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		<title>&#8220;Building a New EDH Archetype with Eldrazi and Annihilation (Part 2)&#8221; &#8211; an MTG EDH article by Jeremy Blair</title>
		<link>http://www.thegameacademyonline.com/2010/05/17/building-a-new-edh-archetype-with-eldrazi-and-annihilation-part-2-an-mtg-edh-article-by-jeremy-blair/</link>
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		<pubDate>Tue, 18 May 2010 00:18:10 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
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		<description><![CDATA[Monday, May 17th – Jeremy continues his Eldrazi series with his latest ideas on his new Eldrazi themed EDH deck. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking HERE. *Editor&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair.jpg"><img class="alignleft size-thumbnail wp-image-645" title="Jeremy Blair" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair-150x150.jpg" alt="" width="150" height="150" /></a>Monday, May 17th – Jeremy continues his Eldrazi series with his  latest ideas on his new Eldrazi themed EDH deck. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking <a href="http://www.youtube.com/user/ElderDragonHighlandr">HERE</a>.<br />
<span id="more-1096"></span><br />
*Editor&#8217;s Note* &#8211; The Game Academy hosts an EDH league every Sunday; tournament signups begin @ 2 PM and tournament entry is $7. All entry will be given back to top finishers in store credit to use towards anything in the store. Jeremy is always in attendance to play EDH in our league, offer deck advice, and record matches for his popular YouTube channel. If you don&#8217;t have an EDH deck, don&#8217;t worry, we normally have a few extras if you want to play. See you here!</p>
<p><strong>Building a New EDH Archetype with Eldrazi and Annihilation (Part 2)</strong></p>
<p><strong> </strong></p>
<p>Last week we started a really exciting project.  The new set released and we wanted to jump on the opportunity to build and play with the Eldrazi Tribe.  We have continually been play testing the build and tweaking the card inclusions.  We have an outstanding shell and ended up making a casual deck that grew in competitiveness.  It turned out that the Annihilator mechanic was very, very powerful and the engines that we used in the deck made it very effective.  After some play sessions, we wanted to highlight some of the sick synergies that we planted in the build and how we came to label the deck….Channel Eldrazi Tribal.</p>
<p>Check out our video on You Tube for a complete visual spoiler of the list, commentary, and game play right here at the Game Academy.  We have a channel featuring other EDH videos and interviews with some of the game’s most interesting and entertaining personalities.  Our YouTube channel is <strong>Elderdragonhighlandr</strong>.  Oh yeah!  Also check the conclusion of this article next week for <span style="text-decoration: underline;">the complete published deck list</span> in part 3.</p>
<p style="text-align: center;"><a href="http://www.shop.thegameacademyonline.com/Kozilek-Butcher-of-Truth-ROE-6.htm?categoryId=-1"><img class="size-full wp-image-1097 aligncenter" title="Kozilek" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/05/Kozilek.bmp" alt="" width="520" height="329" /></a></p>
<p><strong>Synergies that Allow the Deck to Compete</strong></p>
<p><strong> </strong></p>
<p><strong>Spawnsire &amp; Channel (Colorless Spells/Channel)</strong></p>
<p>This is where the debate begins!  The EDH rules that apply to cards that grab other cards from “outside of the game” are, at the time of this article, ambiguous.  Some folks believe that cards cannot be brought in from outside the game.  When EDH was first developed in Alaska, the original play group banned the “wishes” cycle of cards.  Subsequently, those cards have been removed from the banned list that most folks follow.</p>
<p>This is where the confusion might start.  Last October, the EDH rules were placed, by Wizards of the Coast, into the official comprehensive rules for Magic.  This is an amazing recognition of the alternative format, but introduced some interesting concerns.  When a card in traditional constructed Magic refers to “outside the game” it is generally limited to the sideboard.  Legacy players use Burning Wish and fetch Empty the Warrens from their sideboard while playing Charbelcher, for example.  However, most players don’t play a sideboard in EHD.  The rules allow for play groups to make a 10-card sideboard (which I support), but many playgroups either don’t know this or just don’t use it.</p>
<p>It would seem like you could retrieve exiled cards, but the exiled zone is now part of the game.  Therefore, it does not really exist “outside of the game.”  However, EDH is a casual environment and the developers of Magic keep making cards that grab tools from outside the game.  The intent or “spirit of design” of these cards might just be to whip out your binder, search the collection, and drop in anything that you want!  I think that is pretty awesome.</p>
<p>However, there are several concerns.  While searching the collection is amazing and would allow ridiculously fun game states, highlander formats are confronted with a violation of the core rule of the highlander game:  More than one copy of a card might enter the game.  The single card rule applies to deck building, but is not specific enough to apply, at this time, to cards that might enter the game post construction (during gameplay).</p>
<p>If cards can come into play from the binder and if you can play multiple copies, the Channel-Spawnsire is pretty wackey.  You could have a scenario in which you might draw Spawnsire and Channel (or cascade into channel, or tutor for channel, or tutor for Spawnsire, etc.).  If you have at least 31 life, then you would be able to pay 30 life for 30 colorless mana via Channel.  Ten mana could pay for Spawnsire and 20 for his effect.  Once you trigger the effect, you could go grab a pile of Eldrazi (including shapeshifters) from your binder.  I could imagine a more Spike player sitting with a pile of Emrakul promos outside of the game.  If you cast any odd number of Emrakul copies (accounting for the Legendary destruction if you play out even numbers), then you could take a ton of extra turns and would have some giant bodies that could not be stopped.  Just think of the madness.  Because you “cast” the Eldrazi with Spawnsire’s effect, you are able to capitalize on all of the powerful effects!  This is mindboggling.  Some will think it is cool while others will hate it.  I think it is not that broken and just seems like a solid win condition.  It can be interrupted and puts the Channel player at risk by paying 75% of the starting life total.</p>
<p>In a rules scenario where this interaction is illegal. I think you still play both cards in your deck.  Channeling out an Emrakul seems pretty sweet.  You pay 15 life, take an extra turn and drop in a huge creature who untargetable and mostly unblockable with that nasty dose of annihilator ready to cripple the player playing white.  It is strong.  I like it.  I think players will need to adjust their deck builds to account for it.  There have not been too many cards that actually forced a shift in the EDH metagame.  The Eldrazi might be a good exception to this rule.  These guys are so big and scary that they might cause a disturbance in a mostly unalterable metagame!</p>
<p><strong>Awakening Zone &amp; Token Generators/Skull Clamp</strong></p>
<p>This will offer your deck the option to either draw a lot of extra cards or simply ramp up the mana.  Drawing a couple of cards a turn is sure to keep your deck fighting and will give players a chance to keep the big Eldrazi coming in the face of counters.  Not much to say here.  Skull Clamp is great with faerie, goblin, solider, and now spawn tokens.  If you can generate them, you might as well play it.</p>
<p><strong>Buried Alive Tool Box</strong></p>
<p>Recursion can be a very powerful trick.  I think most decks should run graveyard disruption.  In fact, many of the Eldrazi have some anti-synergy with setting up a graveyard toolbox or recursion engine, but they are so effective that you can just play it anyways!  If you get an early Buried Alive, then you can sink the Genesis/Squee/Eternal Witness/other dude into your graveyard.  This can help both recursion engines that we mentioned before and can also help you ditch cards to think your deck if needed.</p>
<p><strong>Baneful Omen/Sensei’s Divining Top</strong></p>
<p>The Eldrazi cards just keep making an impact in this deck.  We are going to pack some cards that have great synergy with the high converted mana cost cards in the deck.  The average Eldrazi spell runs at about 9.  Big Eldrazi creatures make up about 10% of our deck.  We are also playing Decree of Pain and quite a few more cards that cost 5 or 6.  The interaction might be obvious, but I will explain for players that are not as familiar with Baneful Omen.  The Omen is an enchantment. I think enchantments are one of the least hated on cards in the EDH format  (next to planeswalkers).  Therefore, you are likely going to get this interaction to stick.</p>
<p>Baneful Omen allows you to reveal a card from the top of your deck.  We will use the Divining Top to keep our most expensive cards on top while drawing the cards beneath those cards and resetting the fatty for the painful reveal.  If you have Divining Top placing an Emrakul in the hurt position, then you can deal your opponents 15 a turn until someone can make you shuffle or otherwise disrupt our combo.  Again, it deals 15 to every opponent at the end of each turn.  Not too shabby.  Triple black mana is a little stretch for our deck, so we made sure to include Urborg, Tomb of Yawgmoth.  This deck might also be able to play Cabal Coffers with a few tweaks.  More testing might be needed.</p>
<p><strong>Life from the Loam/Uncharted Territories</strong></p>
<p>So you want to fix your mana, you want to play cards for value, you want to reuse fetch lands, or just search up a tool box land, then you are in luck.  Uncharted Territories marks another great card from the Rise of the Eldrazi expansion.  The synergy with Life from the Loam is pretty slick.  It seemed like the perfect compliment to the ramp that we are trying to accomplish to power out our huge Eldrazi spells.</p>
<p>I think that there are a group of players that might abuse this with land destruction.  I don’t mind land destruction (per se), but think that abusive land destruction engines are pretty annoying.  Crucible of Worlds should not really be pulling back strip mine and the ilk.  However, I think there are times when it is appropriate to use a strip mine or tectonic edge to deal with a man land or Maze of Ith.  The best use for our Uncharted Loam combo will be to grab Urborg, Phyrexian Tower, Eye of Ugin, and Eldrazi Temple.  These cards push your deck’s priorities and have pretty solid synergy with ramping and the utility engines that aid your deck function.</p>
<p><strong>Prelude to the Final Deck List</strong></p>
<p><strong> </strong></p>
<p>Next week we will conclude our deck construction.  We have crammed several cool new cards into the list.  We are finding synergy and balance and have a few final tweaks before we finish.  We want to find lots of ways of cheating our big guys into play and have some really interesting tech including Sneak Attack.  Further, we are going to lean on our green spells in a big way to provide us with tons of mana ramp.  About 15% of our deck will consist of mana ramping dudes, sorceries, and enchantments so we can “get there.”</p>
<p>The deck is about 2 weeks into play testing and I am sure that this will become a new staple archetype in the environment.  It has applications in 1 vs. 1 play and multiplayer.  A couple of months ago, Magic designer (a big fan of fatties) posed a question on Twitter.  He mused what Sheldon Menery might think about the way that the Eldrazi would change the way that EDH is played.  At first I thought this simply referred to colorless spells, All is Dust working for every color, and throwing down big dudes.  Now I am beginning to understand the full implications of this new tribe.  We are looking at giant dudes, that are “easily” cast in EDH packing come-into-play effects, giant bodies with the brutal annihilator mechanic.  The are metagame warping!</p>
<p>Check us out next week for the most up-to-date list for the deck.  Also, note the fact that you can buy all the singles that you need from The Game Academy.  As of today, there are still some copies of Survival of the Fittest, Sneak Attack, and Ulamog.  Grab yours before the prices go up or the supplies run out!  Check out the game academy’s online store on this site and their listings on eBay for some really juicy EDH foils and rarities.</p>
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		<title>Preregistration for our 3K Yu-Gi-Oh! Tournament is still open!</title>
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		<pubDate>Sat, 15 May 2010 13:46:39 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
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<p style="text-align: center;"><strong>where you can preregister for our 3K Yu-Gi-Oh! Cash Tournament on Saturday, May 29th for only $25!</strong></p>
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		<title>&#8220;Building a New EDH Archetype with Eldrazi and Annihilation (Part 1)&#8221; &#8211; an MTG EDH article by Jeremy Blair</title>
		<link>http://www.thegameacademyonline.com/2010/05/10/building-a-new-edh-archetype-with-eldrazi-and-annihilation-part-1-an-mtg-edh-article-by-jeremy-blair/</link>
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		<pubDate>Mon, 10 May 2010 14:02:22 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
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		<guid isPermaLink="false">http://www.thegameacademyonline.com/?p=1053</guid>
		<description><![CDATA[Monday, May 10th – Jeremy shares some of his latest ideas on his new Eldrazi themed EDH deck. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking HERE. *Editor&#8217;s Note* &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-thumbnail wp-image-645 alignleft" title="Jeremy Blair" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair-150x150.jpg" alt="Jeremy Blair" width="150" height="150" />Monday, May 10th – Jeremy shares some of his latest ideas on his new Eldrazi themed EDH deck. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking <a href="http://www.youtube.com/user/ElderDragonHighlandr">HERE</a>.</p>
<p><span id="more-1053"></span></p>
<p>*Editor&#8217;s Note* &#8211; The Game Academy hosts an EDH league every Sunday; tournament signups begin @ 2 PM and tournament entry is $7. All entry will be given back to top finishers in store credit to use towards anything in the store. Jeremy is always in attendance to play EDH in our league, offer deck advice, and record matches for his popular YouTube channel. If you don&#8217;t have an EDH deck, don&#8217;t worry, we normally have a few extras if you want to play. See you here!</p>
<p><strong>Building a New EDH Archetype with Eldrazi and Annihilation (Part 1)</strong></p>
<p><strong> </strong></p>
<p>Release weekend marked a couple of Magic milestones.  The Rise of the Eldrazi set released and was immediately ready for some constructed play.  There were several players that were hanging out on Thursday evening waiting for that proverbial stroke of midnight to land their first boxes of the new product.  I know the release events were very successful and The Game Academy had players crawling out of the woodwork to snatch up product at the lowest prices in town.  You can check the main site, but The Game Academy is doling out boxes of Rise of the Eldrazi for $89.99.</p>
<p>I like hanging out at the shop on release weekends.  You get a chance to meet up with all your Magic-playing pals.  Everyone loves a new set release.  As you know, there are all kinds of players out there. You have your casual crowd.  These players might show up for some of the prerelease events or occasional two-headed giant tournament, but can most often be found gaming at the kitchen table.  You can see players that frequent FNM and there are always tons of drafters.  I know a lot of folks stop in to pick up boxes of the new sets and scurry off to draft away the nights.</p>
<p>Other players sit and crack packs, chasing the big money payouts and then trade in the goods to open more packs.</p>
<p>I had several goals on release weekend.  I landed some of the foil cards that I hoped to obtain.  We racked up a foil Vengevine and foil version of Gideon Jura.  My wife is a champ when it comes to opening packs and landed one of every mythic in the set!  Needless to say, it was a great weekend.  After playing in some release events and digging through a giant stack of newly printed foils, I turned my attention to the development of a brand-spanking new archetype in Elder Dragon Highlander.</p>
<p><strong>Eldrazi:  The Tribe Better than Expected, Annihilator is Sick!</strong></p>
<p><em>I will caution the readership with a disclaimer:  This deck-type is way more powerful than you would expect and you probably should not build this list.</em> It is bonkers!  I am sure that it could easily fit into one of our “Most Hated…” films on YouTube.  Our Elderdragonhighlandr YouTube channel is currently featuring this list and you can check out both the deck and some game play on our site.  I think that building an Eldrazi themed deck is pretty sweet.  After play testing and fidgeting around with a couple of builds, the Eldrazi spawn tokens and actual Eldrazi tyrants offer very powerful cards.</p>
<p>Initially, I felt the Eldrazi might be a sort of bust.  They look a little like Darksteel Colossus or Progenitus.  My misread was that the Eldrazi would play like these fatties.  Traditionally, EDH folks have built decks that have packed a couple of giant, fat dudes as finishers.  I have a 5-color build that finishes with Progenitus.  He is complicated to cast, hard to stop, and basically bats clean-up.  Darksteel Colossus has served the same role.  I like a big indestructible dude with trample.  You can push through damage and keep him around in the face of many forms of removal.</p>
<p>However, you only need one or two of these big guys in your deck.  You do not need an entire tribe of Progenitus-esque creatures populating your deck.  I imagined that the Eldrazi would fill a similar roll and therefore be relegated to the “token fatty” spot in many EDH decks.  This alone is pretty cool, but not as interesting as what I discovered.  I had imagined that folks would only want a single copy of Emrakul or might only want to splash Kozilek.  After building and testing, I am now sure that I was wrong.</p>
<p>It turns out that the Eldrazi are not exactly like token fatties.  They are much, much more.  Many of the tribe members have effects that trigger as you cast the Eldrazi.  This goes a long way in shifting the way the cards are played.  It adds further value to the card beyond the amazing payoff of dropping a giant dude and swinging or blocking.  Further, they have a little keyword:  <strong>Annihilator!</strong> This effect is so sick.  It is nearly broken.  When you drop an Eldrazi early in the game and get off an attack, you end up crippling your opponent with an undeniable and devastating threat.  These guys are simply busted!</p>
<p>I thought playing the deck with ramp and haste would capitalize on the strengths of the Eldrazi.  There were multiple games when a giant dude hit the table on turn 6 and marched into the battle forcing mass sacrifice.  If you are swinging with multiple guys each sporting large annihilator stats, then you will cripple opposing defenses and limit the opponent’s ability to recover from the onslaught.  Let’s walk through a scenario presented during the game play on Sunday.</p>
<p>Player 1 is Eldrazi Tribe (RGB).  Player 2 is Slivers (5-color) and Player 3 is packing an Enchantress/Enchantment Lockdown deck (5-color).  The Eldrazi player drops Awakening Zone and plays out some quick ramp cards resulting in the premature appearance of Ulamog.  Player 2 has a small brood of slivers and Sliver Overlord while Player 3 has ramped mana and Luminarch Ascension with 3 counters awaiting its final counter to enable an army of white angels.  The Eldrazi player gets off a single attack on the Sliver player forcing the sacrifice of 4 permanents.  Player 2 drops down 2 lands and 2 creatures.  A final sliver blocks leaving only the Overlord and 5 lands.  The Eldrazi player builds the board with one of the less impressive Eldrazi only sporting annihilator 2.  Player 2 cracks back for some general damage and adds a land, but is clearly at a disadvantage after the attack.  Player 3 digs for some sort of removal.  Wrath and Damnation won’t kill this particular indestructible Eldrazi.  He survives for another turn along with his tribesman.</p>
<p>At this point, the Eldrazi player swings into Player 3 resulting in the loss of 6 permanents and epic life loss.  Now that player is significantly behind in board position and joins in the efforts to usurp the Eldrazi player.  Both Players 2 and 3 team up to survive.  Player 3 comes up with a Hallowed Burial and provides a collective sigh of relief.  However, Kozilek, Butcher of Truth hits the board with the aid of haste provided by a binned Anger.  The Eldrazi player draws 4 cards and punishes Player 3 with another round of annihilator 4.  The game state favors the Eldrazi player in available mana, total permanents, capacity to deal damage, draw cards, and overall tempo.  No amount of combined defensive efforts is enough to contain the slaughter.  Annihilator achieves its namesake.</p>
<p>I imagine that soon players will find out just how incredible the destruction and impairment can be to opposing players.  I was shocked, excited, and ended up feeling a little dirty.  These guys are big.  They can be stopped.  However, when they pile up and “get in there,” it is hard to hang.  For better or worse, I think that playing them all (even the lesser ones) just might be a great call.
<p><div align="center"><object width="450" height="340"><param name="movie" value="http://www.youtube.com/v/VpdpEI9JaBQ&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/VpdpEI9JaBQ&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="450" height="340"></embed></object></div>
<p>
<p>
<p><strong>Building the Deck:  Channel/Eldrazi</strong></p>
<p><strong> </strong></p>
<p>I will begin this section with some credits.  The idea to make the deck came from my wife and I.  We had been planning to build a tribal deck and became more excited with each preview and unveiling of the Eldrazi cards and themes.  I game sometimes with some new buddies in Spring Hill, Florida and noticed that most of them were very excited to build standard, multiplayer versions of the Eldrazi deck.  They were ramping and rolling out huge creatures.  One of my friends, Alex, spawned a ton of tokens and went for the Overrun kill condition, while another, Chris, just aimed to pump out giant guys using the Awakening Zone.  Both strategies were a bit slow and interesting and seemed perfectly fitted to EDH play.  You can’t drop two copies of your Awakening Zone (which is pretty awesome) but you can sport all the goodies!</p>
<p>The next steps were clutch.  “Faddy” Josh Harrison and I sat down with the aid of the Gatherer and mapped out many of our Eldrazi-themed options.  It can be noted that aside from the colorless Eldrazi spells and creatures, that the Eldrazi spells tended to align with the Jund colors (red, black, and green).  We searched for the best generals.  It would be cool if there were an Eldrazi specific or related general that fit with the Jund colors, but this does not exist for both thematic and practical reasons.  However, you can play Karthas, Tyrant of Jund.  This guy is both a house in EDH and does some nasty things with dragons.  He is also a 7/7 which is very large compared to most EDH generals.  I like him as a narrow and interesting sort of back-up plan.</p>
<p>Once we settled on a general, we moved through all of the various Eldrazi spells and thematic inclusions that we could find.  When possible, we gave an card from Rise of the Eldrazi the benefit-of-the-doubt and included the card for play testing.  We played each creature that made spawn tokens and most spells that generated spawn tokens.  Some of these guys may get cut, but we initially set out to develop a build that followed theme rather than aiming for the most honed and cut-throat list.  It ended up a little busted anyway, but we will get to that later.</p>
<p>The thematic spells were organized into Red, Black, and Green.  Green provided the best ramp options, red allowed our creatures to have haste, and black provided tutors and great removal spells.  To make your EDH decks function, it can often be beneficial to include some “engines” that make the deck competitive.</p>
<p><strong>Engines that Make a Deck Competitive</strong></p>
<p><strong> </strong></p>
<p>Some of the best engines for EDH decks were born out of standard deck lists.  The card interactions and win conditions provided by these engines can give your build an edge.  These are some of the engines that we selected:</p>
<p><strong>Survival of the Fittest/Squee, Goblin Nabob</strong></p>
<p>The Survial of the Fittest engine is really solid in a 100 card deck.  Once you have it online, you can search out some sweet cards and build card advantage in decks playing green and red.  I like to make my first target for the Survival engine, Squee.  He comes back from the graveyard every turn and allows you to always have a creature to pitch for your searches.  Second up is Genesis.  When you pitch Genesis, a little green mana keeps your best creatures coming back to your hand.  Additional Survival targets include Eternal Witness and tool box cards like Acidic Slime, Duplicant, or Solemn Simulacrum.  If you can play this sort of engine, you can also fish out your Eldrazi creatures as you need them or might be able to retrieve your general if it gets shuffled into your deck.</p>
<p><strong> </strong></p>
<p><strong>Genesis/Eternal Witness Engine </strong></p>
<p><strong> </strong></p>
<p><strong> </strong></p>
<p>We already talked about fishing this engine out with the aforementioned engine, but there are other ways to set up this interaction.  Buried Alive allows a player to search the deck for 4 creature cards and put them into the graveyard.  In this deck you are able to drop in Genesis, Squee, Eternal Witness, and any other creature that will meet your needs.  This is pretty sick and something that Josh Harrison turned me onto.  This allows your deck to be very interactive and also provides a player choosing not to play blue with some resilience to lots of counters.</p>
<p><strong>To Be Continued…</strong></p>
<p><strong> </strong></p>
<p>The decklist is already available to view on YouTube.  There is some play test footage where you can get a chance to see Josh Martinez and Molly Blair defend against the annihilating deck.  Check out our channel: Elderdragonhighlandr on <a href="http://www.youtube.com/">www.youtube.com</a>.  You can find more of our videos on EDH if you search EDH or Elder Dragon Highlander.  Further, you can find the game footage and interesting videos for other games on The Game Academy’s You Tube channel.  Check out thegameacademyonlie and keep checking back on <a href="http://www.thegameacademyonline.com/">www.thegameacademyonline.com</a> for singles and the second part of this article.  We will publish the refined decklist next week!!! See you guys around the shop, in Atlanta, and right here every week.</p>
<p><strong>Bonus Engine</strong></p>
<p><strong> </strong></p>
<p>Thursday evening I had the great pleasure to play cards with some buddies that I had not seen in a while.  My pals Omar, David, CV-Dubs, and I worked on Omar’s new blue deck for a while.  These guys were picking up classic blue-related staples and debating card slots in a solid Teferi list, and Omar turned me onto something pretty cool.  As one of the win conditions for the deck, Omar would put Mystical Tutor on a stick.  He would imprint the tutor on Isochron Scepter.  After casting Beacon of Tomorrows, he could shuffle the sorcery card into his library, take another turn, set the Beacon on top of the deck and draw the card.  This little win-condition in the Tutor/Beacon engine seemed pretty ingenious.</p>
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		<title>Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease Photos!</title>
		<link>http://www.thegameacademyonline.com/2010/05/02/yu-gi-oh-shining-darkness-sneak-peek-pokemon-heartgold-soulsilver-prerelease-photos/</link>
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		<pubDate>Sun, 02 May 2010 14:34:03 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
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			<content:encoded><![CDATA[<p><img src="http://www.thegameacademyonline.com/wp-content/uploads/2010/05/IMG_0316-300x225.jpg" alt="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" title="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" width="300" height="225" class="alignright size-medium wp-image-1023" /></p>
<p><img class="alignright size-medium wp-image-1019" title="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/05/IMG_0310-300x225.jpg" alt="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" width="300" height="225" /></p>
<p><img src="http://www.thegameacademyonline.com/wp-content/uploads/2010/05/IMG_0311-300x225.jpg" alt="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" title="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" width="300" height="225" class="alignright size-medium wp-image-1020" /></p>
<p><span id="more-1018"></span><br />
<img src="http://www.thegameacademyonline.com/wp-content/uploads/2010/05/IMG_0313-300x225.jpg" alt="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" title="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" width="300" height="225" class="alignright size-medium wp-image-1021" /></p>
<p><img src="http://www.thegameacademyonline.com/wp-content/uploads/2010/05/IMG_0314-300x225.jpg" alt="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" title="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" width="300" height="225" class="alignright size-medium wp-image-1022" /></p>
<p><img src="http://www.thegameacademyonline.com/wp-content/uploads/2010/05/IMG_0319-300x225.jpg" alt="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" title="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" width="300" height="225" class="alignright size-medium wp-image-1024" /></p>
<p><img src="http://www.thegameacademyonline.com/wp-content/uploads/2010/05/IMG_0320-300x225.jpg" alt="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" title="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" width="300" height="225" class="alignright size-medium wp-image-1025" /></p>
<p><img src="http://www.thegameacademyonline.com/wp-content/uploads/2010/05/IMG_0321-300x225.jpg" alt="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" title="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" width="300" height="225" class="alignright size-medium wp-image-1026" /></p>
<p><img src="http://www.thegameacademyonline.com/wp-content/uploads/2010/05/IMG_0326-300x225.jpg" alt="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" title="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" width="300" height="225" class="alignright size-medium wp-image-1028" /></p>
<p><img src="http://www.thegameacademyonline.com/wp-content/uploads/2010/05/IMG_0327-300x225.jpg" alt="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" title="Yu-Gi-Oh! Shining Darkness Sneak Peek &amp; Pokemon Heartgold Soulsilver Prerelease" width="300" height="225" class="alignright size-medium wp-image-1029" /></p>
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		<title>Monster Binders back IN STOCK!</title>
		<link>http://www.thegameacademyonline.com/2010/04/27/monster-binders-back-in-stock/</link>
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		<pubDate>Tue, 27 Apr 2010 17:52:00 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
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			<content:encoded><![CDATA[<div id="attachment_995" class="wp-caption aligncenter" style="width: 310px"><img class="size-medium wp-image-995" title="Monster Binders" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/IMG_0305-300x225.jpg" alt="Monster Binders" width="300" height="225" /><p class="wp-caption-text">At only $29.99, these won&#39;t last long!</p></div>
<p style="text-align: center;">
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		<title>&#8220;Rise of the Eldrazi:  EDH Diamonds in the Rough (Part 2)&#8221; &#8211; an MTG EDH article by Jeremy Blair</title>
		<link>http://www.thegameacademyonline.com/2010/04/22/rise-of-the-eldrazi-edh-diamonds-in-the-rough-part-2-an-mtg-edh-article-by-jeremy-blair/</link>
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		<pubDate>Fri, 23 Apr 2010 01:57:44 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
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		<guid isPermaLink="false">http://www.thegameacademyonline.com/?p=983</guid>
		<description><![CDATA[Thursday, April 22th – With the full release of Rise of the Eldrazi, Jeremy has picked out some of his favorite cards for EDH, and goes over their impact on the best format in MTG! Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-thumbnail wp-image-645 alignleft" title="Jeremy Blair" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair-150x150.jpg" alt="Jeremy Blair" width="150" height="150" />Thursday, April 22th – With the full release of Rise of the Eldrazi, Jeremy has picked out some of his favorite cards for EDH, and goes over their impact on the best format in MTG! Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking <a href="http://www.youtube.com/user/ElderDragonHighlandr">HERE</a>.</p>
<p><span id="more-983"></span></p>
<p>*Editor&#8217;s Note* &#8211; The Game Academy hosts an EDH league every Sunday; tournament signups begin @ 2 PM and tournament entry is $7. All entry will be given back to top finishers in store credit to use towards anything in the store. Jeremy is always in attendance to play EDH in our league, offer deck advice, and record matches for his popular YouTube channel. If you don&#8217;t have an EDH deck, don&#8217;t worry, we normally have a few extras if you want to play. See you here!</p>
<p><strong>Rise of the Eldrazi:  EDH Diamonds in the Rough (Part 2)</strong></p>
<p>In our last article, we surveyed the Rise of the Eldrazi expansion for hidden gems for our Elder Dragon Highlander decks.  When I first began reading the spoilers for the set, I initially felt that the set might not impact the current environment beyond adding the Eldrazi tribal cards.  The mythic Eldrazi creatures will certainly splash into all types of EDH decks for fun and glorious beatings.  However, after playing with the set during the prerelease weekend, I found even more cards that tout the “fun-factor” and possible power levels to earn a place among the select 100 cards players pack in their EDH decks.</p>
<p><img class="aligncenter size-medium wp-image-987" title="TranscendentMaster" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/TranscendentMaster-215x300.jpg" alt="TranscendentMaster" width="215" height="300" /></p>
<p>I speculated in the prior article about possible interesting cards in the colors white and blue.  This article will, for better or worse, attempt to speculate on the possible finds in red, black, and green.  Let’s jump back into the speculation and debate.</p>
<p><strong>Red Hot EDH Prospects</strong></p>
<p><strong> </strong></p>
<p>The prerelease taught me a couple of important lessons.  I was initially sour on the “level-up” mechanic.  In many cases, the cards do not appear to have the goods to make it in a constructed metagame.  However, they are nearly limited bombs and, if played well, impact games in a huge way.  These guys are like a new, slanted Figure of Destiny.  But they are the “lay-away” version in many cases.  Have you ever tried to save enough money to buy a car in cash?  Saving up a little over time and putting it into a bank can be a more manageable way to pay then dropping a lump sum all at once.  I think the metaphor might just hold water as we see these cards gain steam in the standard metagame.</p>
<p>Players should note that “reading your opponent” becomes somewhat easier due to the sorcery speed leveling.  If you have a creature that could be leveled for 3 colorless mana and you leave that mana open, your opponent might put you on the instant card that you intend to play.  I suggest jumping into this mind game by taking liberal levels when needed and occasionally using the leveling inconsistently to bluff if possible.  If you always play the level-up mechanic in a straight forward manner, you are giving away a ton of information.</p>
<p>This brings us to the red mythic that should find a place in both dragon-based (Does a dragon rider count?) and mono red decks.  Kargan Dragonlord’s level-up only costs one red; therefore, you are able to pump him up fairly fast in the mid and later game.  Low cost spot removal that deals 1-3 damage is not as popular in the slower, epic EDH metagame.  In standard, a quick lightning bolt can dispatch this guy, but you will be beckoning larger forms of removal as you move this dragon into his 8/8 ass-kicking range.</p>
<p>World at War provides two additional attack phases for 5 mana.  If you have a hasty or ready-to-swing general with a clear path to your opponent’s face, then you can really pile on some general damage with each additional combat step.  Generals like Thraximundar will capitalize on these multiple attacks making them impressive.  Godo, Bandit Warlord will land a total of 6 attack phases with this card.  This could be the basis of a Samurai deck or some sort, or might just be splashable fun.  That kind of action aided by the right equipment, evasion, or other interesting effects can really change the pacing of the game.  While this card is powerful, its rebound may result in the double-attacking player earning a large target from the rest of the table.  Play this fun and powerful card at your own risk!</p>
<p><img class="aligncenter size-medium wp-image-984" title="godo_bandit_warlord" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/godo_bandit_warlord-219x300.jpg" alt="godo_bandit_warlord" width="219" height="300" /></p>
<p>Conquering Manticore provides the savvy EDH player with a way to steal away impressive opposing creatures, while the Lord of Shatterskull Pass will wreck havoc on decks that plan on generating a great deal of smaller tokens.  He would be able to wipe out a token army in one fell swoop.  I could see this guy fitting into an EDH deck as anti-token and rush tech.</p>
<p><strong>The Treasure Hunter’s Guide to Rise of the Eldrazi</strong></p>
<p><strong> </strong></p>
<ol>
<li><strong>Foil Kargan Dragonlord</strong></li>
<li><strong>Foil World at War</strong></li>
<li><strong>Foil Lord of Shatterskull Pass</strong></li>
</ol>
<p><strong> </strong></p>
<p><strong>Black Cards from RoE for EDH</strong></p>
<p><img class="aligncenter size-medium wp-image-986" title="SarkhantheMad" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/SarkhantheMad-215x300.jpg" alt="SarkhantheMad" width="215" height="300" /></p>
<p>The Best Black Card in the Set!  (I guess it is also red)</p>
<p><strong> </strong></p>
<p>Early speculation hints that black received a huge boost from the Rise of the Eldrazi.  The standard environment Black decks will land some impressive removal in the form of Consume the Meek and add to the hand disruption provided by duress and extended’s Thoughsieze in Kozelik’s Inquisition.  Some writers have also hyped Consuming Vapors.  I could see this card as a great way to get around shroud or indestructibility.  Keep it in mind for certain titan creatures with protection form a given color or a certain undying nature.  These cards seem perfectly fit for 60-card constructed decks but might not have that big of an impact on 6/6 Dragons, epic Angels and the card drawing machines that are blue EDH decks.  However, there are certainly some black toys available for the avid EDH player.</p>
<p>We see the introduction of two new demonic fatties in Pestilence Demon and Hellcarver Demon.  These guys might join the ranks of Myojin of Night’s Reach, Avatar of Woe, and other black fatties.  I can not think of any great uses for Hellcarver Demon unless you are about to end the game and have fixed the top of your deck.  Maybe Pestilence Demon will fit a narrow metagame?</p>
<p>I have received e-mail from more than a few players that have embarked on building Vampire themed EDH decks.  There are over 60 vampires available for EDH players including great Legendary general options in mono Black (Anowan or Shauku), Black/Red (Vampiric Dragon), Blue/Black (Szandek, Lord of Secrets) and Black/Blue/Red (Garza Zol, Plague Queen).  I like our newest option in Drana, Kalastria Bloodchief.  She seems like you could give her some huge pumps later in the game both taking down formidable opposing creatures and piling on the general damage potential.</p>
<p>Guul Draz Assassin is also an interesting Vampire addition.  He can work as spot removal for some small bodies and will eventually grow up to diminish the size of even the biggest bodies.  This guy is good as a combat trick when he is fully leveled and can make dealing 21 general-damage with 5/5 bodies a real pain.  He is a sort of antithesis to pesky generals like Rofellos and Vendillion Clique.</p>
<p>Some of the most playable options in the current EDH metagame might be Mortician Beetle.  If you play cards with the Abyss clause or explore generals that make opposing players sacrifice creatures then this guy could be a nice compliment.  He is narrow but could get out of hand.  I n turn, you might find yourself wanting to sacrifice some of your own tokens or creatures.  Nirkana is both a vampire and a shade.  Therefore you can splash into your tribal decks while also having combat tricks with chump creatures.</p>
<p><strong>The Treasure Hunter’s Guide to Rise of the Eldrazi</strong></p>
<p><strong> </strong></p>
<ol>
<li><strong>Foil Sarkhan the Mad</strong></li>
<li><strong>Foil Guul Draz Assassin</strong></li>
<li><strong>Foil Drana, Kalastria Bloodchief</strong></li>
</ol>
<p><strong>Going Green:  EDH Prospects in Nature’s Most Beloved Color</strong></p>
<p><strong> </strong></p>
<p><strong> </strong></p>
<p><img class="aligncenter size-medium wp-image-988" title="Vengevine" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/Vengevine-215x300.jpg" alt="Vengevine" width="215" height="300" /><br />
There are a lot of cards that an EDH player could grow to love out of the new expansion.  Vengevine seems pretty awesome in terms of card advantage and represents one of the few pure green creatures with haste.  His 4/3 body is not huge for EDH but seems to offer some impressive possibilities.  I really like this type of card as it adds some diversity to your creature options.  I imagine this is going to end up being the money mythic for the set, so buy soon and foil it out early!  Pelakka Wurm packs a solid stat package, provides some life gain, and even draws a card when it dies.  You just about can’t beat that.  He is bigger than the average general and comes with all sorts of fringe benefits.  This guy definitely deserves a glance.</p>
<p>Tajuru Preserver will protect green players from having to sacrifice creatures.  This is a very narrow mechanic, but may come in handy as the mythic Eldrazi start sporting Annihilator in the newly shifting EDH metagame.  If you are the opponent with a ban on sacrificing permanents, it might make you less likely to be the target of attacks when a Kozilek is looking to swing on the field.  The stat package is lacking, but it might help if forced sacrifices are a concern.</p>
<p>The Boar Umbra and other green totem armor cards might see some play.  They work as both a boost and a shield for valuable creatures.  If you play a deck that likes to spawn fatties, then these cards serve both functions well.  Aside from the auras, I think everyone should grab a copy of Uncharted Territories.  Foils of this card are already approaching 10 bucks.  I think it is another winner as noted in prior articles.  Just consider interactions with Life of the Loam, exploration effects, and Crucible of Worlds.  You can search out copies of your judge promo Maze of Ith, Temple of the False God, or any other specific cards that you might like to play.    If nothing else, you grab two lands for 4 mana.  I like those numbers.</p>
<p>Other notable green cards include Ancient Stirrings and Momentous Fall.  Green card draw can be at a premium and these cards might let you search around.  The jury is still out on these cards though.  Mul Daya Channelers are getting some hype and might be a cool, diverse option for folks looking to spice up elves.  You may also want to use some deck manipulation to make these chicks obey your every command.  Kazandu Tuskcaller, when left unchecked, might prove to be a “small threat” that can quickly get out of control.  If she is fully pumped up, she will be bringing a circus to the battlefield every turn.  Finally, we have Awakening Zone.  This card might just be the next Bitter Blossom, or it might just be a knock off.  I know cards that traditionally throw a creature onto the field ala hasty goblins or black faeries tend to be pretty sweet in EDH.  You have Skull Clamp shenanigans along with a general way to ramp up some mana.  I t hink it might be a little more silver than true gold.  However, silver is still valuable.</p>
<p><img class="aligncenter size-medium wp-image-985" title="RealmsUncharted" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/04/RealmsUncharted-215x300.jpg" alt="RealmsUncharted" width="215" height="300" /></p>
<p><strong>The Treasure Hunter’s Guide to Rise of the Eldrazi</strong></p>
<p><strong> </strong></p>
<ol>
<li><strong>Foil Realms Uncharted (favorite card      in the set)</strong></li>
<li><strong>Foil Vengevine (best card in the set)</strong></li>
<li><strong>Foil Momentous Fall</strong></li>
</ol>
<p><strong> </strong></p>
<p><strong>And the Winner is…..</strong></p>
<p><strong> </strong></p>
<p>I think that time will actually prove the levelers to be playable in most formats.  Ours will be one of the toughest sells, but often times games run a little defensive in the beginning while multiple players are ramping and holding of attacks for political reasons.  Why not play a level-up creature in the early game?  I don’t think these will initially be perceived as a crazy threat, but can offer some subtle advantage.  Eventually, they are able to compete with the big dogs.  You might want to foil out your favorite level-up creatures before the concepts takes off!</p>
<p>Green is a clear champion when it comes to EDH benefit!  I like Vengevine tricks and imagine that most folks are now able to appreciate the additional card draw and advantage offered in cards like Realms Uncharted, Momentous Fall, and even Ancient Stirrings or “Eldrazi Blossom.”  You even get a 7/7 wurm that does a ton of fancy tricks.</p>
<p>I hope you guys enjoy the impact of the colorless spells including the Eldrazi and an Akroma’s Vengence (All is Dust) for everyone.  They are some serious EDH gifts!  Foil out the goodies and leave comments about cards that you think I missed or that might be overrated.  At this point, we are mostly talking philosophy and speculation.  However, some of the speculation seems strong.</p>
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		<title>Shop for Yu-gi-oh! Singles on our website!</title>
		<link>http://www.thegameacademyonline.com/2010/04/21/shop-for-yu-gi-oh-singles-on-our-website/</link>
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		<pubDate>Thu, 22 Apr 2010 00:26:32 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
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		<description><![CDATA[We are expanding our online inventory to include our Yu-Gi-Oh! singles! Shop for Absolute Powerforce, Hidden Arsenal, and Stardust Overdrive singles by CLICKING HERE! More sets to be up shortly! Check back frequently!]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">We are expanding our online inventory to include our Yu-Gi-Oh! singles!</p>
<p style="text-align: center;">Shop for Absolute Powerforce, Hidden Arsenal, and Stardust Overdrive singles by <a href="http://www.shop.thegameacademyonline.com/Yu-Gi-Oh-Singles_c30.htm">CLICKING HERE!</a></p>
<p style="text-align: center;">More sets to be up shortly! Check back frequently!</p>
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		<title>Game Academy Tees Back In Stock!</title>
		<link>http://www.thegameacademyonline.com/2010/04/19/game-academy-tees-back-in-stock/</link>
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		<pubDate>Tue, 20 Apr 2010 02:19:59 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
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		<description><![CDATA[Come up to the store in Tampa and buy your Game Academy T-Shirt! If you can&#8217;t make it up to the store, we will always have them at our booth at MTG &#38; Yu-Gi-Oh Events while supplies last! You&#8217;ve seen them on MTG Pros in Grand Prix and 5K Top 8&#8242;s, and all the best [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">Come up to the store in Tampa and buy your Game Academy T-Shirt!</p>
<p style="text-align: center;">If you can&#8217;t make it up to the store, we will always have them at our booth at MTG &amp; Yu-Gi-Oh Events while supplies last!</p>
<p style="text-align: center;">You&#8217;ve seen them on MTG Pros in Grand Prix and 5K Top 8&#8242;s, and all the best Yu-Gi-Oh! Duelists!</p>
<p style="text-align: center;">Don&#8217;t wait until they&#8217;re all gone!</p>
<p style="text-align: center;"><strong>White Tee &#8211; $5</strong> ( add $2 for XXL and bigger)</p>
<p style="text-align: center;"><strong>Black Tee &#8211; $7</strong> ( add $2 for XXL and bigger)</p>
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		<title>&#8220;Elder Dragon Highlander:  Collector’s Edition Part II&#8221; &#8211; BY JEREMY BLAIR</title>
		<link>http://www.thegameacademyonline.com/2010/04/15/elder-dragon-highlander-collector%e2%80%99s-edition-part-ii-by-jeremy-blair/</link>
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		<pubDate>Thu, 15 Apr 2010 14:41:16 +0000</pubDate>
		<dc:creator>The Game Academy</dc:creator>
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		<guid isPermaLink="false">http://www.thegameacademyonline.com/?p=943</guid>
		<description><![CDATA[Thursday, April 15th – In this weekly edition of his EDH column for The Game Academy, Jeremy shares valuable information about some of the biggest EDH staples. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-thumbnail wp-image-645 alignleft" title="Jeremy Blair" src="http://www.thegameacademyonline.com/wp-content/uploads/2010/02/Jeremy-Blair-150x150.jpg" alt="Jeremy Blair" width="150" height="150" />Thursday, April 15th – In this weekly edition of his EDH column for The Game Academy, Jeremy shares valuable information about some of the biggest EDH staples. Jeremy has been a pioneer of the EDH format since it&#8217;s creation, and has more experience with the EDH format than just about anyone. Check his amazing EDH coverage on YouTube by clicking <a href="http://www.youtube.com/user/ElderDragonHighlandr">HERE</a>.</p>
<p><span id="more-943"></span></p>
<p>*Editor&#8217;s Note* &#8211; The Game Academy hosts an EDH league every Sunday; tournament signups begin @ 2 PM and tournament entry is $7. All entry will be given back to top finishers in store credit to use towards anything in the store. Jeremy is always in attendance to play EDH in our league, offer deck advice, and record matches for his popular YouTube channel. If you don&#8217;t have an EDH deck, don&#8217;t worry, we normally have a few extras if you want to play. See you here!<br />
<strong><span style="text-decoration: underline;"> Elder Dragon Highlander:  Collector’s Edition Part II</span></strong></p>
<p>This week we will pick up where last week left us.  We embarked on the journey into Magic the Gathering.  Some follow the path for competitive purposes, others will to amass a giant collection.  Many players seek fun and most of us are in for a little of each.  We perused a list of the top EDH cards for each color.  If you did not get a chance to catch the list, I have decided to copy it here one more time.</p>
<table border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td width="245" valign="top"><strong>White:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Adarkar%20Valkyrie">Adarkar   Valkyrie</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Akroma,%20Angel%20of%20Wrath">Akroma, Angel   of Wrath</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Akroma's%20Vengeance">Akroma&#8217;s   Vengeance</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Ajani%20Goldmane">Ajani Goldmane</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Aura%20of%20Silence">Aura of   Silence</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Austere%20Command">Austere   Command</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Condemn">Condemn</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Decree%20of%20Justice">Decree of   Justice</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Elspeth,%20Knight-Errant">Elspeth,   Knight-Errant</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Enlightened%20Tutor">Enlightened   Tutor</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Eternal%20Dragon">Eternal Dragon</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Exalted%20Angel">Exalted Angel</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Evangelize">Evangelize</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Faith's%20Fetters">Faith&#8217;s   Fetters</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Ghostly%20Prison">Ghostly Prison</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Martial%20Coup">Martial Coup</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Oblivion%20Ring">Oblivion Ring</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Hallowed%20Burial">Hallowed   Burial</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Land%20Tax">Land Tax</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Path%20to%20Exile">Path to Exile</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Stonehewer%20Giant">Stonehewer   Giant</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Swords%20to%20Plowshares">Swords to   Plowshares</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Weathered%20Wayfarer">Weathered   Wayfarer</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Wrath%20of%20God">Wrath of God</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Yosei,%20the%20Morning%20Star">Yosei, the   Morning Star</a></p>
<p><strong>Blue:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Blatant%20Thievery">Blatant   Thievery</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Brainstorm">Brainstorm</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Bribery">Bribery</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Capsize">Capsize</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Compulsive%20Research">Compulsive   Research</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Cryptic%20Command">Cryptic   Command</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Desertion">Desertion</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Draining%20Whelk">Draining Whelk</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Fact%20or%20Fiction">Fact or   Fiction</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Force%20of%20Will">Force of Will</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Future%20Sight">Future Sight</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Gifts%20Ungiven">Gifts Ungiven</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Glen%20Elendra%20Archmage">Glen Elendra   Archmage</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Hinder">Hinder</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Honden%20of%20Seeing%20Winds">Honden of   Seeing Winds</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Impulse">Impulse</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Keiga,%20the%20Tide%20Star">Keiga, the   Tide Star</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Mulldrifter">Mulldrifter</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Mystical%20Tutor">Mystical Tutor</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Rhystic%20Study">Rhystic Study</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Spelljack">Spelljack</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Spin%20into%20Myth">Spin into Myth</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Time%20Stretch">Time Stretch</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Treachery">Treachery</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Trinket%20Mage">Trinket Mage</a></p>
<p><strong>Black:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Ambition's%20Cost">Ambition&#8217;s   Cost</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Avatar%20of%20Woe">Avatar of Woe</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Beacon%20of%20Unrest">Beacon of   Unrest</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Beseech%20the%20Queen">Beseech the   Queen</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Corrupt">Corrupt</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Damnation">Damnation</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Decree%20of%20Pain">Decree of Pain</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Demonic%20Tutor">Demonic Tutor</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Graveborn%20Muse">Graveborn Muse</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Liliana%20Vess">Liliana Vess</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Necropotence">Necropotence</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Night's%20Whisper">Night&#8217;s   Whisper</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Phyrexian%20Arena">Phyrexian   Arena</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Plague%20Wind">Plague Wind</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Profane%20Command">Profane   Command</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Promise%20of%20Power">Promise of   Power</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Puppeteer%20Clique">Puppeteer   Clique</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Reiver%20Demon">Reiver Demon</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Shriekmaw">Shriekmaw</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Skeletal%20Vampire">Skeletal   Vampire</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Syphon%20Mind">Syphon Mind</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Tendrils%20of%20Corruption">Tendrils of   Corruption</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Tombstalker">Tombstalker</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Vampiric%20Tutor">Vampiric Tutor</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Yawgmoth's%20Will">Yawgmoth&#8217;s   Will</a></p>
<p><strong>Red:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Anger">Anger</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Arc-Slogger">Arc-Slogger</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Blood%20Moon">Blood Moon</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Bogardan%20Hellkite">Bogardan   Hellkite</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Earthquake">Earthquake</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Fanning%20the%20Flames">Fanning the   Flames</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Flametongue%20Kavu">Flametongue   Kavu</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Fork">Fork</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Godo,%20Bandit%20Warlord">Godo, Bandit   Warlord</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Grab%20the%20Reins">Grab the Reins</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Greater%20Gargadon">Greater   Gargadon</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=In%20the%20Web%20of%20War">In the Web of   War</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Inferno">Inferno</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Insurrection">Insurrection</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Kiki-Jiki,%20Mirror%20Breaker">Kiki-Jiki,   Mirror Breaker</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Molten%20Disaster">Molten   Disaster</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Obliterate">Obliterate</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Price%20of%20Progress">Price of   Progress</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Reiterate">Reiterate</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Ruination">Ruination</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Rolling%20Thunder">Rolling   Thunder</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Starstorm">Starstorm</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Taurean%20Mauler">Taurean Mauler</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Wheel%20of%20Fortune">Wheel of   Fortune</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Wild%20Ricochet">Wild Ricochet</a></p>
<p><strong>Green:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Defense%20of%20the%20Heart">Defense of the   Heart</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Eternal%20Witness">Eternal   Witness</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Explosive%20Vegetation">Explosive   Vegetation</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Fierce%20Empath">Fierce Empath</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Forgotten%20Ancient">Forgotten   Ancient</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Garruk%20Wildspeaker">Garruk   Wildspeaker</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Genesis">Genesis</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Harmonize">Harmonize</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Hunting%20Wilds">Hunting Wilds</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Indrik%20Stomphowler">Indrik   Stomphowler</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Kodama's%20Reach">Kodama&#8217;s Reach</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Krosan%20Grip">Krosan Grip</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Krosan%20Tusker">Krosan Tusker</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Masked%20Admirers">Masked   Admirers</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Primal%20Command">Primal Command</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Regrowth">Regrowth</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Restock">Restock</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Rude%20Awakening">Rude Awakening</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Seedborn%20Muse">Seedborn Muse</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Survival%20of%20the%20Fittest">Survival of   the Fittest</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Sylvan%20Library">Sylvan Library</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Tarmogoyf">Tarmogoyf</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Tooth%20and%20Nail">Tooth and Nail</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Verdant%20Force">Verdant Force</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Worldly%20Tutor">Worldly Tutor</a></td>
<td width="275" valign="top"><strong>Multi:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Ajani%20Vengeant">Ajani Vengeant</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Angel%20of%20Despair">Angel of   Despair</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Crime/Punishment">Crime/Punishment</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Death%20Grasp">Death Grasp</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Debtors'%20Knell">Debtors&#8217; Knell</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Divinity%20of%20Pride">Divinity of   Pride</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Fires%20of%20Yavimaya">Fires of   Yavimaya</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Hellkite%20Overlord">Hellkite   Overlord</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Knight%20of%20the%20Reliquary">Knight of the   Reliquary</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Loxodon%20Hierarch">Loxodon   Hierarch</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Magister%20Sphinx">Magister   Sphinx</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Memory%20Plunder">Memory Plunder</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Mirari's%20Wake">Mirari&#8217;s Wake</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Mortify">Mortify</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Nicol%20Bolas,%20Planeswalker">Nicol Bolas,   Planeswalker</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Pernicious%20Deed">Pernicious   Deed</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Privileged%20Position">Privileged   Position</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Putrefy">Putrefy</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Sarkhan%20Vol">Sarkhan Vol</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Savage%20Twister">Savage Twister</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Simic%20Sky%20Swallower">Simic Sky   Swallower</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Terminate">Terminate</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Unmake">Unmake</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Vindicate">Vindicate</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Wrecking%20Ball">Wrecking Ball</a></p>
<p><strong>Artifact:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Coalition%20Relic">Coalition   Relic</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Darksteel%20Ingot">Darksteel   Ingot</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Duplicant">Duplicant</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Engineered%20Explosives">Engineered   Explosives</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Extraplanar%20Lens">Extraplanar   Lens</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Gauntlet%20of%20Power">Gauntlet of   Power</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Journeyer's%20Kite">Journeyer&#8217;s   Kite</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Lightning%20Greaves">Lightning   Greaves</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Loxodon%20Warhammer">Loxodon   Warhammer</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Mind's%20Eye">Mind&#8217;s Eye</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Nevinyrral's%20Disk">Nevinyrral&#8217;s   Disk</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Oblivion%20Stone">Oblivion Stone</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Relic%20of%20Progenitus">Relic of   Progenitus</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Scroll%20Rack">Scroll Rack</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Sensei's%20Divining%20Top">Sensei&#8217;s   Divining Top</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Skullclamp">Skullclamp</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Solemn%20Simulacrum">Solemn   Simulacrum</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Sol%20Ring">Sol Ring</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Sun%20Droplet">Sun Droplet</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Sword%20of%20Fire%20and%20Ice">Sword of Fire   and Ice</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Sword%20of%20Light%20and%20Shadow">Sword of Light   and Shadow</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Sundering%20Titan">Sundering   Titan</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Thousand-Year%20Elixir">Thousand-Year   Elixir</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Vedalken%20Shackles">Vedalken   Shackles</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Wayfarer's%20Bauble">Wayfarer&#8217;s   Bauble</a></p>
<p><strong>Utility Land:</strong></p>
<p>1 <a href="http://www.magiccards.info/autocard.php?card=Academy%20Ruins">Academy Ruins</a></p>
<p>2 <a href="http://www.magiccards.info/autocard.php?card=Ancient%20Tomb">Ancient Tomb</a></p>
<p>3 <a href="http://www.magiccards.info/autocard.php?card=Dust%20Bowl">Dust Bowl</a></p>
<p>4 <a href="http://www.magiccards.info/autocard.php?card=Faerie%20Conclave">Faerie   Conclave</a></p>
<p>5 <a href="http://www.magiccards.info/autocard.php?card=Gaea's%20Cradle">Gaea&#8217;s Cradle</a></p>
<p>6 <a href="http://www.magiccards.info/autocard.php?card=Ghost%20Quarter">Ghost Quarter</a></p>
<p>7 <a href="http://www.magiccards.info/autocard.php?card=Kor%20Haven">Kor Haven</a></p>
<p>8 <a href="http://www.magiccards.info/autocard.php?card=Krosan%20Verge">Krosan Verge</a></p>
<p>9 <a href="http://www.magiccards.info/autocard.php?card=Maze%20of%20Ith">Maze of Ith</a></p>
<p>10 <a href="http://www.magiccards.info/autocard.php?card=Miren,%20the%20Moaning%20Well">Miren, the   Moaning Well</a></p>
<p>11 <a href="http://www.magiccards.info/autocard.php?card=Mishra's%20Factory">Mishra&#8217;s   Factory</a></p>
<p>12 <a href="http://www.magiccards.info/autocard.php?card=Mutavault">Mutavault</a></p>
<p>13 <a href="http://www.magiccards.info/autocard.php?card=Nantuko%20Monastery">Nantuko   Monastery</a></p>
<p>14 <a href="http://www.magiccards.info/autocard.php?card=Reliquary%20Tower">Reliquary   Tower</a></p>
<p>15 <a href="http://www.magiccards.info/autocard.php?card=Scrying%20Sheets">Scrying Sheets</a></p>
<p>16 <a href="http://www.magiccards.info/autocard.php?card=Strip%20Mine">Strip Mine</a></p>
<p>17 <a href="http://www.magiccards.info/autocard.php?card=Thawing%20Glaciers">Thawing   Glaciers</a></p>
<p>18 <a href="http://www.magiccards.info/autocard.php?card=Tolarian%20Academy">Tolarian   Academy</a></p>
<p>19 <a href="http://www.magiccards.info/autocard.php?card=Tolaria%20West">Tolaria West</a></p>
<p>20 <a href="http://www.magiccards.info/autocard.php?card=Treetop%20Village">Treetop   Village</a></p>
<p>21 <a href="http://www.magiccards.info/autocard.php?card=Urborg,%20Tomb%20of%20Yawgmoth">Urborg, Tomb   of Yawgmoth</a></p>
<p>22 <a href="http://www.magiccards.info/autocard.php?card=Urza's%20Factory">Urza&#8217;s Factory</a></p>
<p>23 <a href="http://www.magiccards.info/autocard.php?card=Volrath's%20Stronghold">Volrath&#8217;s   Stronghold</a></p>
<p>24 <a href="http://www.magiccards.info/autocard.php?card=Wasteland">Wasteland</a></p>
<p>25 <a href="http://www.magiccards.info/autocard.php?card=Yavimaya%20Hollow">Yavimaya   Hollow</a></td>
</tr>
</tbody>
</table>
<p>When I first started playing EDH, I found deck lists mind boggling.  Hundred card singleton lists are very difficult to comprehend without some framing or explanation about card choices and synergies.  Some folks try to assemble a good stuff type list that just plays a bunch of powerful cards, but this is nearly almost always a sure-fire way to end up with a suboptimal list.  Synergies and card interactions put EDH decks over-the-proverbial-top.  Therefore, you need to identify the most amazing cards that fit together to accomplish your given game plan.</p>
<p>With that disclaimer, it still seems relevant to create lists that collect the most powerful cards.  I love these lists and having discussions about the best cards in a color.  These discussions can help players consider cards they might have missed or may allow a deck builder to double up on effects that fit a deck’s theme or enhance the function.</p>
<p>Back in the day (you know the one), when I started playing EDH.  If followed deck construction advice from community forum members like Zerg (may he rest in peace) and others on various EDH forums.  I would follow Sheldon Menery’s columns and updates on the banned list, and would scour the internets for a reasonable explanation of popular deck lists.  Here are some interesting words of advice from Zerg in his forum post concerning some of the most important card to include in your EDH decks.  His descriptions are brief, but you get the general idea.</p>
<p><em>“Colorless</em><em> </em></p>
<ul>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sensei%25E2%2580%2599s%20Divining%20Top">Sensei’s Divining Top</a></em><em> – anywhere. Period. Unless your playgroup is excessively annoyed by it.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Lightning%20Greaves">Lightning Greaves</a></em><em> – for any deck that plans on attacking or has creatures that need to stay alive.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Journeyer%25E2%2580%2599s%20Kite">Journeyer’s Kite</a></em><em> – supplies you with lands forever, or until blown up. Mandatory in any nongreen deck.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Gauntlet%20of%20Power">Gauntlet of Power</a></em><em> and <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Extraplanar%20Lens">Extraplanar Lens</a> – any monocolored deck. These cards are stupidgood.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Nevinyrral%25E2%2580%2599s%20Disk">Nevinyrral’s Disk</a></em><em> and <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Oblivion%20Stone">Oblivion Stone</a> – essential effect in any EDH deck and only available on two cards outside of white.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mind%25E2%2580%2599s%20Eye">Mind’s Eye</a></em><em> – one of the best card draw engines in multiplayer, and available to any color. </em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Solemn%20Simulacrum">Solemn Simulacrum</a></em><em> – Just really, really good.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sol%20Ring">Sol Ring</a></em><em> &#8211; Best artifact mana accel in the game.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Thawing%20Glaciers">Thawing Glaciers</a></em><em> &#8211; fills the same role as kite, every other turn.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Maze%20of%20Ith">Maze of Ith</a></em><em> &#8211; Surprisingly few creatures can get around it, it&#8217;s hard to remove (being a land) and fits in every deck.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Strip%20Mine">Strip Mine</a></em><em> &#8211; utility nonbasics come with a lot of drawbacks, such as not being not fetchable by most land search cards, not benefitting from gauntlet/lens/etc, and usually not producing colored mana. However, some utility is just too strong to ignore. Same applies to every other land that made a cut to be on this list.</em></li>
</ul>
<p><em> </em></p>
<p><em> </em></p>
<p><em>Black</em><em> </em></p>
<ul>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Yawgmoth%25E2%2580%2599s%20Will">Yawgmoth’s Will</a></em><em> – best card in Magic.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Necropotence">Necropotence</a></em><em> – best card draw spell in EDH.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Cabal%20Coffers">Cabal Coffers</a></em><em> – Gauntlet of Power #3 in monoblack.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Volrath's%20Stronghold">Volrath&#8217;s Stronghold</a></em><em> &#8211; Many decks would spend an actual card slot on this effect. Stronghold doesn&#8217;t even cost you a slot.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Demonic%20Tutor">Demonic Tutor</a></em><em> &amp;Co. – obvious card is obvious.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Myojin%20of%20Night's%20Reach">Myojin of Night&#8217;s Reach</a></em><em> &#8211; everyone&#8217;s hand goes &#8220;bye&#8221;. 9000 style points if whoever played it doesn&#8217;t activate the ability immediately, passes priority, and you sudden death it.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Dimir%20Machinations">Transmute cards</a></em><em> – Yes, any card that merely searches for Yawgwin is good enough to make the “best of the best” list.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=reanimate">Reanimation</a></em><em> – one of the key strengths of black. Reanimation is often cheaper, more flexible, and more powerful than that creature you were thinking of adding to your deck.</em></li>
</ul>
<p><em> </em></p>
<p><em> </em></p>
<p><em>Blue</em><em> </em></p>
<ul>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Control%20Magic">Control Magic</a></em><em> &amp;Co. – just like reanimation, it saves you mana, but also serves as removal, albeit usually less flexible than reanimation</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=cryptic%20command">Countermagic</a></em><em> –  often underrated in multiplayer because you “can’t counter everything”. The key is to use it to protect your other cards, not try to remove every threat.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Magus%20of%20the%20Future">Magus of the Future</a></em><em> / <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Future%20Sight">Future Sight</a> – absurdity is directly proportional to the amount of mana you have, multiplied by the number of shuffle effects and tripled with Divining Top in play. The only two cards that have the potential to be dumber than Yawgwin. </em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Hinder">Hinder</a></em><em> –  the easiest way in the game to say “bye, general!”</em></li>
<li><em>[s]<a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Gifts%20Ungiven">Gifts Ungiven</a>[/s] – combo deck wins (for best results combine with Yawgwin or Eternal Witness in hand).</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Academy%20Ruins">Academy Ruins</a></em><em> &#8211; See Volrath&#8217;s Stronghold.</em></li>
</ul>
<p><em> </em></p>
<p><em> </em></p>
<p><em>White</em><em> </em></p>
<ul>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Land%20Tax">Land Tax</a></em><em> and <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Weathered%20Wayfarer">Weathered Wayfarer</a> – these can be as good as green’s land search, but it’s only two cards.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=wrath%20of%20god">Sweepers</a></em><em> – being able to remove anything and everything at once is white’s main strength. Be sure to include some, this is the only color that has plenty of options. Final Judgment, Hallowed Burial, Austere Command, and Rout, are usually the best.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Condemn">Condemn</a></em><em> – Right below Hinder. </em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Return%20to%20Dust">Return to Dust</a></em><em> – It might be silly to include a random artifact removal spell in this list, but I’ve been owned by this card so many times. </em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mistveil%20Plains">Mistveil Plains</a></em><em> &#8211; Probably one of the most underrated cards in the game. Combined with a tutor, you have the ability to fetch anything back from your graveyard. Also searcheable with fetchlands and hoses reanimation targeting your graveyard.</em></li>
</ul>
<p><em> </em></p>
<p><em> </em></p>
<p><em>Green</em><em> </em></p>
<ul>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Eternal%20Witness">Eternal Witness</a></em><em> – green is the only color with “return any card” effects, which are incredibly strong. Witness is by far the most abuseable of these.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Far%20Wanderings">Far Wanderings</a></em><em> – I have no idea why this isn’t in every green deck. Fetching 3 lands for 3 mana is nuts. (Keep in mind that you have threshold for about 80% of the duration of the game).</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mana%20Reflection">Mana Reflection</a></em><em> – see Gauntlet of Power.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tooth%20and%20Nail">Tooth and Nail</a></em><em> and <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Chord%20of%20Calling">Chord of Calling</a> – chances are you have some fat creatures in your deck that you’d like in play. These are the best ways to do that.</em></li>
</ul>
<p><em> </em></p>
<p><em> </em></p>
<p><em>Red</em><em> </em></p>
<ul>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Wheel%20of%20Fortune">Wheel of Fortune</a></em><em> – the only card in red that’s on par with blue and black card draw. It’s damn good, but sadly, it’s the only thing red has.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Reiterate">Reiterate</a></em><em> – redirection/copy effects are great in general, but reiterate is head and shoulders above the rest. Nothing like copying an opponent’s cruel ultimatum. Twice. And still keeping the reiterate. In fact, this card is pretty much the only reason I want to play red.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Gauntlet%20of%20Might">Gauntlet of Might</a></em><em> &#8211; monored red gets an extra gauntlet of power, if you can afford one.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Insurrection">Insurrection</a></em><em> &#8211; usually enough to kill one opponent in multiplayer.</em></li>
</ul>
<p><em> </em></p>
<p><em> </em></p>
<p><em>Multicolored</em><em> </em></p>
<ul>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mirari%25E2%2580%2599s%20Wake">Mirari’s Wake</a></em><em> – Mana reflection, but better.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Cruel%20Ultimatum">Cruel Ultimatum</a></em><em> – Just reminding you this card exists. If you don’t know what it does, click the link and read it.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Vindicate">Vindicate</a></em><em> – Tie fighters.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Maelstrom%20Pulse">Maelstrom Pulse</a></em><em> &#8211; Not quite tie fighters.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Terminate">Terminate</a></em><em> / <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mortify">Mortify</a> / <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Putrefy">Putrefy</a> – no reason not to have these.</em></li>
<li><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Debtor%25E2%2580%2599s%20Knell">Debtor’s Knell</a></em><em> – You’ll find something ridiculous to do with this every time you play it.</em></li>
</ul>
<p><em><a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sunhome,%20Fortress%20of%20the%20Legion">Sunhome, Fortress of the Legion</a></em><em> – double strike is potentially very powerful and having it on a land means it’s reusable, doesn’t cost you a card, and wastes no slots in the deck.”</em></p>
<p>These thoughts do not totally match up with my thinking about EDH deck construction.  Some of the cards I find to be underpowered, too specific, or generally outclassed (e.g. Cruel Ultimatum, Sunhome, Fortress of the Legion, and Journeyer’s Kite).  However, the advice runs fairly consistent and helped shape my early thinking.  Eventually, I made it a goal to form a collection of EDH staples and core cards that would serve as the foundation for my deck construction.  I made this decision some time ago along with the idea that I would snatch up foils of my favorite staples and copies of the dual lands and older cards.  Subsequently, the Legacy format has jumped off and my collection of staples has turned into a nice investment rewarding not only in terms of the playability and fantastic aid in deck construction but also financially.</p>
<p>I would like to share some of the hottest movers on the EDH scene and would emplore those wishing to build a similar style collection to act fast.  Every couple of months the cards seem to take a dramatic leap in cost/value.</p>
<p><strong>Buy Now:  For Fun and Profit</strong></p>
<p><strong> </strong></p>
<p>Let’s start with some of the cards that are both going to bowl you over and that might be a little obvious.  They might be apparent, but some folks are still out there with holes in their collections.  These are among the first cards that I would obtain and should always be on the “needed” or “wanted” lists.  At times these cards trade like a second currency, but time has proven them to be a stable investment that offers little risk.  If you are ever done with these cards you can ship them for about what you paid or more.</p>
<p><strong>Dual Lands</strong></p>
<p>You don’t <span style="text-decoration: underline;">have</span> to play with dual lands to be successful in EDH.  However, they are simply the best lands that you can play with if you are looking to fix colors and diversify your mana-base.  If you need to be in both Blue and Black, then you have some options.  The pimped out choice is Underground Sea.  The runner up is Watery Grave, and somewhere following are cards like Underground River, Sunken Ruins, and tap lands that generate the needed colors. Here is the hitch:  as of March 24, 2010 the most inexpensive Underground Sea on popular retail sites (in near mint condition) will cost about $85.  Twelve months ago, you could have landed them for around $60.  Some of the dual lands have nearly doubled in price.  The lands with “less popular” (read as non-blue) colors have shot up from around $25 to over $40.  In early March, Wizards of the Coast announced that they will never reprint the revised (original) dual lands.  Therefore, they are likely going to continue their rise in price.  Pick these up now.</p>
<p>3<sup>rd</sup> Edition/Revised</p>
<p>Badlands                    $40</p>
<p>Bayou                         $50</p>
<p>Plateau                       $40</p>
<p>Savannah                   $40+</p>
<p>Scrubland                   $40</p>
<p>Taiga                           $50</p>
<p>Tropical Island          $60+</p>
<p>Tundra                       $70</p>
<p>Underground Sea      $90</p>
<p><strong>Judge Foils/Promo Foils</strong></p>
<p><strong> </strong></p>
<p>The DCI and folks at Wizards of the Coast have had their eye on EDH for a long time.  The format expanded its popularity in the judge community and Aaron Forsythe, head of Magic’s research and development, explained in an interview conducted on Youtube (Elderdragonhighlandr Interview Series) that EDH has been on the mind of developers for some time now.  Evidence pops up when you see a hefty multi-colored legendary general or giant octopus like Lorthos.  Further evidence can be found in the printing of the Judge promo cards released as payment and thanks for judges working at sanctioned events.</p>
<p>If you look over some of the staples listed in the format, you can nearly cross reference some of the most popular cards with the Judge promo list.  Let’s browse a couple of selections:</p>
<p>Promo Versions</p>
<p>Sol Ring                      $50+</p>
<p>Maze of Ith                 $40</p>
<p>Yawgmoth’s Will       $20</p>
<p>Demonic Tutor          $40</p>
<p>Wheel of Fortune      Unreleased (coming soon)</p>
<p>Foil Fetch Lands        $30-60</p>
<p>Aside from these judge foils, there are any number of FNM foils and promotional foils that cover the staple cards in EDH.  Eternal Witness and Necropotence can each be found reasonably.  Basically, any of these foil, promotional staples are desirable for EDH collectors.</p>
<p><strong>From the Vault:  EDH Staples</strong></p>
<p><strong> </strong></p>
<p>Another area that Wizards has shown love to the EDH community involves the limited release, From the Vault series.  The first set was dragons and offered foil versions of some of the game’s most desirable foil dragon generals.  My favorite is Nicol Bolas.  However, the second From the Vault release secured foil versions of cards that were either impossible or improbable to find in foil.  Examples include the now banned Gifts Ungiven and the oft used staples of Mystical Tutor and Sensi’s Divining Top.  If you can find these products they are surefire EDH winners.  I keep a set and open a set for play in my decks.  Make sure to check out the upcoming From the Vault: Artifacts.  There are going to be even more EDH staples in that set.</p>
<p><strong>Foreign Black Border and Rare Foils</strong></p>
<p><strong> </strong></p>
<p>Some cards cannot be found in foil.  For those cards, many players chase the foreign black border versions or original Alpha/Beta cards.  My dream is to own a complete collection of foreign black border dual lands.  If you are chasing the dream, you will have to be vigilant.  Stores might take a wants list and could notify you if the chase cards come through the doors.  You might happen upon them on eBay, but they are hard to find.  Occasionally, there are EDH staples or great cards that were in very short print like Moat and Mana Drain from Legends and the ever-popular Force of Will.  Those cards are likely going to increase in price and should be eventual additions to your collections.</p>
<p>Finally, folks should take the time to note that some cards are barely found in foil.  Merchant Scroll is a great edition for an EDH deck, but the 8<sup>th</sup> edition foil is the only foil printing.  The uncommon is worth about $1 but its foil version is worth $25.  This situation happens occasionally.  Some promo cards are rare (like Swords to Plowshares) or the foil just drives the price.  You might watch for deals on these cards or find them in a foil bin for a great price.</p>
<p>I hope this series has been helpful and informative.  Thanks to the forum posters and folks who chase all of these amazing cards.  The hunt is half of the fun.</p>
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