p>
<p>-Buy or round up 100 sleeves</p>
<p>-Grab two spin down dice that can track a combined 40 life (and some tokens and other dice)</p>
<p>-Select a general in colors that you love</p>
<p>-Make or research a list of the 99 legal cards that fit your general’s colors</p>
<p>-Locate those cards (try to play at least 30ish land and some mana acceleration)</p>
<p>-Talk to the TGA staff about getting your only copy of the ACHIEVEMENTS sheet</p>
<p>-Play some games with your new deck before you try it at the tournament (see if it works)</p>
<p>-Think about putting in some cards that might help win games through either head hunting or sportsmanship</p>
<p>-Show up a little early on Sunday</p>
<p>If you follow some of the general rules, then the rest will fall in line at your first tournament.  There are players in the league that have played for 15 years and players who played for 2 days.  We have some outstanding female players and players from many different generations.  The tournament will last about 4-5 hours and you can leave or jump in as you like.  We will see you guys around the tournament tables and might just catch you flipping through those foil binders in search of hidden gems!  Thanks for reading.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thegameacademyonline.com/2011/02/16/any-given-sunday-the-tga-commanderedh-league-by-jeremy-blair/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>&#8220;Magic the Gathering’s Banned Card Update:  Implications for EDH and Beyond&#8221; &#8211; by Jeremy Blair</title>
		<link>http://www.thegameacademyonline.com/2010/06/25/1211/</link>
		<comments>http://www.thegameacademyonline.com/2010/06/25/1211/#comments</comments>
		<pubDate>Fri, 25 Jun 2010 13:27:03 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[deck list]]></category>
		<category><![CDATA[dragon]]></category>
		<category><![CDATA[EDH]]></category>
		<category><![CDATA[edh deck]]></category>
		<category><![CDATA[edh deck list]]></category>
		<category><![CDATA[edh general]]></category>
		<category><![CDATA[edh league tampa]]></category>
		<category><![CDATA[elder]]></category>
		<category><![CDATA[eldrazi]]></category>
		<category><![CDATA[FL]]></category>
		<category><![CDATA[GAME]]></category>
		<category><![CDATA[highlander]]></category>
		<category><![CDATA[jeremy]]></category>
		<category><![CDATA[league]]></category>
		<category><![CDATA[legacy]]></category>
		<category><![CDATA[Magic: The Gathering & Pokemon]]></category>
		<category><![CDATA[mtg edh]]></category>
		<category><![CDATA[mtg tampa]]></category>
		<category><![CDATA[rise of the eldrazi]]></category>
		<category><![CDATA[tampa]]></category>
		<category><![CDATA[the game academy]]></category>
		<category><![CDATA[tournament]]></category>

		<guid isPermaLink="false">http://www.thegameacademyonline.com/?p=1211</guid>
		<description><![CDATA[Monday, June 21st – Jeremy shares his ideas on the new extended format, as well as the recent changes to the EDH banned list. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair.jpg"><img class="alignleft size-thumbnail wp-image-645" title="Jeremy Blair" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair-150x150.jpg" alt="" width="150" height="150" /></a>Monday, June 21st – Jeremy shares his ideas on the new extended format, as well as the recent changes to the EDH banned list. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking <a href="http://www.youtube.com/user/ElderDragonHighlandr">HERE</a>.<br />
<span id="more-1211"></span><br />
*Editor&#8217;s Note* &#8211; The Game Academy hosts an EDH league every Sunday; tournament signups begin @ 2 PM and tournament entry is $7. All entry will be given back to top finishers in store credit to use towards anything in the store. Jeremy is always in attendance to play EDH in our league, offer deck advice, and record matches for his popular YouTube channel. If you don&#8217;t have an EDH deck, don&#8217;t worry, we normally have a few extras if you want to play. See you here!</p>
<p>Magic the Gathering’s Banned Card Update:  Implications for EDH and Beyond</p>
<p>On June 18th, Wizards of the Coast posted their biannual announcement outlining the changes to the banned and restricted list.  These announcements typically have a severe but limited impact on the formats for which certain powerful cards are either banned or restricted.  Occasionally and most recently, we have watched as a number of potent cards have experienced their release from the prison of banned or restricted cards.  Notable cards that have had their sentence in exile commuted include Dream Halls, Entomb, and the newly emancipated Grim Monolith.</p>
<p>As a fan of Magic’s older formats, I typically stay up like a kid on Christmas Eve awaiting the presents that might be revealed.  The last couple of banning announcements have had significant metagame and thus financial implications.  The legacy format shifted with each unbanning in 2009.  At Grand Prix Tampa, I was chatting with Patrick “The Innovator” Chapin about the implications of the newly unbanned Entomb on the legacy format.   He noted that there was a pretty sick reanimator deck in the works that abused the process of dumping large, game-winning creatures into the grave and bringing those creatures back in the very early turns of the game via the Entomb, Mystical Tutor, and Reanimate.  The deck had served a tenure in the gaming days of past and was ripe for rebirth.</p>
<p>Following the sage advice of Patrick, I set out on a journey to secure as many copies of the newly unbanned Entomb as possible.  Earlier in the year, I had dropped $12 dollars on a playset of unbanned Dream Halls.  The cards made an eventual appearance in the top 16 of a Starcitygames Legacy 5K, and my investment grew 5 fold.  When there are whispers on the wind of an exciting new deck in an environment, you should: 1. Consider the source of the rumor 2. Do some evaluative thinking for yourself, and 3. Research prices on your speculative investment.  If these three factors align to your liking, jump on the chance to own the cards, pilot the deck, and to make a solid investment.  I purchased my two copies of Entomb at $7, my next two copies at $14, and the next four copies at $20 dollars each.  The cards currently have an estimated value between $30-45.</p>
<p>This trend inspired me to await each possible opportunity to scoop up unbanned cards early and often.  On June 17th, I stayed up late.  I had to be at work the next day by 7am, but still felt it would be an awesome opportunity to await the announcement and make some quick decisions based on the outcomes.  I have both good and bad news.  I purchased a couple of copies of Grim Monolith for a low number, but the other announcements would have a far, far greater effect on the playability and financial value of my Magic collection.  The announcement outlined the following terms:</p>
<p>The following card sets are permitted in Extended tournaments:<br />
•	Time Spiral (until October 1, 2010)<br />
•	Planar Chaos (until October 1, 2010)<br />
•	Future Sight (until October 1, 2010)<br />
•	Tenth Edition (until October 1, 2010)<br />
•	Lorwyn<br />
•	Morningtide<br />
•	Shadowmoor<br />
•	Eventide<br />
•	Shards of Alara<br />
•	Conflux<br />
•	Alara Reborn<br />
•	Magic 2010<br />
•	Zendikar<br />
•	Worldwake<br />
•	Rise of the Eldrazi<br />
•	Magic 2011 (effective July 16, 2010)<br />
•	Scars of Mirrodin (effective October 1, 2010)</p>
<p>The following cards are banned in Extended tournaments:<br />
•	Hypergenesis<br />
•	Sword of the Meek</p>
<p>My wife and I had only recently made our venture into playing competitive Extended tournaments.  Over the last 8 months we picked up an additional play set of Tarmogoyf, play sets of each of the shock lands, and any number of tournament viable staples including Dark Confidant, Umezawa’s Jitte, and the recently popular Dark Depths.  By the conclusion of the 2009-2010 extended season, Tarmogoyf was slated to reach $90 while Dark Depths were selling for $160 a foursome.  We had been a huge fan of Extended Zoo decks that packed Tarmogoyf, used fetch lands to grab shock lands to even out the complicated casting cost of the deck’s many creatures and spells, and our particular version which sported Tribal Flames.  This card rewarded particularly complex mana bases.  For 2-casting cost, you could burn your opponent for each land type you controlled.</p>
<p>On the back of the most recent bannings, this deck and those sorts of rewards will be nearly extinct.  I feel that the biggest loss to the format will be felt in the interaction between fetch lands and the shock lands.  Building decks with the shock lands allowed for a different kind of magic.  There was a distinct deck style available in Legacy and Extended than could be found or created in the Standard format.  You were able to play a number of cards that “cared” if your dual-color producing lands (duals) were stamped with a basic land type.  Underground Sea is both a Swamp and an Island.  Watery Grave is both a Swamp and an Island.  Underground River, Secluded Glen, and Drowned Catacombs are neither.  The importance and convenience of fetching the former cards with a Polluted Delta (or other relevant fetch land) made the cards vastly more playable and superior to the latter for a wide array of decks.  Those days appear to be gone in Extended along with that deck building freedom and “color-screw” liberation.  Splashing extra colors is not as viable, playing a vast mix of cards will be result in slower and possibly less efficient decks.  Consider the difference between the speed of the aforementioned Tribal Zoo and 2008’s 5-color control.  The sheer number of come-into-play-tapped lands can really slow down a deck that relies on a complicated mana base.</p>
<p>Additional implications beyond the general loss of the fluid, complicated mana bases are the pure execution of some other deck types.  Zoo was the rush deck type that worked to keep combo decks in check.  Decks like Thopter Foundry, Dark Depths Combo, and Hyper Genesis were generally offset by the possibility of a speedy death at the hands of a skilled or lucky zoo player.  With Zoo decks being eradicated, it appears that Wizards simply axed or put a tight time limit on the viability of popular control decks.  Play your Dark Depths one last time in October, and then ship them off to legacy land.  Sword of the Meek will R.I.P. along with the explosive starts and finishes provided by Hypergenesis.</p>
<p>What will be left when the dust settles?  I imagine that players will find themselves immediately drawn to Faeries or one of the Tier II combo decks like Pyromancer’s Ascension.dec looming in the background.  Aside from the obvious, it is likely that the format will morph and shift into something satisfactory, but at the expense of some great cards and good times.</p>
<p>Bannings In EDH:  The Good, the Bad, and the Low Cost of Newly Banned Cards</p>
<p>Following the trend set by Wizards of the Coast, the Elder Dragon Highlander Rules Committee drops banning updates parallel to the mother ship.  There were several shocking and non-shocking editions to the updated banned list.  After generating a great amount of forum buzz and internet publicity around the Channel-Eldrazi deck, it seems that our best efforts to employ awesome, powerful, Eldrazi spells using mana ramp will be thwarted by the RC.</p>
<p>At least we got a couple of thousand hits on the YouTube channel and finished a three part series on the deck before it was banned to the stone age.  I cannot say that it was unexpected.  The synergy between the Spawnshire of Ulamog and Channel prompted a near-instant rules update to clarify what “outside of the game” entailed in EDH.  If you were every privy to blowing out an opponent using the very lucky draw (or fortunate ability to search up Channel using any of a dozen cards) using Channel and unnamed giant Eldrazi, then you surely realized that the days of the easy, early Eldrazi were numbered.  I am just glad that they did not ban the Eldrazi.  That would have been a hard ban to accept.  In any case, these are the updated bannings for EDH as of today:<br />
<a href="http://www.thegameacademyonline.com/wp-content/uploads/2010/06/untitled.jpg"><img class="alignleft size-full wp-image-1214" title="untitled" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/06/untitled.jpg" alt="" width="826" height="474" /></a></p>
<p>There is a lot about this list that sits well with the player base.  However, I think we should consider revisiting the Tolarian Academy banning.  Tolarian Academy was always very, very strong.  It was a sort of win condition among blue purists.  The Azami deck will still be able to win games, but they will not be able to combo off quite as easily without the academy.  Some players are complaining that Arcum Dagsson is dead and players will not be able to finish so effectively with Zur.  I guess I am comfortable with these changes.  Sharuum decks have always been a sort of sore spot and now they will have a tougher road to hoe.  In general, many, many blue decks have just had their power dimmed.  However, it seems likely that the next level of mono-blue decks will rise to take their annoying place atop the local metagames.  Niv-Mizzet and Vendillion Clique are largely unaffected by the Tolarian Academy banning and will be new, most-hated generals.</p>
<p>On the topic of most-hated and feared generals, we must play a swan song for the little elf that staged a year long triumphant comeback from his previous banning.  Rofellos, Llanowar Emissary will be sorely missed.  I felt like the banning of the abused, obscure artifact was simply enough.  The deck should have survived without the Staff of Domination.  It was a good compliment next to blue decks and offered green-lovers everywhere a pure option.  Now I fear that mono-green decks might dwindle to the power level of other non-blue mono colored decks.  In the long run, I feel like the fear of early Eldrazi hitting the board will scare the RC into banning too many cards.</p>
<p>Future Implications</p>
<p>The next line of relatively awesome cards is set to fill the void left by the latest bannings.  The front line has been shot down, but the battle wages on as the cards march like revolutionary war soldiers into the metagame.  If players still want to pursue the dream of having an untimely, annihilating Eldrazi god break dancing across the gym floor.  There are plenty of cards that will having you shouting, “You just got served” at your weeping opponent.  Gaea’s Cradle comes to mind.  The interaction between the increasingly expensive Grim Monolith and Power Artifact also springs to mind.  You are not going to be able to ban enough mana ramp and acceleration to keep people off of the Eldrazi forever.  Hopefully, the RC will realize this and will take Tolarian Academy off of the list.  My wish is for a return of Rofellos and the Academy, but until then I am sure players will find new and awesome ways of doing tricky and conniving plays.</p>
<p>Check out our upcoming videos on YouTube where we carry on more of the discussion around the EDH bannings, the “improved” values of the recently banned Extended cards the implication on your EDH decks, and more hated generals.  We will also explore some decks using alternative ways to power out your Eldrazi spells!  Keep checking us out right here on www.thegameacademyonline.com and on YouTube at Elderdragonhighlandr.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thegameacademyonline.com/2010/06/25/1211/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>&#8220;Building a New EDH Archetype with Eldrazi and Annihilation (Part 3)&#8221; &#8211; an MTG EDH article by Jeremy Blair</title>
		<link>http://www.thegameacademyonline.com/2010/06/01/building-a-new-edh-archetype-with-eldrazi-and-annihilation-part-3-an-mtg-edh-article-by-jeremy-blair/</link>
		<comments>http://www.thegameacademyonline.com/2010/06/01/building-a-new-edh-archetype-with-eldrazi-and-annihilation-part-3-an-mtg-edh-article-by-jeremy-blair/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 00:22:33 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
				<category><![CDATA[The Game Academy News]]></category>
		<category><![CDATA[deck list]]></category>
		<category><![CDATA[dragon]]></category>
		<category><![CDATA[EDH]]></category>
		<category><![CDATA[edh deck]]></category>
		<category><![CDATA[edh deck list]]></category>
		<category><![CDATA[edh general]]></category>
		<category><![CDATA[edh league tampa]]></category>
		<category><![CDATA[elder]]></category>
		<category><![CDATA[eldrazi]]></category>
		<category><![CDATA[FL]]></category>
		<category><![CDATA[GAME]]></category>
		<category><![CDATA[highlander]]></category>
		<category><![CDATA[jeremy]]></category>
		<category><![CDATA[league]]></category>
		<category><![CDATA[legacy]]></category>
		<category><![CDATA[Magic: The Gathering & Pokemon]]></category>
		<category><![CDATA[mtg edh]]></category>
		<category><![CDATA[mtg tampa]]></category>
		<category><![CDATA[rise of the eldrazi]]></category>
		<category><![CDATA[tampa]]></category>
		<category><![CDATA[the game academy]]></category>
		<category><![CDATA[tournament]]></category>

		<guid isPermaLink="false">http://www.thegameacademyonline.com/?p=1152</guid>
		<description><![CDATA[Monday, May 31st – Jeremy continues his Eldrazi series with his latest ideas on his new Eldrazi themed EDH deck. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking HERE. *Editor&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair.jpg"><img class="alignleft size-thumbnail wp-image-645" title="Jeremy Blair" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair-150x150.jpg" alt="" width="150" height="150" /></a>Monday, May 31st – Jeremy continues his Eldrazi series with his  latest ideas on his new Eldrazi themed EDH deck. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking <a href="http://www.youtube.com/user/ElderDragonHighlandr">HERE</a>.<br />
<span id="more-1152"></span><br />
*Editor&#8217;s Note* &#8211; The Game Academy hosts an EDH league every Sunday; tournament signups begin @ 2 PM and tournament entry is $7. All entry will be given back to top finishers in store credit to use towards anything in the store. Jeremy is always in attendance to play EDH in our league, offer deck advice, and record matches for his popular YouTube channel. If you don&#8217;t have an EDH deck, don&#8217;t worry, we normally have a few extras if you want to play. See you here!</p>
<p><strong>Building a New EDH Archetype with Eldrazi and Annihilation (Part 3)</strong></p>
<p><strong> </strong></p>
<p>The e-mails have piled up.  The IM requests, facebook comments, and private messages on YouTube all converged on a single request:  WE WANT THE LIST!  In this article we are picking up with the final bits of commentary on card inclusions, the awesome new synergies, and tech that make the Eldrazi Tribal deck so powerful.  Players have watched the YouTube video and have begun making their own lists.  Today, we will satisfy the requests and will publish the entire deck list.  If you have just joined us, make sure to check Parts 1 and 2 which lay the foundation for the genesis of the deck, the engines and card that make it run, and some of the debates we have started while searching to be the among the first to map out the newest EDH archetype:  Eldrazi Tribal.</p>
<p><strong>Haste/Eldrazi</strong></p>
<p><strong> </strong></p>
<p>There are several great options in red that allow us to give our fatties haste.  The ability to hit the board running and kick on the early Annihilator cannot be underestimated.  We include haste promoting cards including Anger, In the Web of War, Sarkhan Vol and Madrush Cyclops.  We are looking at various ways to keep our guys attacking on the turn that they hit the board.  The best way to stop Eldrazi spells  will be counters and nontargeted removal.  Ulamog is indestructible.  Therefore cards like Hallowed Burial will be better than cards like Wrath of God.  However, players are going to need to pack as much as possible to deal with this deck.</p>
<p>If your opponents are coming up with solid removal, then you can punish their efforts with annihilator on the next recruit to your board.  There are not too many instant speed removal cards that put a hasty attacker on the bottom of the deck or remove them from play.  Path to Exile and Swords have always been popular, but they will not stand up to the continual threat of your Eldrazi if you keep them coming.  If you like to pimp out your haste, try the inclusion of the FNM Lightning Greaves.</p>
<p><strong>Mana Ramp/Expensive Spells</strong></p>
<p><strong> </strong></p>
<p>Most of our deck is Green.  Green provides some traditional advantages of some of the other colors in the fact that it gives us mana acceleration.  With new mana ramp spells like Growth Spasm to match with classics like Explosive Vegetation, Yavimaya Elder, Sakura Tribe Elder, and Seedguide Ashe, you have a really solid way to both fix and juggernaut your mana row.  We have selected lots of cards that search for basic land along with cards that throw forests directly into play.  I like cards like the lesser know Seedguide Ashe because he gives you a substantial body along with 3 forests when he “leafs” play.  The cool thing about cards that throw forests into play (versus a basic land) is that you can shop for and place dual lands right out of your deck.  Bayou, Overgrown Tomb, Taiga, and Stomping Ground all allow you access to forests while fixing your mana.  These cards are awesome and give you a great advantage as well as pairing with the fetch lands in the deck.  If you do not have the original duals, we found that the deck play tested well with the tap lands, vivid lands, and new man land duals as well.  You might just want to adjust what type of ramp sources that you choose.</p>
<p>It is also possible to take the deck build in a slightly different direction.  We are packing Sol Ring, but there are certainly more artifact based mana accelerants.  Further, we already mentioned Cabal Coffers and could also pack Gaea’s Cradle.  I have not noticed if these cards would be amazing, but you have search for lands in uncharted Territories making them an option.  I have become a little shy with my more expensive artifact mana ramping due to the high number of artifact sweepers that are played locally.  I traditionally have shown love to Coalition Relic and Gilded Lotus.  Those cards might still be acceptable.  However, I have not been such a fan of little dudes like Llanowar Elves or Birds of Paradise.  They are small-timing it in a big environment with lots of card value and too much board sweeping.</p>
<p><strong>Cheating the Fatties into Play!</strong></p>
<p><strong> </strong></p>
<p>We have the mana ramped up, we have ways to give the Eldrazi haste, but we also want to see these guys early and often.  After receiving some feedback on the forums, we have made some adjustments to our strategies.  We are now packing a few ways to get the big guys on the board.  These strategies trade off the benefits of casting the Eldrazi (which in some cases you simply want to do i.e., Kozilek) for early beatings and early game annihilation.  Annihilator is a really tough mechanic in EDH.  However, its potency diminishes as the game progresses.  Players are flopping lands, making tokens, and building their board.  A turn 16 annihilation for 4 is likely to be met with a shrug from an opponent that simply sacs off a couple of tokens and some lackluster lands.  However, if you can toss a couple of annihilators into play on turn 6, 7, or 8, then you have a different story.  Some opponents will sacrifice half of their lands, their entire army, or the engines that attempt to make their own decks work.  That is where cheating guys into play can really pay off.</p>
<p>The Eldrazi drones and spawn naturally work to make the tribe hit the board early.  However, Magic offers some other options.  You might not have thought of some of these cards but you will quickly see how strong and synergistic they can be.</p>
<p>We are going to include Sneak Attack.  Sneak attack is an enchantment.  I have stated before that few EDH players pack enough enchantment hate.  This makes good enchantments better, and great enchantments backbreaking.  Sneak attack cost 1 red and 3 colorless.  Once you make that investment, a single red mana can toss an Eldrazi into play with Haste.  Sure you have to sacrifice it at the end of turn, but throwing down a copy of It that Betrays can sure pay off.  You might snatch some lands from an opponent or capture some of their other sacrificed goodies.  The biggest threats from your deck will just shuffle them back in allowing you to redraw them or search them out later.  However, the annihilation damage will be done.</p>
<p>Other super options for this type of early game Eldrazi satisfaction include Cryptic Gateway and Belbe’s Portal.  Cryptic Gateway works well with your Eldrazi spawn.  The spawn share a creature type with their gods and you can play a Dread Drone, tap the two spawn tokens and summon a fattie.  This seems pretty silly and wildly fun.  Belbe’s Portal (2/3 of the great EDH cards specific to Belbe) also lets you put Eldrazi into play for the low cost of 8 mana.  Emrakul offers you a Time Walk for 7 more mana, but you might want to simply have access to a sort of Progenitus with annihilator 6 on turn 8.  Maybe I am just greedy, but these cards fit the theme and capitalize on the Eldrazi size and strength in the early game.  Late game they become less impressive, but I imagine you can appreciate the inclusion.  I love packing unused and “junk” rares that fit with the themes of my decks.</p>
<p><strong>Searching for Eldrazi</strong></p>
<p><strong> </strong></p>
<p>There are tons of great search effects that we can use in our deck.  We, after all, are playing black.  More search effects make a deck strong.  There is no doubt.  However, there is a balance that I seek in deck construction in this format.  The reason that we are playing EDH, in many cases, is the love of the highlander nature.  One hundred varied cards often implicate a high degree of variance.  If I want super consistency and a deck that does the same thing each game, then I would stick to my 4-ofs in standard constructed.  However, in EDH I like to have a deck that offers a different play experience each time that I sit down.  Therefore, I am going to play a little light on Tutors.</p>
<p>You make the shell work for your style of play.  We have access to Demonic Tutur, Vampiric Tutor, Grim Tutor, Diabolic Tutor, Liliana Vess, Worldly Tutor, and others.  Beseech the Queen and other cards can work well in these spots as well.  I have chosen to make tutors 4-6% of my deck.  You can go less or more, but this will help you hit the right card for the right situation when you get into a tight spot.</p>
<p><strong>The Deck List</strong></p>
<p><strong> </strong></p>
<p><strong>General:  Karrthus, Tyrant of Jund </strong></p>
<p><strong> </strong></p>
<p><strong>Colorless Eldrazi  (11)</strong></p>
<p><strong> </strong></p>
<p>All Is Dust</p>
<p>Artisan of Kozilek</p>
<p>Emrakul, the Aeons Torn</p>
<p>Hand of Emrakul</p>
<p>It That Betrays</p>
<p>Kozilek, Butcher of Truth</p>
<p>Pathrazer of Ulamog</p>
<p>Skittering Invasion</p>
<p>Spawnsire of Ulamog</p>
<p>Ulamog the Infinite Gyre</p>
<p>Ulamog’s Crusher</p>
<p><strong>Other Eldrazi Spells (8)</strong></p>
<p><strong> </strong></p>
<p>Awakening Zone</p>
<p>Brood Birthing</p>
<p>Corpse Hatch</p>
<p>Dread Drone</p>
<p>Emrakul’s Hatcher</p>
<p>Growth Spasm</p>
<p>Kozilek’s Predator</p>
<p>Rapacious One</p>
<p><strong>Mana Ramp (10)</strong></p>
<p>Sol Ring</p>
<p>Yavimaya Elder</p>
<p>Sakura Tribe Elder</p>
<p>Life from the Loam</p>
<p>Hunting Wilds</p>
<p>Wooded Elves</p>
<p>Seedguide Ashe</p>
<p>Explosive Vegetation</p>
<p>Solemn Simulacrum</p>
<p>Garruk Wildspeaker</p>
<p><strong>Haste-makers (5)</strong></p>
<p><strong> </strong></p>
<p>Sarkhan Vol</p>
<p>Anger</p>
<p>In the Web of War</p>
<p>Madrush Cyclops</p>
<p>Lightning Greaves</p>
<p><strong>Search Cards (6)</strong></p>
<p><strong> </strong></p>
<p>Buried Alive</p>
<p>Demonic Tutor</p>
<p>Liliana Vess</p>
<p>Realms Uncharted</p>
<p>Vampiric Tutor</p>
<p>Worldly Tutor</p>
<p><strong>Card that Cheat Fatties into Play (4)</strong></p>
<p><strong> </strong></p>
<p>Sneak Attack</p>
<p>Cryptic Gateway</p>
<p>Belbe’s Portal</p>
<p>Channel</p>
<p><strong>Creature-Based Engines (Search, Fog, Recursion) (8)</strong></p>
<p><strong> </strong></p>
<p>Survival of the Fittest</p>
<p>Squee, Goblin Nabob</p>
<p>Genesis</p>
<p>Eternal Witness</p>
<p>Spike Weaver</p>
<p>Acidic Slime</p>
<p>Restock</p>
<p>Yawgmoth’s Will</p>
<p><strong>Removal/Board Wipe (6)</strong></p>
<p><strong> </strong></p>
<p>Decree of Pain</p>
<p>Damnation</p>
<p>Pernicious Deed</p>
<p>Terminate</p>
<p>Duplicant</p>
<p>Woodfall Primus</p>
<p><strong>Other Card Advantage/Utility Spells (7)</strong></p>
<p><strong> </strong></p>
<p>Bloodbraid Elf</p>
<p>Harmonize</p>
<p>Sylvan Library</p>
<p>Baneful Omen</p>
<p>Sensei’s Divining Top</p>
<p>Skullclamp</p>
<p>Overrun</p>
<p><strong>Mana Base (50% Green, 20% Red, 20% Black, 10% Colorless) (34)</strong></p>
<p><strong> </strong></p>
<p>Eye of Ugin</p>
<p>Temple of Eldrazi</p>
<p>Temple of the False God</p>
<p>Urborg, Tomb of Yawgmoth</p>
<p>Phyrexian Tower</p>
<p>Strip Mine</p>
<p>Taiga</p>
<p>Badlands</p>
<p>Bayou</p>
<p>Stomping Ground</p>
<p>Blood Crypt</p>
<p>Overgrown Tomb</p>
<p>Fire-lit Thicket</p>
<p>Graven Cairns</p>
<p>Twilight Mire</p>
<p>Auntie’s Hovel</p>
<p>Gilt-Leaf Palace</p>
<p>Karplusan Forest</p>
<p>Sulfurous Springs</p>
<p>Llanowar Wastes</p>
<p>Rootbound Crag</p>
<p>Dragonskull Summit</p>
<p>Raging Ravine</p>
<p>Lavaclaw Reaches</p>
<p>Wooded Foothills</p>
<p>Bloodstained Mire</p>
<p>Verdant Catacombs</p>
<p>Evolving Wilds</p>
<p>Savage Land</p>
<p>Reflecting Pool</p>
<p>2 Forests</p>
<p>1 Mountain</p>
<p>1 Swamp</p>
<p>The archetype is bran new and we have only been testing this build for a couple of weeks.  I am sure that this is a really outstanding shell for the deck.  We built the deck with multiplayer in mind, but 1 vs. 1 testing had proven that it is about a 50/50 match-up against Rofellos!  If it can hang with that kind of ramp and huge dudes, then it should hold its own against other archetypes.  I had originally wondered if we should just play the Eldrazi out of the Rofellos shell, but I am convinced for both fun and the diversity in tricks you get with the additional colors that the Jund style build is just fine.</p>
<p>There are some card inclusions and tweaks in this list that vary slightly from the video that we posted.  User comments and some play testing led us to cut some cards and add others.  Most folks might not initially like some of the lesser, colored Eldrazi themed cards like Kozilek’s Predator, Dread Drone, and Corpse Hatch, etc.  However, we are keeping them for two reasons:  we like the Eldrazi theme over an Eldrazi splash, and the cards actually play into our ramp/cheat big dudes into play strategy.</p>
<p>This is one of my favorite projects in a long, long while and I am sure that you can use this shell as a basis for your Eldrazi deck.  I imagine these decks are going to be popular, so you might also find ways to preserve your permanents and fight of the Eldrazi hordes.  If you are not going to join them and plan to beat them consider the inclusion of Gilded Drake, Hallowed Burial, and even the likes of Jester’s Cap.  See you next week and thanks for leaving your comments and suggestions.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thegameacademyonline.com/2010/06/01/building-a-new-edh-archetype-with-eldrazi-and-annihilation-part-3-an-mtg-edh-article-by-jeremy-blair/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>&#8220;Building a New EDH Archetype with Eldrazi and Annihilation (Part 2)&#8221; &#8211; an MTG EDH article by Jeremy Blair</title>
		<link>http://www.thegameacademyonline.com/2010/05/17/building-a-new-edh-archetype-with-eldrazi-and-annihilation-part-2-an-mtg-edh-article-by-jeremy-blair/</link>
		<comments>http://www.thegameacademyonline.com/2010/05/17/building-a-new-edh-archetype-with-eldrazi-and-annihilation-part-2-an-mtg-edh-article-by-jeremy-blair/#comments</comments>
		<pubDate>Tue, 18 May 2010 00:18:10 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[ACADEMY]]></category>
		<category><![CDATA[deck list]]></category>
		<category><![CDATA[dragon]]></category>
		<category><![CDATA[EDH]]></category>
		<category><![CDATA[edh deck]]></category>
		<category><![CDATA[edh deck list]]></category>
		<category><![CDATA[edh general]]></category>
		<category><![CDATA[edh league tampa]]></category>
		<category><![CDATA[elder]]></category>
		<category><![CDATA[eldrazi]]></category>
		<category><![CDATA[FL]]></category>
		<category><![CDATA[GAME]]></category>
		<category><![CDATA[highlander]]></category>
		<category><![CDATA[jeremy]]></category>
		<category><![CDATA[league]]></category>
		<category><![CDATA[legacy]]></category>
		<category><![CDATA[Magic: The Gathering & Pokemon]]></category>
		<category><![CDATA[mtg edh]]></category>
		<category><![CDATA[mtg tampa]]></category>
		<category><![CDATA[rise of the eldrazi]]></category>
		<category><![CDATA[tampa]]></category>
		<category><![CDATA[the game academy]]></category>
		<category><![CDATA[tournament]]></category>

		<guid isPermaLink="false">http://www.thegameacademyonline.com/?p=1096</guid>
		<description><![CDATA[Monday, May 17th – Jeremy continues his Eldrazi series with his latest ideas on his new Eldrazi themed EDH deck. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking HERE. *Editor&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair.jpg"><img class="alignleft size-thumbnail wp-image-645" title="Jeremy Blair" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair-150x150.jpg" alt="" width="150" height="150" /></a>Monday, May 17th – Jeremy continues his Eldrazi series with his  latest ideas on his new Eldrazi themed EDH deck. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking <a href="http://www.youtube.com/user/ElderDragonHighlandr">HERE</a>.<br />
<span id="more-1096"></span><br />
*Editor&#8217;s Note* &#8211; The Game Academy hosts an EDH league every Sunday; tournament signups begin @ 2 PM and tournament entry is $7. All entry will be given back to top finishers in store credit to use towards anything in the store. Jeremy is always in attendance to play EDH in our league, offer deck advice, and record matches for his popular YouTube channel. If you don&#8217;t have an EDH deck, don&#8217;t worry, we normally have a few extras if you want to play. See you here!</p>
<p><strong>Building a New EDH Archetype with Eldrazi and Annihilation (Part 2)</strong></p>
<p><strong> </strong></p>
<p>Last week we started a really exciting project.  The new set released and we wanted to jump on the opportunity to build and play with the Eldrazi Tribe.  We have continually been play testing the build and tweaking the card inclusions.  We have an outstanding shell and ended up making a casual deck that grew in competitiveness.  It turned out that the Annihilator mechanic was very, very powerful and the engines that we used in the deck made it very effective.  After some play sessions, we wanted to highlight some of the sick synergies that we planted in the build and how we came to label the deck….Channel Eldrazi Tribal.</p>
<p>Check out our video on You Tube for a complete visual spoiler of the list, commentary, and game play right here at the Game Academy.  We have a channel featuring other EDH videos and interviews with some of the game’s most interesting and entertaining personalities.  Our YouTube channel is <strong>Elderdragonhighlandr</strong>.  Oh yeah!  Also check the conclusion of this article next week for <span style="text-decoration: underline;">the complete published deck list</span> in part 3.</p>
<p style="text-align: center;"><a href="http://www.shop.thegameacademyonline.com/Kozilek-Butcher-of-Truth-ROE-6.htm?categoryId=-1"><img class="size-full wp-image-1097 aligncenter" title="Kozilek" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/05/Kozilek.bmp" alt="" width="520" height="329" /></a></p>
<p><strong>Synergies that Allow the Deck to Compete</strong></p>
<p><strong> </strong></p>
<p><strong>Spawnsire &amp; Channel (Colorless Spells/Channel)</strong></p>
<p>This is where the debate begins!  The EDH rules that apply to cards that grab other cards from “outside of the game” are, at the time of this article, ambiguous.  Some folks believe that cards cannot be brought in from outside the game.  When EDH was first developed in Alaska, the original play group banned the “wishes” cycle of cards.  Subsequently, those cards have been removed from the banned list that most folks follow.</p>
<p>This is where the confusion might start.  Last October, the EDH rules were placed, by Wizards of the Coast, into the official comprehensive rules for Magic.  This is an amazing recognition of the alternative format, but introduced some interesting concerns.  When a card in traditional constructed Magic refers to “outside the game” it is generally limited to the sideboard.  Legacy players use Burning Wish and fetch Empty the Warrens from their sideboard while playing Charbelcher, for example.  However, most players don’t play a sideboard in EHD.  The rules allow for play groups to make a 10-card sideboard (which I support), but many playgroups either don’t know this or just don’t use it.</p>
<p>It would seem like you could retrieve exiled cards, but the exiled zone is now part of the game.  Therefore, it does not really exist “outside of the game.”  However, EDH is a casual environment and the developers of Magic keep making cards that grab tools from outside the game.  The intent or “spirit of design” of these cards might just be to whip out your binder, search the collection, and drop in anything that you want!  I think that is pretty awesome.</p>
<p>However, there are several concerns.  While searching the collection is amazing and would allow ridiculously fun game states, highlander formats are confronted with a violation of the core rule of the highlander game:  More than one copy of a card might enter the game.  The single card rule applies to deck building, but is not specific enough to apply, at this time, to cards that might enter the game post construction (during gameplay).</p>
<p>If cards can come into play from the binder and if you can play multiple copies, the Channel-Spawnsire is pretty wackey.  You could have a scenario in which you might draw Spawnsire and Channel (or cascade into channel, or tutor for channel, or tutor for Spawnsire, etc.).  If you have at least 31 life, then you would be able to pay 30 life for 30 colorless mana via Channel.  Ten mana could pay for Spawnsire and 20 for his effect.  Once you trigger the effect, you could go grab a pile of Eldrazi (including shapeshifters) from your binder.  I could imagine a more Spike player sitting with a pile of Emrakul promos outside of the game.  If you cast any odd number of Emrakul copies (accounting for the Legendary destruction if you play out even numbers), then you could take a ton of extra turns and would have some giant bodies that could not be stopped.  Just think of the madness.  Because you “cast” the Eldrazi with Spawnsire’s effect, you are able to capitalize on all of the powerful effects!  This is mindboggling.  Some will think it is cool while others will hate it.  I think it is not that broken and just seems like a solid win condition.  It can be interrupted and puts the Channel player at risk by paying 75% of the starting life total.</p>
<p>In a rules scenario where this interaction is illegal. I think you still play both cards in your deck.  Channeling out an Emrakul seems pretty sweet.  You pay 15 life, take an extra turn and drop in a huge creature who untargetable and mostly unblockable with that nasty dose of annihilator ready to cripple the player playing white.  It is strong.  I like it.  I think players will need to adjust their deck builds to account for it.  There have not been too many cards that actually forced a shift in the EDH metagame.  The Eldrazi might be a good exception to this rule.  These guys are so big and scary that they might cause a disturbance in a mostly unalterable metagame!</p>
<p><strong>Awakening Zone &amp; Token Generators/Skull Clamp</strong></p>
<p>This will offer your deck the option to either draw a lot of extra cards or simply ramp up the mana.  Drawing a couple of cards a turn is sure to keep your deck fighting and will give players a chance to keep the big Eldrazi coming in the face of counters.  Not much to say here.  Skull Clamp is great with faerie, goblin, solider, and now spawn tokens.  If you can generate them, you might as well play it.</p>
<p><strong>Buried Alive Tool Box</strong></p>
<p>Recursion can be a very powerful trick.  I think most decks should run graveyard disruption.  In fact, many of the Eldrazi have some anti-synergy with setting up a graveyard toolbox or recursion engine, but they are so effective that you can just play it anyways!  If you get an early Buried Alive, then you can sink the Genesis/Squee/Eternal Witness/other dude into your graveyard.  This can help both recursion engines that we mentioned before and can also help you ditch cards to think your deck if needed.</p>
<p><strong>Baneful Omen/Sensei’s Divining Top</strong></p>
<p>The Eldrazi cards just keep making an impact in this deck.  We are going to pack some cards that have great synergy with the high converted mana cost cards in the deck.  The average Eldrazi spell runs at about 9.  Big Eldrazi creatures make up about 10% of our deck.  We are also playing Decree of Pain and quite a few more cards that cost 5 or 6.  The interaction might be obvious, but I will explain for players that are not as familiar with Baneful Omen.  The Omen is an enchantment. I think enchantments are one of the least hated on cards in the EDH format  (next to planeswalkers).  Therefore, you are likely going to get this interaction to stick.</p>
<p>Baneful Omen allows you to reveal a card from the top of your deck.  We will use the Divining Top to keep our most expensive cards on top while drawing the cards beneath those cards and resetting the fatty for the painful reveal.  If you have Divining Top placing an Emrakul in the hurt position, then you can deal your opponents 15 a turn until someone can make you shuffle or otherwise disrupt our combo.  Again, it deals 15 to every opponent at the end of each turn.  Not too shabby.  Triple black mana is a little stretch for our deck, so we made sure to include Urborg, Tomb of Yawgmoth.  This deck might also be able to play Cabal Coffers with a few tweaks.  More testing might be needed.</p>
<p><strong>Life from the Loam/Uncharted Territories</strong></p>
<p>So you want to fix your mana, you want to play cards for value, you want to reuse fetch lands, or just search up a tool box land, then you are in luck.  Uncharted Territories marks another great card from the Rise of the Eldrazi expansion.  The synergy with Life from the Loam is pretty slick.  It seemed like the perfect compliment to the ramp that we are trying to accomplish to power out our huge Eldrazi spells.</p>
<p>I think that there are a group of players that might abuse this with land destruction.  I don’t mind land destruction (per se), but think that abusive land destruction engines are pretty annoying.  Crucible of Worlds should not really be pulling back strip mine and the ilk.  However, I think there are times when it is appropriate to use a strip mine or tectonic edge to deal with a man land or Maze of Ith.  The best use for our Uncharted Loam combo will be to grab Urborg, Phyrexian Tower, Eye of Ugin, and Eldrazi Temple.  These cards push your deck’s priorities and have pretty solid synergy with ramping and the utility engines that aid your deck function.</p>
<p><strong>Prelude to the Final Deck List</strong></p>
<p><strong> </strong></p>
<p>Next week we will conclude our deck construction.  We have crammed several cool new cards into the list.  We are finding synergy and balance and have a few final tweaks before we finish.  We want to find lots of ways of cheating our big guys into play and have some really interesting tech including Sneak Attack.  Further, we are going to lean on our green spells in a big way to provide us with tons of mana ramp.  About 15% of our deck will consist of mana ramping dudes, sorceries, and enchantments so we can “get there.”</p>
<p>The deck is about 2 weeks into play testing and I am sure that this will become a new staple archetype in the environment.  It has applications in 1 vs. 1 play and multiplayer.  A couple of months ago, Magic designer (a big fan of fatties) posed a question on Twitter.  He mused what Sheldon Menery might think about the way that the Eldrazi would change the way that EDH is played.  At first I thought this simply referred to colorless spells, All is Dust working for every color, and throwing down big dudes.  Now I am beginning to understand the full implications of this new tribe.  We are looking at giant dudes, that are “easily” cast in EDH packing come-into-play effects, giant bodies with the brutal annihilator mechanic.  The are metagame warping!</p>
<p>Check us out next week for the most up-to-date list for the deck.  Also, note the fact that you can buy all the singles that you need from The Game Academy.  As of today, there are still some copies of Survival of the Fittest, Sneak Attack, and Ulamog.  Grab yours before the prices go up or the supplies run out!  Check out the game academy’s online store on this site and their listings on eBay for some really juicy EDH foils and rarities.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thegameacademyonline.com/2010/05/17/building-a-new-edh-archetype-with-eldrazi-and-annihilation-part-2-an-mtg-edh-article-by-jeremy-blair/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>&#8220;Building a New EDH Archetype with Eldrazi and Annihilation (Part 1)&#8221; &#8211; an MTG EDH article by Jeremy Blair</title>
		<link>http://www.thegameacademyonline.com/2010/05/10/building-a-new-edh-archetype-with-eldrazi-and-annihilation-part-1-an-mtg-edh-article-by-jeremy-blair/</link>
		<comments>http://www.thegameacademyonline.com/2010/05/10/building-a-new-edh-archetype-with-eldrazi-and-annihilation-part-1-an-mtg-edh-article-by-jeremy-blair/#comments</comments>
		<pubDate>Mon, 10 May 2010 14:02:22 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[ACADEMY]]></category>
		<category><![CDATA[deck list]]></category>
		<category><![CDATA[dragon]]></category>
		<category><![CDATA[EDH]]></category>
		<category><![CDATA[edh deck]]></category>
		<category><![CDATA[edh deck list]]></category>
		<category><![CDATA[edh general]]></category>
		<category><![CDATA[edh league tampa]]></category>
		<category><![CDATA[elder]]></category>
		<category><![CDATA[eldrazi]]></category>
		<category><![CDATA[FL]]></category>
		<category><![CDATA[GAME]]></category>
		<category><![CDATA[highlander]]></category>
		<category><![CDATA[jeremy]]></category>
		<category><![CDATA[league]]></category>
		<category><![CDATA[legacy]]></category>
		<category><![CDATA[Magic: The Gathering & Pokemon]]></category>
		<category><![CDATA[mtg edh]]></category>
		<category><![CDATA[mtg tampa]]></category>
		<category><![CDATA[rise of the eldrazi]]></category>
		<category><![CDATA[tampa]]></category>
		<category><![CDATA[the game academy]]></category>
		<category><![CDATA[tournament]]></category>

		<guid isPermaLink="false">http://www.thegameacademyonline.com/?p=1053</guid>
		<description><![CDATA[Monday, May 10th – Jeremy shares some of his latest ideas on his new Eldrazi themed EDH deck. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking HERE. *Editor&#8217;s Note* &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-thumbnail wp-image-645 alignleft" title="Jeremy Blair" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair-150x150.jpg" alt="Jeremy Blair" width="150" height="150" />Monday, May 10th – Jeremy shares some of his latest ideas on his new Eldrazi themed EDH deck. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking <a href="http://www.youtube.com/user/ElderDragonHighlandr">HERE</a>.</p>
<p><span id="more-1053"></span></p>
<p>*Editor&#8217;s Note* &#8211; The Game Academy hosts an EDH league every Sunday; tournament signups begin @ 2 PM and tournament entry is $7. All entry will be given back to top finishers in store credit to use towards anything in the store. Jeremy is always in attendance to play EDH in our league, offer deck advice, and record matches for his popular YouTube channel. If you don&#8217;t have an EDH deck, don&#8217;t worry, we normally have a few extras if you want to play. See you here!</p>
<p><strong>Building a New EDH Archetype with Eldrazi and Annihilation (Part 1)</strong></p>
<p><strong> </strong></p>
<p>Release weekend marked a couple of Magic milestones.  The Rise of the Eldrazi set released and was immediately ready for some constructed play.  There were several players that were hanging out on Thursday evening waiting for that proverbial stroke of midnight to land their first boxes of the new product.  I know the release events were very successful and The Game Academy had players crawling out of the woodwork to snatch up product at the lowest prices in town.  You can check the main site, but The Game Academy is doling out boxes of Rise of the Eldrazi for $89.99.</p>
<p>I like hanging out at the shop on release weekends.  You get a chance to meet up with all your Magic-playing pals.  Everyone loves a new set release.  As you know, there are all kinds of players out there. You have your casual crowd.  These players might show up for some of the prerelease events or occasional two-headed giant tournament, but can most often be found gaming at the kitchen table.  You can see players that frequent FNM and there are always tons of drafters.  I know a lot of folks stop in to pick up boxes of the new sets and scurry off to draft away the nights.</p>
<p>Other players sit and crack packs, chasing the big money payouts and then trade in the goods to open more packs.</p>
<p>I had several goals on release weekend.  I landed some of the foil cards that I hoped to obtain.  We racked up a foil Vengevine and foil version of Gideon Jura.  My wife is a champ when it comes to opening packs and landed one of every mythic in the set!  Needless to say, it was a great weekend.  After playing in some release events and digging through a giant stack of newly printed foils, I turned my attention to the development of a brand-spanking new archetype in Elder Dragon Highlander.</p>
<p><strong>Eldrazi:  The Tribe Better than Expected, Annihilator is Sick!</strong></p>
<p><em>I will caution the readership with a disclaimer:  This deck-type is way more powerful than you would expect and you probably should not build this list.</em> It is bonkers!  I am sure that it could easily fit into one of our “Most Hated…” films on YouTube.  Our Elderdragonhighlandr YouTube channel is currently featuring this list and you can check out both the deck and some game play on our site.  I think that building an Eldrazi themed deck is pretty sweet.  After play testing and fidgeting around with a couple of builds, the Eldrazi spawn tokens and actual Eldrazi tyrants offer very powerful cards.</p>
<p>Initially, I felt the Eldrazi might be a sort of bust.  They look a little like Darksteel Colossus or Progenitus.  My misread was that the Eldrazi would play like these fatties.  Traditionally, EDH folks have built decks that have packed a couple of giant, fat dudes as finishers.  I have a 5-color build that finishes with Progenitus.  He is complicated to cast, hard to stop, and basically bats clean-up.  Darksteel Colossus has served the same role.  I like a big indestructible dude with trample.  You can push through damage and keep him around in the face of many forms of removal.</p>
<p>However, you only need one or two of these big guys in your deck.  You do not need an entire tribe of Progenitus-esque creatures populating your deck.  I imagined that the Eldrazi would fill a similar roll and therefore be relegated to the “token fatty” spot in many EDH decks.  This alone is pretty cool, but not as interesting as what I discovered.  I had imagined that folks would only want a single copy of Emrakul or might only want to splash Kozilek.  After building and testing, I am now sure that I was wrong.</p>
<p>It turns out that the Eldrazi are not exactly like token fatties.  They are much, much more.  Many of the tribe members have effects that trigger as you cast the Eldrazi.  This goes a long way in shifting the way the cards are played.  It adds further value to the card beyond the amazing payoff of dropping a giant dude and swinging or blocking.  Further, they have a little keyword:  <strong>Annihilator!</strong> This effect is so sick.  It is nearly broken.  When you drop an Eldrazi early in the game and get off an attack, you end up crippling your opponent with an undeniable and devastating threat.  These guys are simply busted!</p>
<p>I thought playing the deck with ramp and haste would capitalize on the strengths of the Eldrazi.  There were multiple games when a giant dude hit the table on turn 6 and marched into the battle forcing mass sacrifice.  If you are swinging with multiple guys each sporting large annihilator stats, then you will cripple opposing defenses and limit the opponent’s ability to recover from the onslaught.  Let’s walk through a scenario presented during the game play on Sunday.</p>
<p>Player 1 is Eldrazi Tribe (RGB).  Player 2 is Slivers (5-color) and Player 3 is packing an Enchantress/Enchantment Lockdown deck (5-color).  The Eldrazi player drops Awakening Zone and plays out some quick ramp cards resulting in the premature appearance of Ulamog.  Player 2 has a small brood of slivers and Sliver Overlord while Player 3 has ramped mana and Luminarch Ascension with 3 counters awaiting its final counter to enable an army of white angels.  The Eldrazi player gets off a single attack on the Sliver player forcing the sacrifice of 4 permanents.  Player 2 drops down 2 lands and 2 creatures.  A final sliver blocks leaving only the Overlord and 5 lands.  The Eldrazi player builds the board with one of the less impressive Eldrazi only sporting annihilator 2.  Player 2 cracks back for some general damage and adds a land, but is clearly at a disadvantage after the attack.  Player 3 digs for some sort of removal.  Wrath and Damnation won’t kill this particular indestructible Eldrazi.  He survives for another turn along with his tribesman.</p>
<p>At this point, the Eldrazi player swings into Player 3 resulting in the loss of 6 permanents and epic life loss.  Now that player is significantly behind in board position and joins in the efforts to usurp the Eldrazi player.  Both Players 2 and 3 team up to survive.  Player 3 comes up with a Hallowed Burial and provides a collective sigh of relief.  However, Kozilek, Butcher of Truth hits the board with the aid of haste provided by a binned Anger.  The Eldrazi player draws 4 cards and punishes Player 3 with another round of annihilator 4.  The game state favors the Eldrazi player in available mana, total permanents, capacity to deal damage, draw cards, and overall tempo.  No amount of combined defensive efforts is enough to contain the slaughter.  Annihilator achieves its namesake.</p>
<p>I imagine that soon players will find out just how incredible the destruction and impairment can be to opposing players.  I was shocked, excited, and ended up feeling a little dirty.  These guys are big.  They can be stopped.  However, when they pile up and “get in there,” it is hard to hang.  For better or worse, I think that playing them all (even the lesser ones) just might be a great call.
<p><div align="center"><object width="450" height="340"><param name="movie" value="http://www.youtube.com/v/VpdpEI9JaBQ&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/VpdpEI9JaBQ&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="450" height="340"></embed></object></div>
<p>
<p>
<p><strong>Building the Deck:  Channel/Eldrazi</strong></p>
<p><strong> </strong></p>
<p>I will begin this section with some credits.  The idea to make the deck came from my wife and I.  We had been planning to build a tribal deck and became more excited with each preview and unveiling of the Eldrazi cards and themes.  I game sometimes with some new buddies in Spring Hill, Florida and noticed that most of them were very excited to build standard, multiplayer versions of the Eldrazi deck.  They were ramping and rolling out huge creatures.  One of my friends, Alex, spawned a ton of tokens and went for the Overrun kill condition, while another, Chris, just aimed to pump out giant guys using the Awakening Zone.  Both strategies were a bit slow and interesting and seemed perfectly fitted to EDH play.  You can’t drop two copies of your Awakening Zone (which is pretty awesome) but you can sport all the goodies!</p>
<p>The next steps were clutch.  “Faddy” Josh Harrison and I sat down with the aid of the Gatherer and mapped out many of our Eldrazi-themed options.  It can be noted that aside from the colorless Eldrazi spells and creatures, that the Eldrazi spells tended to align with the Jund colors (red, black, and green).  We searched for the best generals.  It would be cool if there were an Eldrazi specific or related general that fit with the Jund colors, but this does not exist for both thematic and practical reasons.  However, you can play Karthas, Tyrant of Jund.  This guy is both a house in EDH and does some nasty things with dragons.  He is also a 7/7 which is very large compared to most EDH generals.  I like him as a narrow and interesting sort of back-up plan.</p>
<p>Once we settled on a general, we moved through all of the various Eldrazi spells and thematic inclusions that we could find.  When possible, we gave an card from Rise of the Eldrazi the benefit-of-the-doubt and included the card for play testing.  We played each creature that made spawn tokens and most spells that generated spawn tokens.  Some of these guys may get cut, but we initially set out to develop a build that followed theme rather than aiming for the most honed and cut-throat list.  It ended up a little busted anyway, but we will get to that later.</p>
<p>The thematic spells were organized into Red, Black, and Green.  Green provided the best ramp options, red allowed our creatures to have haste, and black provided tutors and great removal spells.  To make your EDH decks function, it can often be beneficial to include some “engines” that make the deck competitive.</p>
<p><strong>Engines that Make a Deck Competitive</strong></p>
<p><strong> </strong></p>
<p>Some of the best engines for EDH decks were born out of standard deck lists.  The card interactions and win conditions provided by these engines can give your build an edge.  These are some of the engines that we selected:</p>
<p><strong>Survival of the Fittest/Squee, Goblin Nabob</strong></p>
<p>The Survial of the Fittest engine is really solid in a 100 card deck.  Once you have it online, you can search out some sweet cards and build card advantage in decks playing green and red.  I like to make my first target for the Survival engine, Squee.  He comes back from the graveyard every turn and allows you to always have a creature to pitch for your searches.  Second up is Genesis.  When you pitch Genesis, a little green mana keeps your best creatures coming back to your hand.  Additional Survival targets include Eternal Witness and tool box cards like Acidic Slime, Duplicant, or Solemn Simulacrum.  If you can play this sort of engine, you can also fish out your Eldrazi creatures as you need them or might be able to retrieve your general if it gets shuffled into your deck.</p>
<p><strong> </strong></p>
<p><strong>Genesis/Eternal Witness Engine </strong></p>
<p><strong> </strong></p>
<p><strong> </strong></p>
<p>We already talked about fishing this engine out with the aforementioned engine, but there are other ways to set up this interaction.  Buried Alive allows a player to search the deck for 4 creature cards and put them into the graveyard.  In this deck you are able to drop in Genesis, Squee, Eternal Witness, and any other creature that will meet your needs.  This is pretty sick and something that Josh Harrison turned me onto.  This allows your deck to be very interactive and also provides a player choosing not to play blue with some resilience to lots of counters.</p>
<p><strong>To Be Continued…</strong></p>
<p><strong> </strong></p>
<p>The decklist is already available to view on YouTube.  There is some play test footage where you can get a chance to see Josh Martinez and Molly Blair defend against the annihilating deck.  Check out our channel: Elderdragonhighlandr on <a href="http://www.youtube.com/">www.youtube.com</a>.  You can find more of our videos on EDH if you search EDH or Elder Dragon Highlander.  Further, you can find the game footage and interesting videos for other games on The Game Academy’s You Tube channel.  Check out thegameacademyonlie and keep checking back on <a href="http://www.thegameacademyonline.com/">www.thegameacademyonline.com</a> for singles and the second part of this article.  We will publish the refined decklist next week!!! See you guys around the shop, in Atlanta, and right here every week.</p>
<p><strong>Bonus Engine</strong></p>
<p><strong> </strong></p>
<p>Thursday evening I had the great pleasure to play cards with some buddies that I had not seen in a while.  My pals Omar, David, CV-Dubs, and I worked on Omar’s new blue deck for a while.  These guys were picking up classic blue-related staples and debating card slots in a solid Teferi list, and Omar turned me onto something pretty cool.  As one of the win conditions for the deck, Omar would put Mystical Tutor on a stick.  He would imprint the tutor on Isochron Scepter.  After casting Beacon of Tomorrows, he could shuffle the sorcery card into his library, take another turn, set the Beacon on top of the deck and draw the card.  This little win-condition in the Tutor/Beacon engine seemed pretty ingenious.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thegameacademyonline.com/2010/05/10/building-a-new-edh-archetype-with-eldrazi-and-annihilation-part-1-an-mtg-edh-article-by-jeremy-blair/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>&#8220;Rise of the Eldrazi:  EDH Diamonds in the Rough (Part 2)&#8221; &#8211; an MTG EDH article by Jeremy Blair</title>
		<link>http://www.thegameacademyonline.com/2010/04/22/rise-of-the-eldrazi-edh-diamonds-in-the-rough-part-2-an-mtg-edh-article-by-jeremy-blair/</link>
		<comments>http://www.thegameacademyonline.com/2010/04/22/rise-of-the-eldrazi-edh-diamonds-in-the-rough-part-2-an-mtg-edh-article-by-jeremy-blair/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 01:57:44 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[ACADEMY]]></category>
		<category><![CDATA[deck list]]></category>
		<category><![CDATA[dragon]]></category>
		<category><![CDATA[EDH]]></category>
		<category><![CDATA[edh deck]]></category>
		<category><![CDATA[edh deck list]]></category>
		<category><![CDATA[edh general]]></category>
		<category><![CDATA[edh league tampa]]></category>
		<category><![CDATA[elder]]></category>
		<category><![CDATA[eldrazi]]></category>
		<category><![CDATA[FL]]></category>
		<category><![CDATA[GAME]]></category>
		<category><![CDATA[highlander]]></category>
		<category><![CDATA[jeremy]]></category>
		<category><![CDATA[league]]></category>
		<category><![CDATA[legacy]]></category>
		<category><![CDATA[Magic: The Gathering & Pokemon]]></category>
		<category><![CDATA[mtg edh]]></category>
		<category><![CDATA[mtg tampa]]></category>
		<category><![CDATA[rise of the eldrazi]]></category>
		<category><![CDATA[tampa]]></category>
		<category><![CDATA[the game academy]]></category>
		<category><![CDATA[tournament]]></category>

		<guid isPermaLink="false">http://www.thegameacademyonline.com/?p=983</guid>
		<description><![CDATA[Thursday, April 22th – With the full release of Rise of the Eldrazi, Jeremy has picked out some of his favorite cards for EDH, and goes over their impact on the best format in MTG! Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-thumbnail wp-image-645 alignleft" title="Jeremy Blair" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair-150x150.jpg" alt="Jeremy Blair" width="150" height="150" />Thursday, April 22th – With the full release of Rise of the Eldrazi, Jeremy has picked out some of his favorite cards for EDH, and goes over their impact on the best format in MTG! Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking <a href="http://www.youtube.com/user/ElderDragonHighlandr">HERE</a>.</p>
<p><span id="more-983"></span></p>
<p>*Editor&#8217;s Note* &#8211; The Game Academy hosts an EDH league every Sunday; tournament signups begin @ 2 PM and tournament entry is $7. All entry will be given back to top finishers in store credit to use towards anything in the store. Jeremy is always in attendance to play EDH in our league, offer deck advice, and record matches for his popular YouTube channel. If you don&#8217;t have an EDH deck, don&#8217;t worry, we normally have a few extras if you want to play. See you here!</p>
<p><strong>Rise of the Eldrazi:  EDH Diamonds in the Rough (Part 2)</strong></p>
<p>In our last article, we surveyed the Rise of the Eldrazi expansion for hidden gems for our Elder Dragon Highlander decks.  When I first began reading the spoilers for the set, I initially felt that the set might not impact the current environment beyond adding the Eldrazi tribal cards.  The mythic Eldrazi creatures will certainly splash into all types of EDH decks for fun and glorious beatings.  However, after playing with the set during the prerelease weekend, I found even more cards that tout the “fun-factor” and possible power levels to earn a place among the select 100 cards players pack in their EDH decks.</p>
<p><img class="aligncenter size-medium wp-image-987" title="TranscendentMaster" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/TranscendentMaster-215x300.jpg" alt="TranscendentMaster" width="215" height="300" /></p>
<p>I speculated in the prior article about possible interesting cards in the colors white and blue.  This article will, for better or worse, attempt to speculate on the possible finds in red, black, and green.  Let’s jump back into the speculation and debate.</p>
<p><strong>Red Hot EDH Prospects</strong></p>
<p><strong> </strong></p>
<p>The prerelease taught me a couple of important lessons.  I was initially sour on the “level-up” mechanic.  In many cases, the cards do not appear to have the goods to make it in a constructed metagame.  However, they are nearly limited bombs and, if played well, impact games in a huge way.  These guys are like a new, slanted Figure of Destiny.  But they are the “lay-away” version in many cases.  Have you ever tried to save enough money to buy a car in cash?  Saving up a little over time and putting it into a bank can be a more manageable way to pay then dropping a lump sum all at once.  I think the metaphor might just hold water as we see these cards gain steam in the standard metagame.</p>
<p>Players should note that “reading your opponent” becomes somewhat easier due to the sorcery speed leveling.  If you have a creature that could be leveled for 3 colorless mana and you leave that mana open, your opponent might put you on the instant card that you intend to play.  I suggest jumping into this mind game by taking liberal levels when needed and occasionally using the leveling inconsistently to bluff if possible.  If you always play the level-up mechanic in a straight forward manner, you are giving away a ton of information.</p>
<p>This brings us to the red mythic that should find a place in both dragon-based (Does a dragon rider count?) and mono red decks.  Kargan Dragonlord’s level-up only costs one red; therefore, you are able to pump him up fairly fast in the mid and later game.  Low cost spot removal that deals 1-3 damage is not as popular in the slower, epic EDH metagame.  In standard, a quick lightning bolt can dispatch this guy, but you will be beckoning larger forms of removal as you move this dragon into his 8/8 ass-kicking range.</p>
<p>World at War provides two additional attack phases for 5 mana.  If you have a hasty or ready-to-swing general with a clear path to your opponent’s face, then you can really pile on some general damage with each additional combat step.  Generals like Thraximundar will capitalize on these multiple attacks making them impressive.  Godo, Bandit Warlord will land a total of 6 attack phases with this card.  This could be the basis of a Samurai deck or some sort, or might just be splashable fun.  That kind of action aided by the right equipment, evasion, or other interesting effects can really change the pacing of the game.  While this card is powerful, its rebound may result in the double-attacking player earning a large target from the rest of the table.  Play this fun and powerful card at your own risk!</p>
<p><img class="aligncenter size-medium wp-image-984" title="godo_bandit_warlord" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/godo_bandit_warlord-219x300.jpg" alt="godo_bandit_warlord" width="219" height="300" /></p>
<p>Conquering Manticore provides the savvy EDH player with a way to steal away impressive opposing creatures, while the Lord of Shatterskull Pass will wreck havoc on decks that plan on generating a great deal of smaller tokens.  He would be able to wipe out a token army in one fell swoop.  I could see this guy fitting into an EDH deck as anti-token and rush tech.</p>
<p><strong>The Treasure Hunter’s Guide to Rise of the Eldrazi</strong></p>
<p><strong> </strong></p>
<ol>
<li><strong>Foil Kargan Dragonlord</strong></li>
<li><strong>Foil World at War</strong></li>
<li><strong>Foil Lord of Shatterskull Pass</strong></li>
</ol>
<p><strong> </strong></p>
<p><strong>Black Cards from RoE for EDH</strong></p>
<p><img class="aligncenter size-medium wp-image-986" title="SarkhantheMad" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/SarkhantheMad-215x300.jpg" alt="SarkhantheMad" width="215" height="300" /></p>
<p>The Best Black Card in the Set!  (I guess it is also red)</p>
<p><strong> </strong></p>
<p>Early speculation hints that black received a huge boost from the Rise of the Eldrazi.  The standard environment Black decks will land some impressive removal in the form of Consume the Meek and add to the hand disruption provided by duress and extended’s Thoughsieze in Kozelik’s Inquisition.  Some writers have also hyped Consuming Vapors.  I could see this card as a great way to get around shroud or indestructibility.  Keep it in mind for certain titan creatures with protection form a given color or a certain undying nature.  These cards seem perfectly fit for 60-card constructed decks but might not have that big of an impact on 6/6 Dragons, epic Angels and the card drawing machines that are blue EDH decks.  However, there are certainly some black toys available for the avid EDH player.</p>
<p>We see the introduction of two new demonic fatties in Pestilence Demon and Hellcarver Demon.  These guys might join the ranks of Myojin of Night’s Reach, Avatar of Woe, and other black fatties.  I can not think of any great uses for Hellcarver Demon unless you are about to end the game and have fixed the top of your deck.  Maybe Pestilence Demon will fit a narrow metagame?</p>
<p>I have received e-mail from more than a few players that have embarked on building Vampire themed EDH decks.  There are over 60 vampires available for EDH players including great Legendary general options in mono Black (Anowan or Shauku), Black/Red (Vampiric Dragon), Blue/Black (Szandek, Lord of Secrets) and Black/Blue/Red (Garza Zol, Plague Queen).  I like our newest option in Drana, Kalastria Bloodchief.  She seems like you could give her some huge pumps later in the game both taking down formidable opposing creatures and piling on the general damage potential.</p>
<p>Guul Draz Assassin is also an interesting Vampire addition.  He can work as spot removal for some small bodies and will eventually grow up to diminish the size of even the biggest bodies.  This guy is good as a combat trick when he is fully leveled and can make dealing 21 general-damage with 5/5 bodies a real pain.  He is a sort of antithesis to pesky generals like Rofellos and Vendillion Clique.</p>
<p>Some of the most playable options in the current EDH metagame might be Mortician Beetle.  If you play cards with the Abyss clause or explore generals that make opposing players sacrifice creatures then this guy could be a nice compliment.  He is narrow but could get out of hand.  I n turn, you might find yourself wanting to sacrifice some of your own tokens or creatures.  Nirkana is both a vampire and a shade.  Therefore you can splash into your tribal decks while also having combat tricks with chump creatures.</p>
<p><strong>The Treasure Hunter’s Guide to Rise of the Eldrazi</strong></p>
<p><strong> </strong></p>
<ol>
<li><strong>Foil Sarkhan the Mad</strong></li>
<li><strong>Foil Guul Draz Assassin</strong></li>
<li><strong>Foil Drana, Kalastria Bloodchief</strong></li>
</ol>
<p><strong>Going Green:  EDH Prospects in Nature’s Most Beloved Color</strong></p>
<p><strong> </strong></p>
<p><strong> </strong></p>
<p><img class="aligncenter size-medium wp-image-988" title="Vengevine" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/Vengevine-215x300.jpg" alt="Vengevine" width="215" height="300" /><br />
There are a lot of cards that an EDH player could grow to love out of the new expansion.  Vengevine seems pretty awesome in terms of card advantage and represents one of the few pure green creatures with haste.  His 4/3 body is not huge for EDH but seems to offer some impressive possibilities.  I really like this type of card as it adds some diversity to your creature options.  I imagine this is going to end up being the money mythic for the set, so buy soon and foil it out early!  Pelakka Wurm packs a solid stat package, provides some life gain, and even draws a card when it dies.  You just about can’t beat that.  He is bigger than the average general and comes with all sorts of fringe benefits.  This guy definitely deserves a glance.</p>
<p>Tajuru Preserver will protect green players from having to sacrifice creatures.  This is a very narrow mechanic, but may come in handy as the mythic Eldrazi start sporting Annihilator in the newly shifting EDH metagame.  If you are the opponent with a ban on sacrificing permanents, it might make you less likely to be the target of attacks when a Kozilek is looking to swing on the field.  The stat package is lacking, but it might help if forced sacrifices are a concern.</p>
<p>The Boar Umbra and other green totem armor cards might see some play.  They work as both a boost and a shield for valuable creatures.  If you play a deck that likes to spawn fatties, then these cards serve both functions well.  Aside from the auras, I think everyone should grab a copy of Uncharted Territories.  Foils of this card are already approaching 10 bucks.  I think it is another winner as noted in prior articles.  Just consider interactions with Life of the Loam, exploration effects, and Crucible of Worlds.  You can search out copies of your judge promo Maze of Ith, Temple of the False God, or any other specific cards that you might like to play.    If nothing else, you grab two lands for 4 mana.  I like those numbers.</p>
<p>Other notable green cards include Ancient Stirrings and Momentous Fall.  Green card draw can be at a premium and these cards might let you search around.  The jury is still out on these cards though.  Mul Daya Channelers are getting some hype and might be a cool, diverse option for folks looking to spice up elves.  You may also want to use some deck manipulation to make these chicks obey your every command.  Kazandu Tuskcaller, when left unchecked, might prove to be a “small threat” that can quickly get out of control.  If she is fully pumped up, she will be bringing a circus to the battlefield every turn.  Finally, we have Awakening Zone.  This card might just be the next Bitter Blossom, or it might just be a knock off.  I know cards that traditionally throw a creature onto the field ala hasty goblins or black faeries tend to be pretty sweet in EDH.  You have Skull Clamp shenanigans along with a general way to ramp up some mana.  I t hink it might be a little more silver than true gold.  However, silver is still valuable.</p>
<p><img class="aligncenter size-medium wp-image-985" title="RealmsUncharted" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/RealmsUncharted-215x300.jpg" alt="RealmsUncharted" width="215" height="300" /></p>
<p><strong>The Treasure Hunter’s Guide to Rise of the Eldrazi</strong></p>
<p><strong> </strong></p>
<ol>
<li><strong>Foil Realms Uncharted (favorite card      in the set)</strong></li>
<li><strong>Foil Vengevine (best card in the set)</strong></li>
<li><strong>Foil Momentous Fall</strong></li>
</ol>
<p><strong> </strong></p>
<p><strong>And the Winner is…..</strong></p>
<p><strong> </strong></p>
<p>I think that time will actually prove the levelers to be playable in most formats.  Ours will be one of the toughest sells, but often times games run a little defensive in the beginning while multiple players are ramping and holding of attacks for political reasons.  Why not play a level-up creature in the early game?  I don’t think these will initially be perceived as a crazy threat, but can offer some subtle advantage.  Eventually, they are able to compete with the big dogs.  You might want to foil out your favorite level-up creatures before the concepts takes off!</p>
<p>Green is a clear champion when it comes to EDH benefit!  I like Vengevine tricks and imagine that most folks are now able to appreciate the additional card draw and advantage offered in cards like Realms Uncharted, Momentous Fall, and even Ancient Stirrings or “Eldrazi Blossom.”  You even get a 7/7 wurm that does a ton of fancy tricks.</p>
<p>I hope you guys enjoy the impact of the colorless spells including the Eldrazi and an Akroma’s Vengence (All is Dust) for everyone.  They are some serious EDH gifts!  Foil out the goodies and leave comments about cards that you think I missed or that might be overrated.  At this point, we are mostly talking philosophy and speculation.  However, some of the speculation seems strong.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thegameacademyonline.com/2010/04/22/rise-of-the-eldrazi-edh-diamonds-in-the-rough-part-2-an-mtg-edh-article-by-jeremy-blair/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>&#8220;Elder Dragon Highlander:  Collector’s Edition Part II&#8221; &#8211; BY JEREMY BLAIR</title>
		<link>http://www.thegameacademyonline.com/2010/04/15/elder-dragon-highlander-collector%e2%80%99s-edition-part-ii-by-jeremy-blair/</link>
		<comments>http://www.thegameacademyonline.com/2010/04/15/elder-dragon-highlander-collector%e2%80%99s-edition-part-ii-by-jeremy-blair/#comments</comments>
		<pubDate>Thu, 15 Apr 2010 14:41:16 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[ACADEMY]]></category>
		<category><![CDATA[article]]></category>
		<category><![CDATA[cards]]></category>
		<category><![CDATA[decklist]]></category>
		<category><![CDATA[dragon]]></category>
		<category><![CDATA[EDH]]></category>
		<category><![CDATA[elder]]></category>
		<category><![CDATA[elderdragonhighlandr]]></category>
		<category><![CDATA[game academy]]></category>
		<category><![CDATA[gathering]]></category>
		<category><![CDATA[highlander]]></category>
		<category><![CDATA[jeremy]]></category>
		<category><![CDATA[league]]></category>
		<category><![CDATA[magic]]></category>
		<category><![CDATA[Magic the Gathering]]></category>
		<category><![CDATA[Magic: The Gathering & Pokemon]]></category>
		<category><![CDATA[mtg singles]]></category>
		<category><![CDATA[tampa]]></category>
		<category><![CDATA[tournament]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.thegameacademyonline.com/?p=943</guid>
		<description><![CDATA[Thursday, April 15th – In this weekly edition of his EDH column for The Game Academy, Jeremy shares valuable information about some of the biggest EDH staples. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-thumbnail wp-image-645 alignleft" title="Jeremy Blair" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair-150x150.jpg" alt="Jeremy Blair" width="150" height="150" />Thursday, April 15th – In this weekly edition of his EDH column for The Game Academy, Jeremy shares valuable information about some of the biggest EDH staples. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking <a href="http://www.youtube.com/user/ElderDragonHighlandr">HERE</a>.</p>
<p><span id="more-943"></span></p>
<p>*Editor&#8217;s Note* &#8211; The Game Academy hosts an EDH league every Sunday; tournament signups begin @ 2 PM and tournament entry is $7. All entry will be given back to top finishers in store credit to use towards anything in the store. Jeremy is always in attendance to play EDH in our league, offer deck advice, and record matches for his popular YouTube channel. If you don&#8217;t have an EDH deck, don&#8217;t worry, we normally have a few extras if you want to play. See you here!<br />
<strong><span style="text-decoration: underline;"> Elder Dragon Highlander:  Collector’s Edition Part II</span></strong></p>
<p>This week we will pick up where last week left us.  We embarked on the journey into Magic the Gathering.  Some follow the path for competitive purposes, others will to amass a giant collection.  Many players seek fun and most of us are in for a little of each.  We perused a list of the top EDH cards for each color.  If you did not get a chance to catch the list, I have decided to copy it here one more time.</p>
<table border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td width="245" valign="top"><strong>White:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Adarkar%20Valkyrie">Adarkar   Valkyrie</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Akroma,%20Angel%20of%20Wrath">Akroma, Angel   of Wrath</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Akroma's%20Vengeance">Akroma&#8217;s   Vengeance</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Ajani%20Goldmane">Ajani Goldmane</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Aura%20of%20Silence">Aura of   Silence</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Austere%20Command">Austere   Command</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Condemn">Condemn</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Decree%20of%20Justice">Decree of   Justice</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Elspeth,%20Knight-Errant">Elspeth,   Knight-Errant</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Enlightened%20Tutor">Enlightened   Tutor</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Eternal%20Dragon">Eternal Dragon</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Exalted%20Angel">Exalted Angel</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Evangelize">Evangelize</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Faith's%20Fetters">Faith&#8217;s   Fetters</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Ghostly%20Prison">Ghostly Prison</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Martial%20Coup">Martial Coup</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Oblivion%20Ring">Oblivion Ring</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Hallowed%20Burial">Hallowed   Burial</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Land%20Tax">Land Tax</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Path%20to%20Exile">Path to Exile</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Stonehewer%20Giant">Stonehewer   Giant</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Swords%20to%20Plowshares">Swords to   Plowshares</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Weathered%20Wayfarer">Weathered   Wayfarer</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Wrath%20of%20God">Wrath of God</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Yosei,%20the%20Morning%20Star">Yosei, the   Morning Star</a></p>
<p><strong>Blue:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Blatant%20Thievery">Blatant   Thievery</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Brainstorm">Brainstorm</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Bribery">Bribery</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Capsize">Capsize</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Compulsive%20Research">Compulsive   Research</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Cryptic%20Command">Cryptic   Command</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Desertion">Desertion</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Draining%20Whelk">Draining Whelk</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Fact%20or%20Fiction">Fact or   Fiction</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Force%20of%20Will">Force of Will</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Future%20Sight">Future Sight</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Gifts%20Ungiven">Gifts Ungiven</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Glen%20Elendra%20Archmage">Glen Elendra   Archmage</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Hinder">Hinder</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Honden%20of%20Seeing%20Winds">Honden of   Seeing Winds</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Impulse">Impulse</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Keiga,%20the%20Tide%20Star">Keiga, the   Tide Star</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Mulldrifter">Mulldrifter</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Mystical%20Tutor">Mystical Tutor</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Rhystic%20Study">Rhystic Study</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Spelljack">Spelljack</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Spin%20into%20Myth">Spin into Myth</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Time%20Stretch">Time Stretch</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Treachery">Treachery</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Trinket%20Mage">Trinket Mage</a></p>
<p><strong>Black:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Ambition's%20Cost">Ambition&#8217;s   Cost</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Avatar%20of%20Woe">Avatar of Woe</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Beacon%20of%20Unrest">Beacon of   Unrest</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Beseech%20the%20Queen">Beseech the   Queen</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Corrupt">Corrupt</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Damnation">Damnation</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Decree%20of%20Pain">Decree of Pain</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Demonic%20Tutor">Demonic Tutor</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Graveborn%20Muse">Graveborn Muse</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Liliana%20Vess">Liliana Vess</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Necropotence">Necropotence</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Night's%20Whisper">Night&#8217;s   Whisper</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Phyrexian%20Arena">Phyrexian   Arena</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Plague%20Wind">Plague Wind</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Profane%20Command">Profane   Command</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Promise%20of%20Power">Promise of   Power</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Puppeteer%20Clique">Puppeteer   Clique</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Reiver%20Demon">Reiver Demon</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Shriekmaw">Shriekmaw</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Skeletal%20Vampire">Skeletal   Vampire</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Syphon%20Mind">Syphon Mind</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Tendrils%20of%20Corruption">Tendrils of   Corruption</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Tombstalker">Tombstalker</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Vampiric%20Tutor">Vampiric Tutor</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Yawgmoth's%20Will">Yawgmoth&#8217;s   Will</a></p>
<p><strong>Red:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Anger">Anger</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Arc-Slogger">Arc-Slogger</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Blood%20Moon">Blood Moon</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Bogardan%20Hellkite">Bogardan   Hellkite</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Earthquake">Earthquake</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Fanning%20the%20Flames">Fanning the   Flames</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Flametongue%20Kavu">Flametongue   Kavu</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Fork">Fork</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Godo,%20Bandit%20Warlord">Godo, Bandit   Warlord</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Grab%20the%20Reins">Grab the Reins</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Greater%20Gargadon">Greater   Gargadon</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=In%20the%20Web%20of%20War">In the Web of   War</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Inferno">Inferno</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Insurrection">Insurrection</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Kiki-Jiki,%20Mirror%20Breaker">Kiki-Jiki,   Mirror Breaker</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Molten%20Disaster">Molten   Disaster</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Obliterate">Obliterate</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Price%20of%20Progress">Price of   Progress</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Reiterate">Reiterate</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Ruination">Ruination</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Rolling%20Thunder">Rolling   Thunder</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Starstorm">Starstorm</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Taurean%20Mauler">Taurean Mauler</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Wheel%20of%20Fortune">Wheel of   Fortune</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Wild%20Ricochet">Wild Ricochet</a></p>
<p><strong>Green:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Defense%20of%20the%20Heart">Defense of the   Heart</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Eternal%20Witness">Eternal   Witness</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Explosive%20Vegetation">Explosive   Vegetation</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Fierce%20Empath">Fierce Empath</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Forgotten%20Ancient">Forgotten   Ancient</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Garruk%20Wildspeaker">Garruk   Wildspeaker</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Genesis">Genesis</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Harmonize">Harmonize</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Hunting%20Wilds">Hunting Wilds</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Indrik%20Stomphowler">Indrik   Stomphowler</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Kodama's%20Reach">Kodama&#8217;s Reach</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Krosan%20Grip">Krosan Grip</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Krosan%20Tusker">Krosan Tusker</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Masked%20Admirers">Masked   Admirers</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Primal%20Command">Primal Command</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Regrowth">Regrowth</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Restock">Restock</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Rude%20Awakening">Rude Awakening</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Seedborn%20Muse">Seedborn Muse</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Survival%20of%20the%20Fittest">Survival of   the Fittest</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Sylvan%20Library">Sylvan Library</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Tarmogoyf">Tarmogoyf</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Tooth%20and%20Nail">Tooth and Nail</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Verdant%20Force">Verdant Force</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Worldly%20Tutor">Worldly Tutor</a></td>
<td width="275" valign="top"><strong>Multi:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Ajani%20Vengeant">Ajani Vengeant</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Angel%20of%20Despair">Angel of   Despair</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Crime/Punishment">Crime/Punishment</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Death%20Grasp">Death Grasp</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Debtors'%20Knell">Debtors&#8217; Knell</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Divinity%20of%20Pride">Divinity of   Pride</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Fires%20of%20Yavimaya">Fires of   Yavimaya</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Hellkite%20Overlord">Hellkite   Overlord</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Knight%20of%20the%20Reliquary">Knight of the   Reliquary</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Loxodon%20Hierarch">Loxodon   Hierarch</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Magister%20Sphinx">Magister   Sphinx</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Memory%20Plunder">Memory Plunder</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Mirari's%20Wake">Mirari&#8217;s Wake</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Mortify">Mortify</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Nicol%20Bolas,%20Planeswalker">Nicol Bolas,   Planeswalker</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Pernicious%20Deed">Pernicious   Deed</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Privileged%20Position">Privileged   Position</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Putrefy">Putrefy</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Sarkhan%20Vol">Sarkhan Vol</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Savage%20Twister">Savage Twister</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Simic%20Sky%20Swallower">Simic Sky   Swallower</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Terminate">Terminate</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Unmake">Unmake</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Vindicate">Vindicate</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Wrecking%20Ball">Wrecking Ball</a></p>
<p><strong>Artifact:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Coalition%20Relic">Coalition   Relic</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Darksteel%20Ingot">Darksteel   Ingot</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Duplicant">Duplicant</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Engineered%20Explosives">Engineered   Explosives</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Extraplanar%20Lens">Extraplanar   Lens</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Gauntlet%20of%20Power">Gauntlet of   Power</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Journeyer's%20Kite">Journeyer&#8217;s   Kite</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Lightning%20Greaves">Lightning   Greaves</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Loxodon%20Warhammer">Loxodon   Warhammer</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Mind's%20Eye">Mind&#8217;s Eye</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Nevinyrral's%20Disk">Nevinyrral&#8217;s   Disk</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Oblivion%20Stone">Oblivion Stone</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Relic%20of%20Progenitus">Relic of   Progenitus</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Scroll%20Rack">Scroll Rack</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Sensei's%20Divining%20Top">Sensei&#8217;s   Divining Top</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Skullclamp">Skullclamp</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Solemn%20Simulacrum">Solemn   Simulacrum</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Sol%20Ring">Sol Ring</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Sun%20Droplet">Sun Droplet</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Sword%20of%20Fire%20and%20Ice">Sword of Fire   and Ice</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Sword%20of%20Light%20and%20Shadow">Sword of Light   and Shadow</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Sundering%20Titan">Sundering   Titan</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Thousand-Year%20Elixir">Thousand-Year   Elixir</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Vedalken%20Shackles">Vedalken   Shackles</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Wayfarer's%20Bauble">Wayfarer&#8217;s   Bauble</a></p>
<p><strong>Utility Land:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Academy%20Ruins">Academy Ruins</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Ancient%20Tomb">Ancient Tomb</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Dust%20Bowl">Dust Bowl</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Faerie%20Conclave">Faerie   Conclave</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Gaea's%20Cradle">Gaea&#8217;s Cradle</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Ghost%20Quarter">Ghost Quarter</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Kor%20Haven">Kor Haven</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Krosan%20Verge">Krosan Verge</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Maze%20of%20Ith">Maze of Ith</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Miren,%20the%20Moaning%20Well">Miren, the   Moaning Well</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Mishra's%20Factory">Mishra&#8217;s   Factory</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Mutavault">Mutavault</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Nantuko%20Monastery">Nantuko   Monastery</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Reliquary%20Tower">Reliquary   Tower</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Scrying%20Sheets">Scrying Sheets</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Strip%20Mine">Strip Mine</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Thawing%20Glaciers">Thawing   Glaciers</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Tolarian%20Academy">Tolarian   Academy</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Tolaria%20West">Tolaria West</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Treetop%20Village">Treetop   Village</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Urborg,%20Tomb%20of%20Yawgmoth">Urborg, Tomb   of Yawgmoth</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Urza's%20Factory">Urza&#8217;s Factory</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Volrath's%20Stronghold">Volrath&#8217;s   Stronghold</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Wasteland">Wasteland</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Yavimaya%20Hollow">Yavimaya   Hollow</a></td>
</tr>
</tbody>
</table>
<p>When I first started playing EDH, I found deck lists mind boggling.  Hundred card singleton lists are very difficult to comprehend without some framing or explanation about card choices and synergies.  Some folks try to assemble a good stuff type list that just plays a bunch of powerful cards, but this is nearly almost always a sure-fire way to end up with a suboptimal list.  Synergies and card interactions put EDH decks over-the-proverbial-top.  Therefore, you need to identify the most amazing cards that fit together to accomplish your given game plan.</p>
<p>With that disclaimer, it still seems relevant to create lists that collect the most powerful cards.  I love these lists and having discussions about the best cards in a color.  These discussions can help players consider cards they might have missed or may allow a deck builder to double up on effects that fit a deck’s theme or enhance the function.</p>
<p>Back in the day (you know the one), when I started playing EDH.  If followed deck construction advice from community forum members like Zerg (may he rest in peace) and others on various EDH forums.  I would follow Sheldon Menery’s columns and updates on the banned list, and would scour the internets for a reasonable explanation of popular deck lists.  Here are some interesting words of advice from Zerg in his forum post concerning some of the most important card to include in your EDH decks.  His descriptions are brief, but you get the general idea.</p>
<p><em>“Colorless</em><em> </em></p>
<ul>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sensei%25E2%2580%2599s%20Divining%20Top">Sensei’s Divining Top</a></em><em> – anywhere. Period. Unless your playgroup is excessively annoyed by it.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Lightning%20Greaves">Lightning Greaves</a></em><em> – for any deck that plans on attacking or has creatures that need to stay alive.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Journeyer%25E2%2580%2599s%20Kite">Journeyer’s Kite</a></em><em> – supplies you with lands forever, or until blown up. Mandatory in any nongreen deck.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Gauntlet%20of%20Power">Gauntlet of Power</a></em><em> and <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Extraplanar%20Lens">Extraplanar Lens</a> – any monocolored deck. These cards are stupidgood.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Nevinyrral%25E2%2580%2599s%20Disk">Nevinyrral’s Disk</a></em><em> and <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Oblivion%20Stone">Oblivion Stone</a> – essential effect in any EDH deck and only available on two cards outside of white.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mind%25E2%2580%2599s%20Eye">Mind’s Eye</a></em><em> – one of the best card draw engines in multiplayer, and available to any color. </em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Solemn%20Simulacrum">Solemn Simulacrum</a></em><em> – Just really, really good.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sol%20Ring">Sol Ring</a></em><em> &#8211; Best artifact mana accel in the game.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Thawing%20Glaciers">Thawing Glaciers</a></em><em> &#8211; fills the same role as kite, every other turn.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Maze%20of%20Ith">Maze of Ith</a></em><em> &#8211; Surprisingly few creatures can get around it, it&#8217;s hard to remove (being a land) and fits in every deck.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Strip%20Mine">Strip Mine</a></em><em> &#8211; utility nonbasics come with a lot of drawbacks, such as not being not fetchable by most land search cards, not benefitting from gauntlet/lens/etc, and usually not producing colored mana. However, some utility is just too strong to ignore. Same applies to every other land that made a cut to be on this list.</em></li>
</ul>
<p><em> </em></p>
<p><em> </em></p>
<p><em>Black</em><em> </em></p>
<ul>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Yawgmoth%25E2%2580%2599s%20Will">Yawgmoth’s Will</a></em><em> – best card in Magic.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Necropotence">Necropotence</a></em><em> – best card draw spell in EDH.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Cabal%20Coffers">Cabal Coffers</a></em><em> – Gauntlet of Power #3 in monoblack.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Volrath's%20Stronghold">Volrath&#8217;s Stronghold</a></em><em> &#8211; Many decks would spend an actual card slot on this effect. Stronghold doesn&#8217;t even cost you a slot.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Demonic%20Tutor">Demonic Tutor</a></em><em> &amp;Co. – obvious card is obvious.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Myojin%20of%20Night's%20Reach">Myojin of Night&#8217;s Reach</a></em><em> &#8211; everyone&#8217;s hand goes &#8220;bye&#8221;. 9000 style points if whoever played it doesn&#8217;t activate the ability immediately, passes priority, and you sudden death it.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Dimir%20Machinations">Transmute cards</a></em><em> – Yes, any card that merely searches for Yawgwin is good enough to make the “best of the best” list.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=reanimate">Reanimation</a></em><em> – one of the key strengths of black. Reanimation is often cheaper, more flexible, and more powerful than that creature you were thinking of adding to your deck.</em></li>
</ul>
<p><em> </em></p>
<p><em> </em></p>
<p><em>Blue</em><em> </em></p>
<ul>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Control%20Magic">Control Magic</a></em><em> &amp;Co. – just like reanimation, it saves you mana, but also serves as removal, albeit usually less flexible than reanimation</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=cryptic%20command">Countermagic</a></em><em> –  often underrated in multiplayer because you “can’t counter everything”. The key is to use it to protect your other cards, not try to remove every threat.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Magus%20of%20the%20Future">Magus of the Future</a></em><em> / <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Future%20Sight">Future Sight</a> – absurdity is directly proportional to the amount of mana you have, multiplied by the number of shuffle effects and tripled with Divining Top in play. The only two cards that have the potential to be dumber than Yawgwin. </em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Hinder">Hinder</a></em><em> –  the easiest way in the game to say “bye, general!”</em></li>
<li><em>[s]<a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Gifts%20Ungiven">Gifts Ungiven</a>[/s] – combo deck wins (for best results combine with Yawgwin or Eternal Witness in hand).</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Academy%20Ruins">Academy Ruins</a></em><em> &#8211; See Volrath&#8217;s Stronghold.</em></li>
</ul>
<p><em> </em></p>
<p><em> </em></p>
<p><em>White</em><em> </em></p>
<ul>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Land%20Tax">Land Tax</a></em><em> and <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Weathered%20Wayfarer">Weathered Wayfarer</a> – these can be as good as green’s land search, but it’s only two cards.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=wrath%20of%20god">Sweepers</a></em><em> – being able to remove anything and everything at once is white’s main strength. Be sure to include some, this is the only color that has plenty of options. Final Judgment, Hallowed Burial, Austere Command, and Rout, are usually the best.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Condemn">Condemn</a></em><em> – Right below Hinder. </em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Return%20to%20Dust">Return to Dust</a></em><em> – It might be silly to include a random artifact removal spell in this list, but I’ve been owned by this card so many times. </em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mistveil%20Plains">Mistveil Plains</a></em><em> &#8211; Probably one of the most underrated cards in the game. Combined with a tutor, you have the ability to fetch anything back from your graveyard. Also searcheable with fetchlands and hoses reanimation targeting your graveyard.</em></li>
</ul>
<p><em> </em></p>
<p><em> </em></p>
<p><em>Green</em><em> </em></p>
<ul>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Eternal%20Witness">Eternal Witness</a></em><em> – green is the only color with “return any card” effects, which are incredibly strong. Witness is by far the most abuseable of these.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Far%20Wanderings">Far Wanderings</a></em><em> – I have no idea why this isn’t in every green deck. Fetching 3 lands for 3 mana is nuts. (Keep in mind that you have threshold for about 80% of the duration of the game).</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mana%20Reflection">Mana Reflection</a></em><em> – see Gauntlet of Power.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tooth%20and%20Nail">Tooth and Nail</a></em><em> and <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Chord%20of%20Calling">Chord of Calling</a> – chances are you have some fat creatures in your deck that you’d like in play. These are the best ways to do that.</em></li>
</ul>
<p><em> </em></p>
<p><em> </em></p>
<p><em>Red</em><em> </em></p>
<ul>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Wheel%20of%20Fortune">Wheel of Fortune</a></em><em> – the only card in red that’s on par with blue and black card draw. It’s damn good, but sadly, it’s the only thing red has.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Reiterate">Reiterate</a></em><em> – redirection/copy effects are great in general, but reiterate is head and shoulders above the rest. Nothing like copying an opponent’s cruel ultimatum. Twice. And still keeping the reiterate. In fact, this card is pretty much the only reason I want to play red.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Gauntlet%20of%20Might">Gauntlet of Might</a></em><em> &#8211; monored red gets an extra gauntlet of power, if you can afford one.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Insurrection">Insurrection</a></em><em> &#8211; usually enough to kill one opponent in multiplayer.</em></li>
</ul>
<p><em> </em></p>
<p><em> </em></p>
<p><em>Multicolored</em><em> </em></p>
<ul>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mirari%25E2%2580%2599s%20Wake">Mirari’s Wake</a></em><em> – Mana reflection, but better.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Cruel%20Ultimatum">Cruel Ultimatum</a></em><em> – Just reminding you this card exists. If you don’t know what it does, click the link and read it.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Vindicate">Vindicate</a></em><em> – Tie fighters.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Maelstrom%20Pulse">Maelstrom Pulse</a></em><em> &#8211; Not quite tie fighters.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Terminate">Terminate</a></em><em> / <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mortify">Mortify</a> / <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Putrefy">Putrefy</a> – no reason not to have these.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Debtor%25E2%2580%2599s%20Knell">Debtor’s Knell</a></em><em> – You’ll find something ridiculous to do with this every time you play it.</em></li>
</ul>
<p><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sunhome,%20Fortress%20of%20the%20Legion">Sunhome, Fortress of the Legion</a></em><em> – double strike is potentially very powerful and having it on a land means it’s reusable, doesn’t cost you a card, and wastes no slots in the deck.”</em></p>
<p>These thoughts do not totally match up with my thinking about EDH deck construction.  Some of the cards I find to be underpowered, too specific, or generally outclassed (e.g. Cruel Ultimatum, Sunhome, Fortress of the Legion, and Journeyer’s Kite).  However, the advice runs fairly consistent and helped shape my early thinking.  Eventually, I made it a goal to form a collection of EDH staples and core cards that would serve as the foundation for my deck construction.  I made this decision some time ago along with the idea that I would snatch up foils of my favorite staples and copies of the dual lands and older cards.  Subsequently, the Legacy format has jumped off and my collection of staples has turned into a nice investment rewarding not only in terms of the playability and fantastic aid in deck construction but also financially.</p>
<p>I would like to share some of the hottest movers on the EDH scene and would emplore those wishing to build a similar style collection to act fast.  Every couple of months the cards seem to take a dramatic leap in cost/value.</p>
<p><strong>Buy Now:  For Fun and Profit</strong></p>
<p><strong> </strong></p>
<p>Let’s start with some of the cards that are both going to bowl you over and that might be a little obvious.  They might be apparent, but some folks are still out there with holes in their collections.  These are among the first cards that I would obtain and should always be on the “needed” or “wanted” lists.  At times these cards trade like a second currency, but time has proven them to be a stable investment that offers little risk.  If you are ever done with these cards you can ship them for about what you paid or more.</p>
<p><strong>Dual Lands</strong></p>
<p>You don’t <span style="text-decoration: underline;">have</span> to play with dual lands to be successful in EDH.  However, they are simply the best lands that you can play with if you are looking to fix colors and diversify your mana-base.  If you need to be in both Blue and Black, then you have some options.  The pimped out choice is Underground Sea.  The runner up is Watery Grave, and somewhere following are cards like Underground River, Sunken Ruins, and tap lands that generate the needed colors. Here is the hitch:  as of March 24, 2010 the most inexpensive Underground Sea on popular retail sites (in near mint condition) will cost about $85.  Twelve months ago, you could have landed them for around $60.  Some of the dual lands have nearly doubled in price.  The lands with “less popular” (read as non-blue) colors have shot up from around $25 to over $40.  In early March, Wizards of the Coast announced that they will never reprint the revised (original) dual lands.  Therefore, they are likely going to continue their rise in price.  Pick these up now.</p>
<p>3<sup>rd</sup> Edition/Revised</p>
<p>Badlands                    $40</p>
<p>Bayou                         $50</p>
<p>Plateau                       $40</p>
<p>Savannah                   $40+</p>
<p>Scrubland                   $40</p>
<p>Taiga                           $50</p>
<p>Tropical Island          $60+</p>
<p>Tundra                       $70</p>
<p>Underground Sea      $90</p>
<p><strong>Judge Foils/Promo Foils</strong></p>
<p><strong> </strong></p>
<p>The DCI and folks at Wizards of the Coast have had their eye on EDH for a long time.  The format expanded its popularity in the judge community and Aaron Forsythe, head of Magic’s research and development, explained in an interview conducted on Youtube (Elderdragonhighlandr Interview Series) that EDH has been on the mind of developers for some time now.  Evidence pops up when you see a hefty multi-colored legendary general or giant octopus like Lorthos.  Further evidence can be found in the printing of the Judge promo cards released as payment and thanks for judges working at sanctioned events.</p>
<p>If you look over some of the staples listed in the format, you can nearly cross reference some of the most popular cards with the Judge promo list.  Let’s browse a couple of selections:</p>
<p>Promo Versions</p>
<p>Sol Ring                      $50+</p>
<p>Maze of Ith                 $40</p>
<p>Yawgmoth’s Will       $20</p>
<p>Demonic Tutor          $40</p>
<p>Wheel of Fortune      Unreleased (coming soon)</p>
<p>Foil Fetch Lands        $30-60</p>
<p>Aside from these judge foils, there are any number of FNM foils and promotional foils that cover the staple cards in EDH.  Eternal Witness and Necropotence can each be found reasonably.  Basically, any of these foil, promotional staples are desirable for EDH collectors.</p>
<p><strong>From the Vault:  EDH Staples</strong></p>
<p><strong> </strong></p>
<p>Another area that Wizards has shown love to the EDH community involves the limited release, From the Vault series.  The first set was dragons and offered foil versions of some of the game’s most desirable foil dragon generals.  My favorite is Nicol Bolas.  However, the second From the Vault release secured foil versions of cards that were either impossible or improbable to find in foil.  Examples include the now banned Gifts Ungiven and the oft used staples of Mystical Tutor and Sensi’s Divining Top.  If you can find these products they are surefire EDH winners.  I keep a set and open a set for play in my decks.  Make sure to check out the upcoming From the Vault: Artifacts.  There are going to be even more EDH staples in that set.</p>
<p><strong>Foreign Black Border and Rare Foils</strong></p>
<p><strong> </strong></p>
<p>Some cards cannot be found in foil.  For those cards, many players chase the foreign black border versions or original Alpha/Beta cards.  My dream is to own a complete collection of foreign black border dual lands.  If you are chasing the dream, you will have to be vigilant.  Stores might take a wants list and could notify you if the chase cards come through the doors.  You might happen upon them on eBay, but they are hard to find.  Occasionally, there are EDH staples or great cards that were in very short print like Moat and Mana Drain from Legends and the ever-popular Force of Will.  Those cards are likely going to increase in price and should be eventual additions to your collections.</p>
<p>Finally, folks should take the time to note that some cards are barely found in foil.  Merchant Scroll is a great edition for an EDH deck, but the 8<sup>th</sup> edition foil is the only foil printing.  The uncommon is worth about $1 but its foil version is worth $25.  This situation happens occasionally.  Some promo cards are rare (like Swords to Plowshares) or the foil just drives the price.  You might watch for deals on these cards or find them in a foil bin for a great price.</p>
<p>I hope this series has been helpful and informative.  Thanks to the forum posters and folks who chase all of these amazing cards.  The hunt is half of the fun.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thegameacademyonline.com/2010/04/15/elder-dragon-highlander-collector%e2%80%99s-edition-part-ii-by-jeremy-blair/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Dragon Shield Sleeves IN STOCK!</title>
		<link>http://www.thegameacademyonline.com/2010/04/10/dragonshiel/</link>
		<comments>http://www.thegameacademyonline.com/2010/04/10/dragonshiel/#comments</comments>
		<pubDate>Sat, 10 Apr 2010 15:45:49 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
				<category><![CDATA[The Game Academy News]]></category>
		<category><![CDATA[ACADEMY]]></category>
		<category><![CDATA[card sleeves]]></category>
		<category><![CDATA[dragon]]></category>
		<category><![CDATA[dragon shields]]></category>
		<category><![CDATA[GAME]]></category>
		<category><![CDATA[mtg sleeves]]></category>
		<category><![CDATA[pokemon sleeves]]></category>
		<category><![CDATA[shield]]></category>
		<category><![CDATA[sleeves]]></category>
		<category><![CDATA[tampa]]></category>

		<guid isPermaLink="false">http://www.thegameacademyonline.com/?p=857</guid>
		<description><![CDATA[Attention gamers! Sorry this wasn&#8217;t posted earlier&#8230;Dragon Shield Sleeves are now IN STOCK! 100 pack for $12.00!!! White, Blue, Silver, Pink, Purple, Red and Green are available. Come in and get yours today!]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><strong>Attention gamers! Sorry this wasn&#8217;t posted earlier&#8230;Dragon Shield Sleeves are now IN STOCK! 100 pack for $12.00!!! White, Blue, Silver, Pink, Purple, Red and Green are available. Come in and get yours today!</strong></p>
<p style="text-align: center;"><strong><br />
</strong> <img class="aligncenter size-full wp-image-858" title="Dragon Shield Sleeves" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/photo.jpg" alt="Dragon Shield Sleeves" width="640" height="480" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.thegameacademyonline.com/2010/04/10/dragonshiel/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8220;Impact of the Eldrazi on Elder Dragon Highlander&#8221; &#8211; by Jeremy Blair</title>
		<link>http://www.thegameacademyonline.com/2010/04/03/impact-of-the-eldrazi-on-elder-dragon-highlander-by-jeremy-blair/</link>
		<comments>http://www.thegameacademyonline.com/2010/04/03/impact-of-the-eldrazi-on-elder-dragon-highlander-by-jeremy-blair/#comments</comments>
		<pubDate>Sat, 03 Apr 2010 16:54:20 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[ACADEMY]]></category>
		<category><![CDATA[cards]]></category>
		<category><![CDATA[dragon]]></category>
		<category><![CDATA[EDH]]></category>
		<category><![CDATA[elder]]></category>
		<category><![CDATA[elderdragonhighlandr]]></category>
		<category><![CDATA[eldrazi]]></category>
		<category><![CDATA[game academy]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gathering]]></category>
		<category><![CDATA[highlander]]></category>
		<category><![CDATA[jeremy]]></category>
		<category><![CDATA[league]]></category>
		<category><![CDATA[magic]]></category>
		<category><![CDATA[Magic: The Gathering & Pokemon]]></category>
		<category><![CDATA[mtg singles]]></category>
		<category><![CDATA[roe]]></category>
		<category><![CDATA[tampa]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.thegameacademyonline.com/?p=834</guid>
		<description><![CDATA[Saturday, April 3rd – In this weekly edition of his EDH column for The Game Academy, Jeremy shares his thoughts on the upcoming changes to the Elder Dragon Highlander format with the addition of the Rise of the Eldrazi expansion. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-thumbnail wp-image-645 alignleft" title="Jeremy Blair" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair-150x150.jpg" alt="Jeremy Blair" width="150" height="150" />Saturday, April 3rd – In this weekly edition of his EDH column for The Game Academy, Jeremy shares his thoughts on the upcoming changes to the Elder Dragon Highlander format with the addition of the Rise of the Eldrazi expansion. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking <a href="http://www.youtube.com/user/ElderDragonHighlandr">HERE</a>.</p>
<p><span id="more-834"></span></p>
<p>*Editor&#8217;s Note* &#8211; The Game Academy hosts an EDH league every Sunday; tournament signups begin @ 2 PM and tournament entry is $7. All entry will be given back to top finishers in store credit to use towards anything in the store. Jeremy is always in attendance to play EDH in our league, offer deck advice, and record matches for his popular YouTube channel. If you don&#8217;t have an EDH deck, don&#8217;t worry, we normally have a few extras if you want to play. See you here!</p>
<p><strong>Impact of the Eldrazi on Elder Dragon Highlander</strong></p>
<p>I am writing this article on 3/31/2010.  The first week of spoilers on www.magicthegathering.com have revealed some interesting new mechanics and particularly interesting new creatures.  The Eldrazi monument promises a flood of playable creatures that are seemingly destined for play in the Elder Dragon Highlander format.  At the onset of each set release, I typically scour the spoilers and preview articles in search of legendary creatures that might serve as the basis for a new deck idea.  At this point, there do not appear to be any Eldrazi that seem fit to serve as general for an entire deck.</p>
<p>Don’t get me wrong.  We are looking at some outstanding effects and really interesting monstrosities, but the drawback of being colorless is particularly limiting in EDH.  Some folks build decks around legends like Karn, but they are very narrow.  I like to keep my options open and tend to have spells that cost colored mana in my heart.  However, the previews and spoilers have dropped enough information at this point that most EDH players are seriously awaiting the opportunity to splash some of these titans in current builds.</p>
<p>We will walk through some of the cards that have been leaked at this point.  Many of the cards have been officially spoiled, while others have not.  I am only going to discuss Eldrazi spells that have sufficient evidence backing up their existence.  Therefore, we are sticking to officially spoiled cards or cards with visual proof (such as the prerelease foil/oversized Emrakul).</p>
<p><strong>All is Dust</strong></p>
<p><img class="alignleft size-full wp-image-840" title="all is dust" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/all-is-dust.jpg" alt="all is dust" width="265" height="370" /></p>
<p>There are several interesting aspects to All is Dust.  First and foremost is the card type.  The card is a Tribal Sorcery and represents a board clearing color spell the likes that Magic players have never seen.  This card has some advantages and disadvantages in EDH.  The advantages are somewhat obvious.  This Tribal Sorcery will wipe out all colored creatures, enchantments, planeswalkers, and the few colored artifacts that might see play.  Boom.  That is huge.  The multiplayer format is pretty slow and paying 7 mana for a spell that is a likely 3+ (or more)-for-1 is very profitable.  All is Dust also fills a sort of gap that different deck types needed:  an answer to planeswalkers.  This card should have 5-color decks shaking in their proverbial boots.  I have seen decks that try to play every planeswalker hoping to capitalize on the fact that there will not be enough removal to deal with the threats.  In many cases this is a safe assumption.  However, All is Dust will serve as a good violation of that assumption.</p>
<p>The card is Mythic which will drive the price up a bit.  It has good interactions with your own colorless Eldrazi spells.  I imagine this card might make its way into a number of decks and could serve as a solid reset when you fall behind.</p>
<p><strong>Artisan of Kazilek</strong></p>
<p><strong><img class="alignleft size-full wp-image-841" title="artisan" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/artisan.jpg" alt="artisan" width="272" height="380" /><br />
</strong></p>
<p>This is one of the “little” Eldrazi.  There seems to be an awesome X-for-1 theme running throughout the Eldrazi tribe.  This theme tends to contribute to playability.  However, the card advantage offered by the Eldrazi appear to be somewhat mitigated by casting cost.  In the standard environment, this might make some of the cards nearly unplayable (assuming that there are not tons of reasonable and playable ways of offsetting the expensive casting costs).</p>
<p>In our slower format, the casting cost of creatures and expensive spells is not always such a big deal. Most players jump into the format because you can regularly be found casting 8, 9, 10 or more casting cost spells.  We like our games to be epic and we like to throw our pricey legends into battle against other mythic giants.  That is, simply, how we roll.  It is entirely possible that this Eldrazi tribe was meant for us!</p>
<p>Artisan is an uncommon.  He will be easily obtainable.  Relative to his brethren, he is not so impressive.  He packs Annihilator 2 (which might end up being a sort of annoying ability), and does grab back a creature from the grave.  In a theme deck, this Eldrazi will only have a chance to return some of the less impressive creatures.  All of the great tribesman have the Colossus/Progenitus clause:  shuffle giant dude back into the deck so you can not attempt cheaty reanimation! Overall, this guy is okay but not that playable.  He might find a niche, but I would hold out for more impressive Eldrazi.</p>
<p><strong>Ulamog, the Infinite Gyre</strong></p>
<p><strong><img class="alignleft size-full wp-image-838" title="Ulamog" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/Ulamog.jpg" alt="Ulamog" width="265" height="370" /><br />
</strong></p>
<p>Here is a clear example of a “more impressive Eldrazi.”  He costs a 2 more colorless man than Artizan but you get a lot for that small increase in investment.  He destroys a target planeswalker…er, permanent when he is cast.  He grabs 2 more points of Annihilator and is indestructible.  There are only a few ways to get rid of indestructible creatures in the game and they are mostly blue and white.  Think about that for a minute.  When this guy hits, he will be a total wrecking ball when he is cast and when he starts swinging and there is not a whole lot that folks are going to be able to do about it.  His impact will be critical and I imagine he will find a place in many decks.</p>
<p>His drawbacks include the fact that he is 11 to cast, he is Mythic and will be a little pricey and aside from his dual types of expense, he is only a 10/10 who might not battle through the biggest of the Eldrazi.  I cannot imagine too many of these guys being on the board at once, but the Eldrazi will force a sort of quickly degenerative game state the longer they are on the board.  Conceptualize two or three of these guys spread across 3-4 players.  As they attack, folks will be sacking off lands and maybe tokens to keep their Eldrazi in the game.  One might meet a Path to Exile, but the other two will quickly wipe the board of possible answers and remaining permanent as they battle like those monsters in Nintendo’s Rampage!  Pretty sick.</p>
<p><strong>Skittering Invasion</strong></p>
<p><strong><img class="alignleft size-full wp-image-837" title="skitteringinvasion" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/skitteringinvasion.jpg" alt="skitteringinvasion" width="326" height="455" /><br />
</strong></p>
<p>Skittering Invasion is not that exciting for EDH.  It is an Eldrazi Tribal Sorcery and will help accelerate bigger spells into play.  However, it already seems like a pretty big spell at 7 and does not seem to do quite enough.  This card might be the type of card that contributes to playability of the tribe in standard constructed, but does not appear to offer that much as a singleton copy in EDH.  If you are building with the tribe, then it might be something to consider as it could feed into the overall synergy.</p>
<p><strong>Ulamog’s Crusher</strong></p>
<p><strong><img class="alignleft size-full wp-image-839" title="ulamogsscrusher" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/ulamogsscrusher.jpg" alt="ulamogsscrusher" width="265" height="370" /><br />
</strong></p>
<p>This guy is one of the “little” Eldrazi.  Her (who knows right?) impact might be far less than some of the other giants.  At a common slot, you are not really getting the typical x-for-1 nature like the rest of the tribe.  I don’t see this guy getting many looks outside of the tribal theme decks.  However, it may contribute in some way to pauper EDH decks.  She is an 8/8 and makes a player sacrifice two permanents with each attack.  I might not be pimping this one in my decks but I am sure it could find a place in variant formats.</p>
<p><strong>Pathrazer of Ulamog</strong></p>
<p><strong><img class="alignleft size-full wp-image-843" title="Pathrazer-of-Ulamog" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/Pathrazer-of-Ulamog.jpg" alt="Pathrazer-of-Ulamog" width="287" height="400" /><br />
</strong></p>
<p>This guy rounds out the uncommon members of the tribe.  For the investment of 3 more colorless mana you pick up an additional Annihilator point over the common Ulamog’s Crusher.  The Pathrazer costs 11.  If you have a choice, you might want to ignore these underlings and just play Ulamog!  Ulamog is the same cost and seems to offer so much more.  If you are seeking diversity or need this 9/9, you can pick up a sort of evasion with the “3 creature or more must block” ability.  That might turn out to be pretty great.  Suit this guy up with a Basilisk Collar or Loxodon Warhammer and he is likely going to cause some problems.  I like the concept, but think that EDH players might want to chase some of the Mythic Eldrazi if they only have a spot open for 1 or 2 fatties.</p>
<p><strong>Kozilek, Butcher of Truth</strong></p>
<p><strong><img class="alignleft size-medium wp-image-836" title="roe kozilek" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/roe-kozilek-214x300.jpg" alt="roe kozilek" width="214" height="300" /><br />
</strong></p>
<p>Speaking of fatties…Kozilek is one of the few Legendary Eldrazi that offers more power and toughness than the total investment of your colorless mana.  For a casting cost of 10 you are enjoy a body that will shame Darksteel Colossus.  Pretty sweet.  I like the fact that this card is at least a 4-for-1.  This is what you get when a Stroke of Genius, a Darksteel Colossus, and a Eldrazi have on offspring from their devil’s three-way!  He packs the Annihilator 4, draws 4 and will be a Mythic that you will want to play in foil!.  I imagine he was spoiled first for very good reason.  This guy will find a perfect place in many EDH decks.</p>
<p><strong>Emrakul, the Aoens Torn</strong></p>
<p><strong><img class="alignleft size-medium wp-image-842" title="emrakul" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/emrakul-225x300.jpg" alt="emrakul" width="225" height="300" /><br />
</strong></p>
<p>So this guy has not been officially spoiled, but this picture confirms that this giant Eldrazi mythic will be unleashed from his dark prison with the next set’s release.  It is rumored that this card will be the prerelease foil.  That is a great thing for EDH players.  We will get foil copies of the mythic for a reasonable price!  This seems like a great gift from Wizard’s of the Coast to the EDH community.  So far this guy is the biggest and baddest of them all.  He offers a 15/15 frame with a built in Time Warp, Annihilator 6, flying, and protection from the colorless spells that would intend to end his reign.  This card narrow’s an opponents ability to remove his threat in many ways.  He is uncounterable and will only be vulnerable to Jace’s bounce ability, and universal board wiping.  He does cost 15, but the investment seems to promise quite a high reward!  I will definitely be playing around with this guy.</p>
<p>A Bonus Card and Other EDH Strategies Impacted by the Eldrazi</p>
<p><strong>Realms Uncharted</strong></p>
<p><strong><img class="alignleft size-full wp-image-835" title="Realms-Uncharted" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/Realms-Uncharted.jpg" alt="Realms-Uncharted" width="344" height="480" /><br />
</strong></p>
<p>I did not really want to get into preview cards outside of the Eldrazi tribe, but this one was just too amazing to pass up.  It seems like one of the best prospects for EDH in a very long time.  The picture is a tribute to one of the most amazing EDH cards of all time:  Gifts Ungiven.  This card seems well positioned to become a green staple in the form.  It has all kinds of synergy with Life from the Loam and will offer players a chance to search out specific land cards.  I like its interactions with Knight of the Reliquary, Crucible of Worlds, and generally strategies that wish to play lands.  This card will be played in Rofellos through 5-color builds.  I would pick this one up early.  It might get a bit pricey due to applications in constructed, but it will be worth it.</p>
<p>Advancing Strategies</p>
<p>There are any number of older cards and strategies that might excel if the Eldrazi see a large amount of play in EDH.  I could imagine playing red cards like Anger that offer haste to newly cast creatures being very strong.  Instant Annihilator seems busted.  Whether you are playing Into War’s Web or packing Lightning Greaves, it seems like giving these guys a quick attack strategy would be game breaking.</p>
<p>Blue cards that steal creatures just got better.  I would always tend to Bribery the guy playing Emrakul.  How about you?  Mind Control and other card might also work.  Swaying the loyalty of these giants might pay dividends.</p>
<p>The necessity and importance of non-targeted removal has always been huge in EDH; however, with the invasion of the Eldrazi, this will be paramount.  As the Eldrazi make it into more and more decks, playgroups will have to adjust by increasing the amount of answers.</p>
<p>To conclude we will close with a strategy to use against the Eldrazi.  As players attempt to equip Power Artifact on a monolith to prematurely power out these gods of war, EDH players should consider returning the monsters to the prisons from which they awoke.  Cards that restrict attacking a given player or even attacking at all might be a significant way to suppress the new threat found in EDH.  I am partial to cards like Meek Stone or Ensaring Bridge.  I typically don’t love playing prison style cards, but I do not like being on the business end of Annihilator 6 either.  It is clear that as the Eldrazi rise in popularity, the metagame will have to shift to account for their potential invasion.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thegameacademyonline.com/2010/04/03/impact-of-the-eldrazi-on-elder-dragon-highlander-by-jeremy-blair/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>&#8220;Elder Dragon Highlander:  The Collector’s Edition&#8221; &#8211; by Jeremy Blair</title>
		<link>http://www.thegameacademyonline.com/2010/03/27/elder-dragon-highlander-the-collector%e2%80%99s-edition-by-jeremy-blair/</link>
		<comments>http://www.thegameacademyonline.com/2010/03/27/elder-dragon-highlander-the-collector%e2%80%99s-edition-by-jeremy-blair/#comments</comments>
		<pubDate>Sat, 27 Mar 2010 16:37:02 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[ACADEMY]]></category>
		<category><![CDATA[cards]]></category>
		<category><![CDATA[dragon]]></category>
		<category><![CDATA[EDH]]></category>
		<category><![CDATA[elder]]></category>
		<category><![CDATA[elderdragonhighlandr]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gathering]]></category>
		<category><![CDATA[highlander]]></category>
		<category><![CDATA[jeremy]]></category>
		<category><![CDATA[league]]></category>
		<category><![CDATA[magic]]></category>
		<category><![CDATA[Magic: The Gathering & Pokemon]]></category>
		<category><![CDATA[mtg singles]]></category>
		<category><![CDATA[tampa]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.thegameacademyonline.com/?p=773</guid>
		<description><![CDATA[Saturday, March 27th – In this weekly edition of his EDH column for The Game Academy, Jeremy shares valuable information some of the biggest EDH staples. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-thumbnail wp-image-645 alignleft" title="Jeremy Blair" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair-150x150.jpg" alt="Jeremy Blair" width="150" height="150" />Saturday, March 27th – In this weekly edition of his EDH column for The Game Academy, Jeremy shares valuable information some of the biggest EDH staples. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking <a href="http://www.youtube.com/user/ElderDragonHighlandr">HERE</a>.</p>
<p><span id="more-773"></span></p>
<p>*Editor&#8217;s Note* &#8211; The Game Academy hosts an EDH league every Sunday; tournament signups begin @ 2 PM and tournament entry is $7. All entry will be given back to top finishers in store credit to use towards anything in the store. Jeremy is always in attendance to play EDH in our league, offer deck advice, and record matches for his popular YouTube channel. If you don&#8217;t have an EDH deck, don&#8217;t worry, we normally have a few extras if you want to play. See you here!</p>
<p><strong>Elder Dragon Highlander:  The Collector’s Edition</strong></p>
<p><strong> </strong></p>
<p><strong>Legacy’s Allure</strong></p>
<p><strong> </strong></p>
<p>Collectable card games seduce players in any number of ways.  Magic: The Gathering, for example, acts as an enigmatic temptress.  She lures players into her satin sheets of inviting tournament play.  We first laid together when I entered my first Friday Night Magic tournament.  We danced and got drunk on competitive wine.  I was hooked after tasting the sweet flavor of victory and rolled the acidic aftertaste around my mouth for days after the conclusion of event.  I could taste her on my lips and smell her on my clothes.</p>
<p>My mind would wander.  Pure haze.  At work I would think of her.  The moments before I fell asleep.  In the hours in between.  The allure of competition is enough for some.  The deck builders slave away for a glimpse of her love.  Playgroups labor hour-upon-hour for her attention.  We bow before her and compete for some small part of the one we love.</p>
<p>If you become bored with your lover, she transforms.  The excitement is unending.  I can remember working long hours on the Standard format.  After months of courting and long nights of passion, just as my attention might have shifted away, she beckoned with a new gaze.  She garnered my lust drafting around an 8-player table, exploring the depths of extended, and most recently has tempted me with legacy.</p>
<p>Magic is my mistress.  We slip away in the evening while the world rages on.  She finds me in my spare moments as I brush my teeth or drive home from work.  I hear her whispering in my ear.  She is relentless; intoxicating.</p>
<p><strong>All the Pretty Things</strong></p>
<p><strong> </strong></p>
<p>Many players are not chasing the Pro Tour dream and have no hopes of besting the field in a grand tournament.  Rather, they live for the enjoyment of the moment.  You can find them engaged in the business of passing time and loving the passing of time.  Casual players rally around gaming for the sake of game.  Magic is not the means to an end, but is the end in-and-of-itself.  The goal is not necessarily winning or finding fame and fortune, but simply having the chance to play.  An old friend used to say, “When you play EDH, you have already won.”</p>
<p>However, the seductress attempts to enslave these players in a different way.  I own roughly 50,000 small, cardboard cutouts.  They occupy the majority of the space in my game room and can be found littered around nearly every room of my house.  In the aftermath of a new set release, you might find me buried among unsorted and semi-arranged stacks of cards.  Empty boxes are strewn across my living room carpet like wounded soldiers.  There are small shreds of foil shrapnel that fail to contain the contents of my desire.</p>
<p>In each pack, you will find any number of forgettable common cards.  There are slightly more interesting and powerful uncommon cards and the frequent discovery of an unimpressive rare.  These are not the reasons that we devour box after delightful box.  We begin to shred the foil away from the pack.  It is no match for our strong hands and stands no chance against the occasional bite from our gamer teeth.  It was created simply to be destroyed.  The pulse quickens.  Primal lust floods the blood stream and time stops.  In slow motion, we slide every card aside as we hunt the end game.  There are those days when the 10-point buck raises its head above the mist in that open field.  We take aim.  The shot rings out.  A chase rare falls as our feet.  The occasional mythic is mounted on our wall.  We are gods.</p>
<p>Over time the form replaces function.  It is not simply enough that a card be playable.  It must be in mint condition.  Not only must it be crisp and flawless, but it must be shiny.  Not only must it be shiny, but it must be the very first printing, ancient, and nigh unattainable.  In the end, we are reduced to rabid hunters of all the pretty and rare things possible.  Our binders grow thick like trophy cases.  We display our collections like small museums.  The foil cards fit neatly in their tiny frames.  The oldest and rarest of the cards rest in the front of our binders for all to see as if observers wished to hasten their delivery, to quicken the visual consumption of their awe.</p>
<p>Yes.  It is true.  If the siren did not beckon you to the rocks with a variety of format, then she will surely capsize your ship with her seductive tunes of greed.  For those players that are not captured by her tournament wiles will surely fall to her looks and a desire for her most rare treasures.  Be you a pro tour player, Friday night Casanova, or collector with an unquenchable thirst.  She calls to you.</p>
<p><strong>Giving in to Temptation:  An EDH Collector’s Guide</strong></p>
<p>Here is a popular list of the Top 35 cards used in EDH sorted by color.  If you are looking to build and/or expand your Elder Dragon Highlander-specific collection, you might want to begin tracking down multiple copies of the cards from this list.</p>
<table border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td width="285" valign="top"><strong>White:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Academy%20Rector">Academy Rector</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Akroma,%20Angel%20of%20Wrath">Akroma, Angel   of Wrath</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Akroma's%20Vengeance">Akroma&#8217;s   Vengeance</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Archon%20of%20Justice">Archon of   Justice</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Armageddon">Armageddon</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Ravages%20of%20War">Ravages of War</a> (functional)</p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Austere%20Command">Austere   Command</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Aven%20Mindcensor">Aven   Mindcensor</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Baneslayer%20Angel">Baneslayer   Angel</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Cataclysm">Cataclysm</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Catastrophe">Catastrophe</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Condemn">Condemn</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Elspeth,%20Knight-Errant">Elspeth,   Knight-Errant</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Enlightened%20Tutor">Enlightened   Tutor</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Eternal%20Dragon">Eternal Dragon</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Exalted%20Angel">Exalted Angel</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Hallowed%20Burial">Hallowed   Burial</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Humility">Humility</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Idyllic%20Tutor">Idyllic Tutor</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Karmic%20Guide">Karmic Guide</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Land%20Tax">Land Tax</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Luminarch%20Ascension">Luminarch   Ascension</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Martial%20Coup">Martial Coup</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Mirror%20Entity">Mirror Entity</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Oblivion%20Ring">Oblivion Ring </a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Path%20to%20Exile">Path to Exile</a></p>
<p>26 <a href="http://www.magiccards.info/autocard.php?card=Replenish">Replenish</a></p>
<p>27 <a href="http://www.magiccards.info/autocard.php?card=Return%20to%20Dust">Return to Dust</a></p>
<p>28 <a href="http://www.magiccards.info/autocard.php?card=Reveillark">Reveillark</a></p>
<p>29 <a href="http://www.magiccards.info/autocard.php?card=Rout">Rout</a></p>
<p>30 <a href="http://www.magiccards.info/autocard.php?card=Sacred%20Mesa">Sacred Mesa</a></p>
<p>31 <a href="http://www.magiccards.info/autocard.php?card=Stonehewer%20Giant">Stonehewer   Giant</a></p>
<p>32 <a href="http://www.magiccards.info/autocard.php?card=Swords%20to%20Plowshares">Swords to   Plowshares</a></p>
<p>33 <a href="http://www.magiccards.info/autocard.php?card=Weathered%20Wayfarer">Weathered   Wayfarer</a></p>
<p>34 <a href="http://www.magiccards.info/autocard.php?card=World%20Queller">World Queller</a></p>
<p>35 <a href="http://www.magiccards.info/autocard.php?card=Yosei,%20the%20Morning%20Star">Yosei, the   Morning Star</a></p>
<p><strong>Blue:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Acquire">Acquire</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Bribery">Bribery</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Capsize">Capsize</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Cryptic%20Command">Cryptic   Command</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Declaration%20of%20Naught">Declaration of   Naught</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Desertion">Desertion</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Draining%20Whelk">Draining Whelk</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Evacuation">Evacuation</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Fabricate">Fabricate</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Fact%20or%20Fiction">Fact or   Fiction</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Force%20of%20Will">Force of Will</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Future%20Sight">Future Sight</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Gilded%20Drake">Gilded Drake</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Glen%20Elendra%20Archmage">Glen Elendra   Archmage</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Hinder">Hinder</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Intuition">Intuition</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Jace,%20the%20Mind%20Sculptor">Jace, the Mind   Sculptor</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Keiga,%20the%20Tide%20Star">Keiga, the   Tide Star</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Magus%20of%20the%20Future">Magus of the   Future</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Mana%20Drain">Mana Drain</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Merchant%20Scroll">Merchant   Scroll</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Mind%20over%20Matter">Mind over   Matter</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Mystical%20Tutor">Mystical Tutor</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Rhystic%20Study">Rhystic Study</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Rite%20of%20Replication">Rite of   Replication</a></p>
<p>26 <a href="http://www.magiccards.info/autocard.php?card=Spin%20into%20Myth">Spin into Myth</a></p>
<p>27 <a href="http://www.magiccards.info/autocard.php?card=Sunder">Sunder</a></p>
<p>28 <a href="http://www.magiccards.info/autocard.php?card=Teferi,%20Mage%20of%20Zhalfir">Teferi, Mage   of Zhalfir</a></p>
<p>29 <a href="http://www.magiccards.info/autocard.php?card=Time%20Stretch">Time Stretch</a></p>
<p>30 <a href="http://www.magiccards.info/autocard.php?card=Time%20Spiral">Time Spiral </a></p>
<p>31 <a href="http://www.magiccards.info/autocard.php?card=Timetwister">Timetwister</a></p>
<p>32 <a href="http://www.magiccards.info/autocard.php?card=Treachery">Treachery</a></p>
<p>33 <a href="http://www.magiccards.info/autocard.php?card=Trinket%20Mage">Trinket Mage</a></p>
<p>34 <a href="http://www.magiccards.info/autocard.php?card=Venser,%20Shaper%20Savant">Venser, Shaper   Savant</a></p>
<p>35 <a href="http://www.magiccards.info/autocard.php?card=Voidmage%20Husher">Voidmage   Husher</a></p>
<p><strong>Black:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Ambition's%20Cost">Ambition&#8217;s   Cost</a></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Ancient%20Craving">Ancient   Craving</a> (Functional)</p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Avatar%20of%20Woe">Avatar of Woe</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Beacon%20of%20Unrest">Beacon of   Unrest</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Chainer,%20Dementia%20Master">Chainer,   Dementia Master</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Consume%20Spirit">Consume Spirit</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Damnation">Damnation</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Decree%20of%20Pain">Decree of Pain</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Demonic%20Tutor">Demonic Tutor</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Diabolic%20Tutor">Diabolic Tutor</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Dread">Dread</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Grim%20Tutor">Grim Tutor</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Imperial%20Seal">Imperial Seal</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Infernal%20Darkness">Infernal   Darkness</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Contamination">Contamination</a> (functional)</p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Ink-Eyes,%20Servant%20of%20the%20Oni">Ink-Eyes,   Servant of the Oni</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Insidious%20Dreams">Insidious   Dreams</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Liliana%20Vess">Liliana Vess</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Myojin%20of%20Night's%20Reach">Myojin of   Night&#8217;s Reach</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Mind%20Twist">Mind Twist</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Necrolagia">Necrolagia</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Necropotence">Necropotence</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Nezumi%20Graverobber">Nezumi   Graverobber</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Oversold%20Cemetery">Oversold   Cemetery</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Overwhelming%20Forces">Overwhelming   Forces</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Phyrexian%20Arena">Phyrexian   Arena</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Pox">Pox</a></p>
<p>26 <a href="http://www.magiccards.info/autocard.php?card=Profane%20Command">Profane   Command</a></p>
<p>27 <a href="http://www.magiccards.info/autocard.php?card=Promise%20of%20Power">Promise of   Power</a></p>
<p>28 <a href="http://www.magiccards.info/autocard.php?card=Puppeteer%20Clique">Puppeteer   Clique</a></p>
<p>29 <a href="http://www.magiccards.info/autocard.php?card=Reiver%20Demon">Reiver Demon</a></p>
<p>30 <a href="http://www.magiccards.info/autocard.php?card=Rend%20Flesh">Rend Flesh</a></p>
<p>31 <a href="http://www.magiccards.info/autocard.php?card=Skeletal%20Scrying">Skeletal   Scrying</a></p>
<p>32 <a href="http://www.magiccards.info/autocard.php?card=Sorin%20Markov">Sorin Markov</a></p>
<p>33 <a href="http://www.magiccards.info/autocard.php?card=Syphon%20Mind">Syphon Mind</a></p>
<p>34 <a href="http://www.magiccards.info/autocard.php?card=Vampiric%20Tutor">Vampiric Tutor</a></p>
<p>35 <a href="http://www.magiccards.info/autocard.php?card=Yawgmoth's%20Will">Yawgmoth&#8217;s   Will</a></p>
<p><strong>Red:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Akroma,%20Angel%20of%20Fury">Akroma, Angel   of Fury</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Anarchist">Anarchist</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Anger">Anger</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Avatar%20of%20Fury">Avatar of Fury</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Banefire">Banefire</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Blood%20Moon">Blood Moon</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Bogardan%20Hellkite">Bogardan   Hellkite</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Boom/Bust">Boom/Bust</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Capricious%20Efreet">Capricious   Efreet</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Demonfire">Demonfire</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Decree%20of%20Annihilation">Decree of   Annihilation </a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Dwarven%20Blastminer">Dwarven   Blastminer </a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Dwarven%20Miner">Dwarven Miner</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Fault%20Line">Fault Line</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Flameblast%20Dragon">Flameblast   Dragon</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Fork">Fork</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Gamble">Gamble</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Imperial%20Recruiter">Imperial   Recruiter</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Inferno">Inferno</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Insurrection">Insurrection</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Kiki-Jiki,%20Mirror%20Breaker">Kiki-Jiki,   Mirror Breaker</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Magus%20of%20the%20Moon">Magus of the   Moon</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Molten%20Disaster">Molten   Disaster</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Obliterate">Obliterate</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Price%20of%20Glory">Price of Glory</a></p>
<p>26 <a href="http://www.magiccards.info/autocard.php?card=Price%20of%20Progress">Price of   Progress</a></p>
<p>27 <a href="http://www.magiccards.info/autocard.php?card=Recoup">Recoup</a></p>
<p>28 <a href="http://www.magiccards.info/autocard.php?card=Reiterate">Reiterate</a></p>
<p>29 <a href="http://www.magiccards.info/autocard.php?card=Ruination">Ruination </a></p>
<p>30 <a href="http://www.magiccards.info/autocard.php?card=Starstorm">Starstorm</a></p>
<p>31 <a href="http://www.magiccards.info/autocard.php?card=Viashino%20Heretic">Viashino   Heretic</a></p>
<p>32 <a href="http://www.magiccards.info/autocard.php?card=Vicious%20Shadows">Vicious   Shadows</a></p>
<p>33 <a href="http://www.magiccards.info/autocard.php?card=Wheel%20of%20Fortune">Wheel of   Fortune</a></p>
<p>34 <a href="http://www.magiccards.info/autocard.php?card=Wildfire">Wildfire</a></p>
<p>34 <a href="http://www.magiccards.info/autocard.php?card=Burning%20of%20Xinye">Burning of   Xinye</a> (functional)</p>
<p>35 <a href="http://www.magiccards.info/autocard.php?card=Wild%20Ricochet">Wild Ricochet</a></td>
<td width="319" valign="top"><strong>Green:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Acidic%20Slime">Acidic Slime</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Berserk">Berserk</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Chameleon%20Colossus">Chameleon   Colossus</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Chord%20of%20Calling">Chord of   Calling</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Deadwood%20Treefolk">Deadwood   Treefolk</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Doubling%20Season">Doubling   Season</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Earthcraft">Earthcraft</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Eternal%20Witness">Eternal   Witness</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Exploration">Exploration</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Garruk%20Wildspeaker">Garruk   Wildspeaker</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Genesis">Genesis</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Greater%20Good">Greater Good</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Harmonize">Harmonize</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Kodama's%20Reach">Kodama&#8217;s Reach</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Krosan%20Grip">Krosan Grip</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Krosan%20Tusker">Krosan Tusker</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Life%20from%20the%20Loam">Life from the   Loam</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Mana%20Reflection">Mana   Reflection</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Multani,%20Maro-Sorcerer">Multani,   Maro-Sorcerer</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Natural%20Order">Natural Order</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Oracle%20of%20Mul%20Daya">Oracle of Mul   Daya</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Primal%20Command">Primal Command</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Regrowth">Regrowth</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Restock">Restock</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Rofellos,%20Llanowar%20Emissary">Rofellos,   Llanowar Emissary</a></p>
<p>26 <a href="http://www.magiccards.info/autocard.php?card=Seedborn%20Muse">Seedborn Muse</a></p>
<p>27 <a href="http://www.magiccards.info/autocard.php?card=Skyshroud%20Claim">Skyshroud   Claim</a></p>
<p>28 <a href="http://www.magiccards.info/autocard.php?card=Survival%20of%20the%20Fittest">Survival of   the Fittest</a></p>
<p>29 <a href="http://www.magiccards.info/autocard.php?card=Sylvan%20Library">Sylvan Library</a></p>
<p>30 <a href="http://www.magiccards.info/autocard.php?card=Tooth%20and%20Nail">Tooth and Nail</a></p>
<p>31 <a href="http://www.magiccards.info/autocard.php?card=Verdant%20Force">Verdant Force</a></p>
<p>32 <a href="http://www.magiccards.info/autocard.php?card=Wild%20Pair">Wild Pair</a></p>
<p>33 <a href="http://www.magiccards.info/autocard.php?card=Woodfall%20Primus">Woodfall   Primus</a></p>
<p>34 <a href="http://www.magiccards.info/autocard.php?card=Worldly%20Tutor">Worldly Tutor</a></p>
<p>35 <a href="http://www.magiccards.info/autocard.php?card=Yavimaya%20Elder">Yavimaya Elder</a></p>
<p><strong>Multi&#8217;s</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Aura%20Shards">Aura Shards</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Angel%20of%20Despair">Angel of   Despair</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Bant%20Charm">Bant Charm</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Coiling%20Oracle">Coiling Oracle</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Crime(Crime/Punishment)">Crime(Crime/Punishment)</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Cruel%20Ultimatum">Cruel   Ultimatum</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Death%20Grasp">Death Grasp</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Debtor's%20Knell">Debtor&#8217;s Knell</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Divinity%20of%20Pride">Divinity of   Pride</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Eladamri's%20Call">Eladamri&#8217;s   Call</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Gaddock%20Teeg">Gaddock Teeg</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Hellkite%20Overlord">Hellkite   Overlord</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Hull%20Breach">Hull Breach</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Knight%20of%20the%20Reliquary">Knight of the   Reliquary</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Lim-Dul's%20Vault">Lim-Dul&#8217;s   Vault</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Maelstrom%20Pulse">Maelstrom   Pulse</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Magister%20Sphinx">Magister   Sphinx</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Meddling%20Mage">Meddling Mage</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Memory%20Plunder">Memory Plunder</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Mistmeadow%20Witch">Mistmeadow   Witch</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Mirari's%20Wake">Mirari&#8217;s Wake</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Mortify">Mortify</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Mystic%20Snake">Mystic Snake</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Naya%20Charm">Naya Charm</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Nicol%20Bolas,%20Planeswalker">Nicol Bolas,   Planeswalker</a></p>
<p>26 <a href="http://www.magiccards.info/autocard.php?card=Pernicious%20Deed">Pernicious   Deed</a></p>
<p>27 <a href="http://www.magiccards.info/autocard.php?card=Privileged%20Position">Privileged   Position</a></p>
<p>28 <a href="http://www.magiccards.info/autocard.php?card=Putrefy">Putrefy</a></p>
<p>29 <a href="http://www.magiccards.info/autocard.php?card=Sarkhan%20Vol">Sarkhan Vol</a></p>
<p>30 <a href="http://www.magiccards.info/autocard.php?card=Simic%20Sky%20Swallower">Simic Sky   Swallower</a></p>
<p>31 <a href="http://www.magiccards.info/autocard.php?card=Trygon%20Predator">Trygon   Predator</a></p>
<p>32 <a href="http://www.magiccards.info/autocard.php?card=Vengeful%20Rebirth">Vengeful   Rebirth</a></p>
<p>33 <a href="http://www.magiccards.info/autocard.php?card=Vindicate">Vindicate</a></p>
<p>34 <a href="http://www.magiccards.info/autocard.php?card=Voidslime">Voidslime</a></p>
<p>35 <a href="http://www.magiccards.info/autocard.php?card=Wargate">Wargate</a></p>
<p><strong>COLORLESS (newly renamed):</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Coalition%20Relic">Coalition   Relic</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Crucible%20of%20Worlds">Crucible of   Worlds</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Darksteel%20Colossus">Darksteel   Colossus</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Duplicant">Duplicant</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Expedition%20Map">Expedition Map</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Extraplanar%20Lens">Extraplanar   Lens</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Gauntlet%20of%20Power">Gauntlet of   Power</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Gilded%20Lotus">Gilded Lotus</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Helm%20of%20Possession">Helm of   Possession</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Lightning%20Greaves">Lightning   Greaves</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Loxodon%20Warhammer">Loxodon   Warhammer</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Mana%20Crypt">Mana Crypt</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Mana%20Vault">Mana Vault</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Memnarch">Memnarch</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Memory%20Jar">Memory Jar</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Mind's%20Eye">Mind&#8217;s Eye</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Mindslaver">Mindslaver</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Mirari">Mirari</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Nevinyrral's%20Disk">Nevinyrral&#8217;s   Disk</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Oblivion%20Stone">Oblivion Stone</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Planar%20Portal">Planar Portal</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Pithing%20Needle">Pithing Needle</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Relic%20of%20Progenitus">Relic of   Progenitus</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Scroll%20Rack">Scroll Rack</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Sensei's%20Divining%20Top">Sensei&#8217;s   Divining Top</a></p>
<p>26 <a href="http://www.magiccards.info/autocard.php?card=Skullclamp">Skullclamp</a></p>
<p>27 <a href="http://www.magiccards.info/autocard.php?card=Solemn%20Simulacrum">Solemn   Simulacrum</a></p>
<p>28 <a href="http://www.magiccards.info/autocard.php?card=Sol%20Ring">Sol Ring</a></p>
<p>29 <a href="http://www.magiccards.info/autocard.php?card=Sun%20Droplet">Sun Droplet</a></p>
<p>30 <a href="http://www.magiccards.info/autocard.php?card=Sunforger">Sunforger</a></p>
<p>31 <a href="http://www.magiccards.info/autocard.php?card=Sword%20of%20Fire%20and%20Ice">Sword of Fire   and Ice</a></p>
<p>32 <a href="http://www.magiccards.info/autocard.php?card=Sword%20of%20Light%20and%20Shadow">Sword of Light   and Shadow</a></p>
<p>33 <a href="http://www.magiccards.info/autocard.php?card=Sundering%20Titan">Sundering   Titan</a></p>
<p>34 <a href="http://www.magiccards.info/autocard.php?card=Umezawa's%20Jitte">Umezawa&#8217;s   Jitte</a></p>
<p>35 <a href="http://www.magiccards.info/autocard.php?card=Vedalken%20Orrery">Vedalken   Orrery</a></p>
<p><strong>Lands:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Academy%20Ruins">Academy Ruins</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Ancient%20Tomb">Ancient Tomb</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Boseiju,%20Who%20Shelters%20All">Boseiju, Who   Shelters All</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Cabal%20Coffers">Cabal Coffers</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Dust%20Bowl">Dust Bowl</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Emeria,%20the%20Sky%20Ruin">Emeria, the   Sky Ruin</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Gaea's%20Cradle">Gaea&#8217;s Cradle</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Gargoyle%20Castle">Gargoyle   Castle</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=High%20Market">High Market</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Kor%20Haven">Kor Haven</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Maze%20of%20Ith">Maze of Ith</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Minamo,%20School%20at%20Water's%20Edge">Minamo, School   at Water&#8217;s Edge</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Miren,%20the%20Moaning%20Well">Miren, the   Moaning Well</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Mishra's%20Factory">Mishra&#8217;s   Factory</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Mouth%20of%20Ronom">Mouth of Ronom</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Mutavault">Mutavault</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Nantuko%20Monastery">Nantuko   Monastery</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Reliquary%20Tower">Reliquary   Tower</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Riptide%20Laboratory">Riptide   Laboratory</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Scrying%20Sheets">Scrying Sheets</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Serra's%20Sanctum">Serra&#8217;s   Sanctum</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Strip%20Mine">Strip Mine</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Sunhome,%20Fortress%20of%20the%20Legion">Sunhome,   Fortress of the Legion</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Tectonic%20Edge">Tectonic Edge</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Temple%20of%20the%20False%20God">Temple of the   False God</a></p>
<p>26 <a href="http://www.magiccards.info/autocard.php?card=Thawing%20Glaciers">Thawing   Glaciers</a></p>
<p>27 <a href="http://www.magiccards.info/autocard.php?card=Tolarian%20Academy">Tolarian   Academy</a></p>
<p>28 <a href="http://www.magiccards.info/autocard.php?card=Tolaria%20West">Tolaria West</a></p>
<p>29 <a href="http://www.magiccards.info/autocard.php?card=Treetop%20Village">Treetop   Village</a></p>
<p>30 <a href="http://www.magiccards.info/autocard.php?card=Urborg,%20Tomb%20of%20Yawgmoth">Urborg, Tomb   of Yawgmoth</a></p>
<p>31 <a href="http://www.magiccards.info/autocard.php?card=Urza's%20Factory">Urza&#8217;s Factory</a></p>
<p>32 <a href="http://www.magiccards.info/autocard.php?card=Vesuva">Vesuva</a></p>
<p>33 <a href="http://www.magiccards.info/autocard.php?card=Volrath's%20Stronghold">Volrath&#8217;s   Stronghold</a></p>
<p>34 <a href="http://www.magiccards.info/autocard.php?card=Wasteland">Wasteland</a></p>
<p>35 <a href="http://www.magiccards.info/autocard.php?card=Yavimaya%20Hollow">Yavimaya   Hollow</a></td>
</tr>
</tbody>
</table>
<p><strong>Building while Building a Collection</strong></p>
<p><strong> </strong></p>
<p>Collectors might run into a few snags along the way.  Some of the cards from this list can be a bit pricey and some begin to pop up in multiple decks.  I believe I own 15 copies of Force of Will and about 9 Sol Rings.  I am using most copies of the cards at any given time.  While you are building deck lists you will want to follow two “record keeping” tasks.  When you settle on a list of 99 cards that seems to suit your needs, take the time to jot down the list.  Then you are able to deconstruct that list, switch in and out cards, and reassemble the list as your collection grows and as you begin to build multiple decks.  When I started playing EDH, the deck building aspect of the game quickly equaled playing the format.  There are so many amazing cards, interesting combinations and wondrous deck ideas that I assembled deck, after deck, after deck, until I began to run short on staples.  When I went to borrow staples out of one deck, I would occasionally forget.  When it was time to revisit my original deck, I did not always remember the cards that I had stolen from the list.  These days I have taken to dropping a proxy or marker into the deck as a place holder.</p>
<p>A second strong recommendation for the collector and builder is to make an excel spreadsheet of your most valuable and most used cards.  How many copies of Vesuva do you have?  How many copies of Demonic Tutor?  How many copies of Coalition Relic?  There is certainly a point at which you might wish to stop shelling out cash for card that you already own.  If I have 4 Vesuva, then I am not really interested in purchasing another.  However, when you have 9-10 EDH decks built and share those decks with members of your family or among friends, then you might forget and make that unwise 5<sup>th</sup> card purchase.  If you keep an inventory of your favorite cards, then you are sure to keep better track of your needs/wants and your complete playsets.</p>
<p>In our next article, we will cover some additional collectable aspects of the format including the top recommendations for purchases (investments), cards that will see a ton of play in the future, and we will take a walk through the most expensive and desirable EDH foil cards of all time.  Thanks for reading.  If you have questions, post them below.</p>
<p>See you guys at future Sunday play sessions, big events, and on YouTube at Elderdragonhighlandr.  Make sure to check out the sweet offerings the Game Academy offers at thegameacademyonline.com and eBay!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thegameacademyonline.com/2010/03/27/elder-dragon-highlander-the-collector%e2%80%99s-edition-by-jeremy-blair/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
	</channel>
</rss>

